osgEarth

osgEarth is a 3D mapping SDK for OpenSceneGraph. Get a 2D or 3D map up and running quickly and easily using one simple X...

osgEarth

osgEarth is a 3D mapping SDK for OpenSceneGraph. Get a 2D or 3D map up and running quickly and easily using one simple XML file; Visualize massive amounts ... ,osgEarth gives you the power to add beautiful 2D or 3D maps to your C++ application. Get started at the links below! ... osgEarth is Free Open Source Software ...

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osgEarth 相關參考資料
osgEarth - 3D Mapping Engine & Geospatial SDK for ...

osgEarth is a C++ geospatial SDK and 3D mapping engine. Just create a simple XML file, point it at your map data, and go! osgEarth supports all kinds of ...

http://osgearth.org

Welcome to osgEarth! — osgEarth 3.1 documentation

osgEarth is a 3D mapping SDK for OpenSceneGraph. Get a 2D or 3D map up and running quickly and easily using one simple XML file; Visualize massive amounts ...

http://docs.osgearth.org

gwaldronosgearth: A 3D Mapping Engine & SDK for ... - GitHub

osgEarth gives you the power to add beautiful 2D or 3D maps to your C++ application. Get started at the links below! ... osgEarth is Free Open Source Software ...

https://github.com

osgEarth — OSGeo-Live 10.5 Documentation

osgEarth 是一款可规模化的地景渲染工具箱,用于在OpenSceneGraph (OSG),一款开源、高性能的3D 渲染工具处理地理信息。只需创建一个简单的XML 文件,指向影响、高程 ...

https://live.osgeo.org

osgEarth — OSGeo-Live 7.9 Documentation

地形渲染引擎¶. osgEarth 是一款可规模化的地景渲染工具箱,用于在OpenSceneGraph (OSG),一款开源、高性能的3D 渲染工具处理地理信息。只需创建一个简单的XML ...

https://live.osgeo.org

osgEarth — OSGeo-Live 9.0 Documentation

地形渲染引擎¶. osgEarth 是一款可规模化的地景渲染工具箱,用于在OpenSceneGraph (OSG),一款开源、高性能的3D 渲染工具处理地理信息。只需创建一个简单的XML ...

https://live.osgeo.org

osgEarth - 地形渲染引擎 - OSGeo-Live

osgEarth 是一款可规模化的地景渲染工具箱,用于在OpenSceneGraph (OSG),一款开源、高性能的3D 渲染工具处理地理信息。只需创建一个简单的XML 文件,指向影响、高程 ...

https://live.osgeo.org

osgEarth — OSGeo-Live 5.0 Documentation

osgEarth is a scalable terrain rendering toolkit for OpenSceneGraph (OSG), an open source, high performance, 3D graphics toolkit.

https://live.osgeo.org

OSGEarth的3D场景可视化关键技术实现

由 邹进贵 著作 · 2020 — 摘要: 针对数字地球的开源框架平台的搭建,研究了OSGEarth数字地球开源库的整体框架、实时地形渲染机制及三维地形场景中的交互响应机制,并结合Qt绘图引擎,设计了 ...

http://www.xml-data.org