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最新版本 Syncovery 10.4.3 (64-bit)

Syncovery (64-bit) 歷史版本列表

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GetFLV 30.2301.09 查看版本資訊

更新時間:2023-01-28
更新細節:

Rebelle 6.0.6 (64-bit) 查看版本資訊

更新時間:2023-01-27
更新細節:

What's new in this version:

Changed:
- Added undo/redo while editing reference image preview on the canvas
- Using Image Size or Crop modifies also Reference image position and proportions
- Picking color when Layer Mask is selected picks the greyscale color from the mask
- Using shortcuts is possible while using a pen eraser
- It is possible to use a pen eraser not only as an eraser, but it could remember the last used tool. To turn it on, go to Preferences -> Tools -> [ ] For the Pen Eraser always use the last tool instead of the eraser.

Fixed:
- Fixed press and release of Ctrl, Alt, and Shift shortcuts
- The Layers panel shows the correct blending mode after creating or opening an artwork
- The Brush Creator panel could show incorrect button icons in the Light theme after the UI scale change
- The icon for the Record Time-lapse button changed for the Light theme
- Share brushes should work, restricted for Favorites
- In the Layers panel, the context menu on right-click uses the whole row

Rebelle 6.0.5 (64-bit) 查看版本資訊

更新時間:2023-01-20
更新細節:

What's new in this version:

Changed:
- Show only selected vertices and tangents in the Warp tool
- When a reb file is opened, exporting a layer from Photoshop to Rebelle doesn't create a new artwork, but adds the Photoshop layer to the existing Rebelle artwork
- Updated languages: German, Spanish, French, Greek, Portuguese (Brazilian), Traditional Chinese, Slovak, and Slovene

Fixed:
- Freeze that could happen after canvas resize, crop, opening, or creating new artwork
- Warp tool optimization, faster rendering, and switching between tools
- Transform tool optimization, faster switching between tools
- Favorite Tool: holding and releasing shortcut "X" (Mix Color) when the Favorite tool is selected returns back to the Favorites
- Favorite Tool: selecting another tool or color, when the Favorite tool was previously selected returns back to the Favorites
- Favorite Tool: When the Smudge or Liquify tool is selected, pressing Shift+B for Favorites did nothing
- Liquify tool brush rotation fixed
- Mixing palette canvas update fixed
- When the artwork is opened, the size of the Reference image preview on canvas was not correct
- Fixed crash when grid subdivision was set to 1

iLok License Manager 5.7.0 (64-bit) 查看版本資訊

更新時間:2023-01-18
更新細節:

ReShade 5.6.0 查看版本資訊

更新時間:2023-01-16
更新細節:

What's new in this version:

Features:
- Added "[APP] ForceDefaultRefreshRate" global config option
- Added error message to overlay when there were errors loading some add-ons
- Added optional add-on initialization entry points: Add-ons can now export a "AddonInit" and/or "AddonUninit" function, which ReShade will call after loading/before unloading, to allow for more complicated code than valid inside DLLMain
- Added preprocessor support for variadic macros
- Added preprocessor support for backslash at end of line to skip to the next
- Added error tooltip to file list in technique context menu
- Added error coloring to file list in technique context menu for effects that failed to compile
- Added option for stats overlays (clock, FPS, frametime) to only show while main overlay is open (filled out checkbox)
- Added global alpha support in VR and increased overlay window resolution
- Changed technique search in overlay to include effect file name in filtering
- Changed technique ordering to keep the declaration order specified within an effect file
- Changed preprocessor to concatenate in macros without expanding arguments (to follow behavior of the C preprocessor)

Fixed:
- crash with DLSS 3
- crash in Crusader Kings II
- crash in Phantasy Star Online 2
- duplicated input in some games (e.g. Payday 2)
- ReShade not showing up in some D3D11 VR games
- screen not updating in RPCS3 when using certain add-ons
- depth buffer detection in Quake
- effects declaring the same texture semantic multiple times failing to compile in D3D9
- shader interface matching when system value semantic contains a trailing zero
- whitespace in macro definition ending up in replacement text
- preprocessor crash if encountering end of file in a preprocessor statement
- preprocessor ignoring multiple pragma directives
- line numbers preprocessor generates for lines directly following an include statement
- add-on information missing in overlay when file version info is not using default translation
- technique context menu not working for techniques with "enabled" annotation
- open code editors for included files not updating after effect reload
- code editor colorization for preprocessor directives with spaces in them
- preset shortcut keys in config getting duplicated with each load
- GPU timestamp queries returning invalid results sometimes in D3D10/11
- push descriptor bindings in OpenGL add-on events
- 32-bit value count for push constants in D3D9 add-on events
- missing value conversion for some D3D9 dynamic states

