unity recttransform get screen position

As an example, the point (0.5, 0.5) in the local space of a RectTransform should get converted to the screen space coor...

unity recttransform get screen position

As an example, the point (0.5, 0.5) in the local space of a RectTransform should get converted to the screen space coordinates of the center of ..., I need to get the 2D pixel coordinates of the rect relative to the corner of ... lossyScale );; return new Rect( transform.position.x, Screen.height ...

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unity recttransform get screen position 相關參考資料
(Solved) How to convert RectTransform.localPosition to Viewport ...

Context: What I'm trying to do is to get a Canvas UI element (Image) to pan from screen point A to screen point B and draw a selection box ...

https://forum.unity.com

Convert local point in RectTransform to screen space - Unity Answers

As an example, the point (0.5, 0.5) in the local space of a RectTransform should get converted to the screen space coordinates of the center of ...

https://answers.unity.com

Convert RectTransform rect to screen space - Unity Answers

I need to get the 2D pixel coordinates of the rect relative to the corner of ... lossyScale );; return new Rect( transform.position.x, Screen.height ...

https://answers.unity.com

Get real screen position for a canvas UI element - Unity Forum

It's anchored to x: 0.5, y:0 and has a rect transform position of x: 0, y: 44. Those display just fine, the anchoring works well across screen sizes.

https://forum.unity.com

How do I convert a RectTransform (UI Panel) to screen coordinates ...

I want to determine the screen coordinates of a RectTransform in Unity3D. How is this done, taking into consideration that the element may be ...

https://stackoverflow.com

How to get screen position of a RectTransform when ... - Unity Answers

I can get a camera and do thing like camera.WorldToScreenPoint to get screen position of a RectTransform when setting Canvas' render mode ...

https://answers.unity.com

Unity UI - Getting pixel coordinates of RectTransform UI Image ...

I need to get the pixel coordinates of a UI Image, then ScreenToWorldPoint from those. Anyway of knowing how to do this? Thanks! :)

https://forum.unity.com