winapi_family_games

#if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_GAMES). static constexpr int c_MergedInput = -2;. ...

winapi_family_games

#if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_GAMES). static constexpr int c_MergedInput = -2;. #endif. enum DeadZone. ,#if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_GAMES). #include <GameInput.h>.

相關軟體 DirectX SDK 資訊

DirectX SDK
下載完整的 DirectX SDK(DirectX 軟件開發工具包),其中包含創建 DirectX 兼容應用程序所需的 DirectX Runtime 和所有 DirectX 軟件。此 DirectX SDK 版本包含用於 x64 和 x86 平台的工具,實用程序,示例,文檔和運行時調試文件的更新。微軟最初創建了 DirectX SDK 作為 Windows 上游戲開發的高性能平台。隨著 Dire... DirectX SDK 軟體介紹

winapi_family_games 相關參考資料
Correctly setting up MMDevice in a DirectX project - Stack ...

2021年9月4日 — ... for the uuid s of MMDeviceEnumerator and IMMDeviceEnumerator to be defined, I had to set #define WINAPI_FAMILY WINAPI_FAMILY_GAMES .

https://stackoverflow.com

DirectXTKGamePad.h at master · microsoft ... - GitHub

#if defined(WINAPI_FAMILY) &amp;&amp; (WINAPI_FAMILY == WINAPI_FAMILY_GAMES). static constexpr int c_MergedInput = -2;. #endif. enum DeadZone.

https://github.com

DirectXTKKeyboard.cpp at master · microsoft ... - GitHub

#if defined(WINAPI_FAMILY) &amp;&amp; (WINAPI_FAMILY == WINAPI_FAMILY_GAMES). #include &lt;GameInput.h&gt;.

https://github.com

Dual-use Coding Techniques for Games, part 1 - Games for ...

2012年9月17日 — (Xbox One, Xbox Series X|S), WINAPI_FAMILY_GAMES. Xbox One XDK (Xbox One), WINAPI_FAMILY_TV_TITLE. Xbox One ADK

https://walbourn.github.io

eastleaplatform.h at master · questoreastl - GitHub

#elif defined(WINAPI_FAMILY_GAMES) &amp;&amp; WINAPI_FAMILY == WINAPI_FAMILY_GAMES. #define EA_WINAPI_FAMILY EA_WINAPI_FAMILY_GAMES.

https://github.com

Gaming Runtime glossary - Microsoft Game Core

2021年8月10日 — Gaming platform: All the gaming components that are in the OS layer like WINAPI_FAMILY_GAMES, the Microsoft Game Core Game OS, or features ...

https://docs.microsoft.com

SDK &amp; tools requirements - Microsoft Game Core

2021年8月10日 — New API family WINAPI_FAMILY_GAMES, which represents the set of Win32 core platform APIs that are relevant to game development and are supported ...

https://docs.microsoft.com

sdkincludepsdkwinapifamily.h File Reference - ReactOS

Macros · Macro Definition Documentation · _WINAPI_DEPRECATED_DECLARATION · WINAPI_FAMILY · WINAPI_FAMILY_APP · WINAPI_FAMILY_DESKTOP_APP · WINAPI_FAMILY_GAMES ...

https://doxygen.reactos.org

Vendor branch of EASTL. This is a submodule of qt3dstudio

... EA_WINAPI_FAMILY_DESKTOP_APP #elif defined(WINAPI_FAMILY_GAMES) &amp;&amp; WINAPI_FAMILY == WINAPI_FAMILY_GAMES #define EA_WINAPI_FAMILY EA_WINAPI_FAMILY_GAMES ...

https://code.qt.io

在DirectX项目中正确设置MMDevice - 我爱学习网

2020年10月21日 — 为了定义 MMDeviceEnumerator 和 IMMDeviceEnumerator 的 uuid ,我必须设置 #define WINAPI_FAMILY WINAPI_FAMILY_GAMES 。这也是定义 EDataFlow 和 ...

https://www.5axxw.com