unity transform velocity

Rigidbody2D.velocity ... The velocity is specified as a vector with components in the X and Y directions ... Load<Spr...

unity transform velocity

Rigidbody2D.velocity ... The velocity is specified as a vector with components in the X and Y directions ... Load<Sprite>("image128x128"); gameObject.transform. ,Unlike Vector3.up, Transform.up moves the GameObject while also ... (the green arrow axis in Scene view) m_Rigidbody.velocity = transform.up * m_Speed; }

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unity transform velocity 相關參考資料
Unity - Scripting API: Rigidbody.velocity

Log(gameObject.transform.position.y + &quot; : &quot; + t); t = 0.0f; } } } }. Note: A velocity in Unity is units per second. The units are often thought of as metres but could be&nbsp;...

https://docs.unity3d.com

Unity - Scripting API: Rigidbody2D.velocity

Rigidbody2D.velocity ... The velocity is specified as a vector with components in the X and Y directions ... Load&lt;Sprite&gt;(&quot;image128x128&quot;); gameObject.transform.

https://docs.unity3d.com

Unity - Scripting API: Transform.up

Unlike Vector3.up, Transform.up moves the GameObject while also ... (the green arrow axis in Scene view) m_Rigidbody.velocity = transform.up * m_Speed; }

https://docs.unity3d.com

Velocity of a transform? - Unity Forum

I want to calculate the velocity of an object, that doesn&#39;t have a rigidbody . The only way I can do that is to get the difference in the position of...

https://forum.unity.com

Check direction of velocity - Unity Forum

&quot;Velocity.z&quot; is not forward relative the the player, it is how fast the player is moving on the world&#39;s z axis. The player&#39;s transform.forward is&nbsp;...

https://forum.unity.com

How to set a random velocity for my gameobject. - Unity Forum

rb.velocity = transform.forward * speed; } This code works and the hazard moves, but always use the same velocity, and this is a boring fact.

https://forum.unity.com

How can I calculate velocity without using Rigidbody? - Unity Answers

I presume its because I am moving it via a transform translate and not a ... var velocity : Vector3; function Update() velocity = (transform.position&nbsp;...

https://answers.unity.com

how to get the velocity Vector3 from global to local? - Unity Answers

Use Unity to build high-quality 3D and 2D games, deploy them across ... rigidbody.velocity = speed*transform.forward; // If you&#39;re using the&nbsp;...

https://answers.unity.com

How to convert Transform.position to Rigidbody2D.velocity? - Unity ...

I found out that if I am using transform.position of an object it ignores collisions. So the best way is to use rigidbody2D.velocity (it is a 2D game,&nbsp;...

https://answers.unity.com

How can I rotate a rigid body based on its velocity? - Unity Answers

void Update () ; transform.rotation = Quaternion. ... This assumes that you have a Vector3 velocity which you are using. It seems a fair&nbsp;...

http://answers.unity.com