Continuous Dynamic
I have been wondering: Does the Continuous Dynamic Collision detection affect only the Physics based movement (like by adding Force, Velocity ..., When my projectile is set to Continuous Dynamic it will pass through the hitbox trigger and hit the static collider behind it. When my projectile is ...
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Continuous Dynamic 相關參考資料
Collision Detection: Discrete vs. Continuous vs. Continuous ...
I'm a little puzzled by the documentation. For Continuous, it says: Use Discrete collision detection against dynamic colliders (with a rigidbody) ... https://forum.unity.com Continuous Dynamic Collision - what it affects? - Unity Answers
I have been wondering: Does the Continuous Dynamic Collision detection affect only the Physics based movement (like by adding Force, Velocity ... https://answers.unity.com Continuous Dynamic does not work with Triggers? - Unity Forum
When my projectile is set to Continuous Dynamic it will pass through the hitbox trigger and hit the static collider behind it. When my projectile is ... https://forum.unity.com Difference between continuous and continuous dynamic ...
Set it to Continuous Dynamic to also prevent the rigidbody from passing through any other supported rigidbodies with collision detection mode set to Continuous ... https://community.gamedev.tv Do continuous and continuous dynamic collision detection ...
Continuous helps prevent the rigidbody from passing through the collider it collided with. With a trigger, there is no 'collision' in the sense of ... https://answers.unity.com Issues with Continuous Dynamic collision. - Unity Answers
Issues with Continuous Dynamic collision. I'm rolling a fast moving ball that has a spherical collider set to Continous Dynamic collision ... https://answers.unity.com Rigidbody - Unity - Manual
Rigidbodies set to Continuous Dynamic will use continuous collision detection when testing for collision against this rigidbody. Other rigidbodies will use ... https://docs.unity3d.com Thin rigidbodies + Continuous Dynamic = stuttery collisions ...
Is there a known limitation with Unity/PhysX when it it comes to thin objects using Continuous Dynamic collision detection? In my game, objects ... https://forum.unity.com unity 中,物体快速移动,可能会导致一帧位移过大从而穿过物体 ...
-Continuous Dynamic: Use continuous collision detection against objects set to Continuous and Continuous Dynamic Collision. It will also use continuous collision ... https://www.zhihu.com |