OpenGL blend

Blending in OpenGL is commonly known as the technique to implement transparency within objects. Transparency is all abou...

OpenGL blend

Blending in OpenGL is commonly known as the technique to implement transparency within objects. Transparency is all about objects (or parts of ... ,2017年7月21日 — Blending is the stage of OpenGL rendering pipeline that takes the fragment color outputs from the Fragment Shader and combines them with the ...

相關軟體 OpenGL Extension Viewer 資訊

OpenGL Extension Viewer
OpenGL Extension Viewer 是可靠的 Windows 程序,它顯示供應商名稱,實現的版本,渲染器名稱和當前 OpenGL 3D 加速器的擴展。許多 OpenGL 擴展以及諸如 GLU,GLX 和 WGL 等相關 API 的擴展已由供應商和供應商組定義。擴展註冊表由 SGI 維護,包含所有已知擴展的規範,作為相應規範文檔的修改。註冊管理機構還定義了命名約定,創建新擴展的指導原則和... OpenGL Extension Viewer 軟體介紹

OpenGL blend 相關參考資料
混合 - LearnOpenGL-CN

在OpenGL中,物体透明技术通常被叫做混合(Blending)。透明是物体(或物体的一部分)非纯色而是混合色,这种颜色来自于不同浓度的自身颜色和它后面的物体颜色。

https://learnopengl-cn.readthe

LearnOpenGL - Blending

Blending in OpenGL is commonly known as the technique to implement transparency within objects. Transparency is all about objects (or parts of ...

https://learnopengl.com

Blending - OpenGL Wiki

2017年7月21日 — Blending is the stage of OpenGL rendering pipeline that takes the fragment color outputs from the Fragment Shader and combines them with the ...

https://www.khronos.org

混合

OpenGL中, 混合 (Blending)通常是实现物体 透明度 (Transparency)的一种技术。透明就是说一个物体(或者其中的一部分)不是纯色(Solid Color)的,它的颜色是物体本身 ...

https://learnopengl-cn.github.

glBlendFunc - OpenGL 4 Reference Pages

Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO , GL_ONE , ...

https://registry.khronos.org

Highlighter blend func OpenGL

2019年2月22日 — What is the standard builtin blend function used to implement a highlighter in OpenGL? Using glBlendEquation(GL_MIN); produces the desired ...

https://stackoverflow.com

Blending in OpenGL ES not working like I think it should

2015年10月20日 — Your issue is most likely in displaying the alpha channel itself, not the color. Since you use a direct blend function it will set the alpha ...

https://stackoverflow.com

"Normal" Blend Mode with OpenGL Trouble

2014年9月1日 — The problem is Open GL blending functions is linear and it works when destination background is opaque. But actual blending equation for ...

https://gamedev.stackexchange.