Miscellaneous:
- Added "dot" intrinsic overload that accepts scalars to ReShade FX
- Added special behavior when calling "reshade::api::effect_runtime::render_effects" with no render target view: This now effectively disables effect rendering done by ReShade altogether, which can be useful if doing that manually via calls to "reshade::api::effect_runtime::render_technique"
- Added support for "#pragma reshade showfps" and "#pragma reshade showclock" directives again
- Added "create_swapchain" add-on event in OpenGL (called during "wglSetPixelFormat")
- Added support for creating resource views with a default resource view description (which will create a view encompassing the entire resource)
- Added render buffer creation in OpenGL for "reshade::api::resource_type::surface" and fixed automatic mipmap levels
- Added log message when resizing VR effect runtime
- Added internal compiler error to effect error list when pipeline creation failed
- Moved "AddonPath" option to "ADDON" config section
- Changed ReShade icon
- Changed log fallback filename (will now attempt to open ReShadeX.log where X is a number greater or equal 2 if ReShade.log is in use)
- Changed add-on manager to avoid loading add-on DLLs for disabled add-ons entirely
- Changed file list in technique context menu to show relative paths
- Changed preprocessor defines hidden in the overlay to include those starting with "INCLUDE_GUARD_"
- Changed "present" event in VR to be called separately for both eye submits
- Changed D3D11 state block implementation
- Changed Vulkan copy command hooks to call events for image layer ranges rather than single layers
- Simplified texture mapping using add-on API in D3D12 (can now create CPU-visible textures, ReShade will translate that into a D3D12 buffer behind the scenes)
- Improved "wglSwapMultipleBuffers" implementation to behave more like the original
- Removed automatic D3D12 pipeline backup and restore in "reshade::api::effect_runtime::render_effects" and "reshade::api::effect_runtime::render_technique" (better handled in add-on code)
- Removed stats overlay settings in VR (since those cannot be seen there anyway)

Rebelle 6.0.4 (64-bit) 查看版本資訊

更新時間:2023-01-16
更新細節:

What's new in this version:

Changed:
- Added a new button for Reference Image to hide guide lines
- Reference Image -> "Show Image on Canvas" image is resized and centered on the canvas
- UI updated for Filters -> "Color Range"
- UI updated for Brush Creator -> Shape & Grain -> "Image Sequence"

Fixed:
- Fixed square artifacts when drawing on the layer mask
- Fixed crash after warp confirmation
- Warp and Transform tools had problems with the masking layer and locking
- Pen buttons were not registered unless the pen left & enter the proximity (WinTab)
- Fixed color blending modes when merging layer with clipping mask
- Liquify tool crashes with layers and undo
- Wet tools and Pigments do not reset Liquify tool
- Fixed crash with Reference Image guides
- Reference Image panels have the correct size when collapsed or when New Artwork is opened

JRiver Media Center 30.0.48 (64-bit) 查看版本資訊

更新時間:2023-01-13
更新細節:

GetFLV 30.2301.08 查看版本資訊

更新時間:2023-01-09
更新細節:

Rebelle 6.0.3 (64-bit) 查看版本資訊

更新時間:2023-01-09
更新細節:

What's new in this version:

- Fixed: Minor bugs and crashes

KiCad 6.0.10 (64-bit) 查看版本資訊

更新時間:2023-01-06
更新細節:

What's new in this version:

General:
- Resolve embedded text variables
- Keep keyboard placement on grid
- Clean up autosave file handling edge cases

Schematic Editor:
- Fix broken legacy schematic file save
- Fix broken instance data loading legacy schematics
- Fix unconnected bus from hierarchical sheet bug
- Prevent mirror of text elements
- Fix search for text containing slashes
- Add symbol library table mapping for rescue library on project save as
- Fix crash when "M" key pressed after clicking on end of unconnected wire
- Fix a issues with translated field names
- Fix wxWidgets 3.2 assertion when opening symbol field table editor
- Fix NC and label logic
- Don’t report a pin ERC if the pin is null
- Prevent shared schematic UUIDs from changing when importing shared schematics

Symbol Editor:
- Fix symbol SVG export

PCB Editor:
- Return to original active layer after routing
- Resolve embedded text variables when project file is missing
- Fix an issue when importing SVG files using CR+LF as end of line
- Fix graphic snapping
- Use snap position for segment routability checks
- Fix DRC crash when using negative clearance
- Fix DRC crash Pcbnew when moving ungroupable item to a group
- Allow nested groups
- Allow a single net collision with a free pad
- Honor zone fill minimum width setting
- Fix Z order of zone outline drawing
- Restore broken position relative to behavior
- Add support for unit-less values to custom rules evaluator
- Use correct pad to die lengths in differntial pair length tuner
- Fix an incorrect calculation in length tuning tools
- Respect the "report all errors" checkbox in DRC
- Fix crash when moving empty selection

Footprint Editor:
- Fix crash when clicking on footprint properties button
- Fix crash when attempting to launch dimension tool

Gerber Viewer:
- Don’t generate error on paths when loading from zip archive

Windows:
- Fix icon scaling issue
- Fix simulator crash due to old ngspice version