unity screen ratio

In the Player Settings (Ctrl+Shift+B), I set the screen width = 480, Height = 800. In the Supported Aspect Ratio sectio...

unity screen ratio

In the Player Settings (Ctrl+Shift+B), I set the screen width = 480, Height = 800. In the Supported Aspect Ratio section, I chose Others. From the ..., Hey all, Is there a really reliable way of getting the current aspect ratio of the player's resolution? I want to end up in this sort of situation:...

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unity screen ratio 相關參考資料
Aspect Ratio Fitter | Unity UI | 1.0.0 - Unity - Manual

Fit In Parent, The width, height, position, and anchors are automatically adjusted to make the rect fit inside the rect of the parent while keeping the aspect ratio.

https://docs.unity3d.com

Custom resolution and aspect ratio - Unity Answers

In the Player Settings (Ctrl+Shift+B), I set the screen width = 480, Height = 800. In the Supported Aspect Ratio section, I chose Others. From the ...

https://answers.unity.com

Get Aspect Ratio - Unity Forum

Hey all, Is there a really reliable way of getting the current aspect ratio of the player's resolution? I want to end up in this sort of situation:...

https://forum.unity.com

Get Aspect Ratio - Unity Wiki

Setting the aspect ratio in the "Game" view inside the Unity editor will ... If used to calculate the aspect ratio of the user's screen resolution, this ...

https://wiki.unity3d.com

Managing Screen Resolution and Aspect Ratio in Unity 3D | A ...

Shipping your game with the Unity resolution dialog window turned on (Edit menu > Project settings > Player | Resolution and Presentation : ...

http://www.aclockworkberry.com

Scripting API: AspectRatio - Unity

Aspect ratio. This enum is used when modifying and inspecting supported aspect ratios in PlayerSettings. Properties. AspectOthers, Undefined aspect ...

https://docs.unity3d.com

Scripting API: Camera.aspect - Unity

The aspect ratio (width divided by height). By default the aspect ratio is automatically calculated from the screen's aspect ratio, even if the camera is not rendering ...

https://docs.unity3d.com