unity ray hit collider
Pretty simple, I have no idea how to check if the collider that a raycast hit is a trigger. How would I go about doing that? Preferably in C#., From my BasicAmmoRayCast class, I am shooting out a RayCast, but I am getting errors when I attempt to use hit.collider.gameObject.tag on ...
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unity ray hit collider 相關參考資料
Detect if a collider was hit by a raycast - Unity Answers
Okay so the skinny of the problem is that I want an object to detect if it is getting hit by a raycast that is being emitted by the player. I am using ... https://answers.unity.com Detect if Raycast hit a trigger - Unity Answers
Pretty simple, I have no idea how to check if the collider that a raycast hit is a trigger. How would I go about doing that? Preferably in C#. https://answers.unity.com Detect if Raycast hits a game object - Unity Answers
From my BasicAmmoRayCast class, I am shooting out a RayCast, but I am getting errors when I attempt to use hit.collider.gameObject.tag on ... https://answers.unity.com Getting object hit with raycast - Unity Forum
RaycastHit hit;. Ray ray = Camera.main.ScreenPointToRay(Input.GetTouch(i).position);. if (Physics.Raycast(ray, out hit)). . if (hit.collider != null). https://forum.unity.com Scripting API: Collider.Raycast - Unity
ray, The starting point and direction of the ray. hitInfo, If true is returned, hitInfo will contain more information about where the collider was hit. maxDistance, The ... https://docs.unity3d.com Scripting API: Physics.Raycast - Unity
RaycastHit hit; // Does the ray intersect any objects excluding the player layer if ... returned, hitInfo will contain more information about where the collider was hit. https://docs.unity3d.com Scripting API: RaycastHit2D.collider - Unity
Description. The collider hit by the ray. This can be useful if the hit object has more than one collider - this property can be used to determine the specific collider ... https://docs.unity3d.com Unity - Scripting API: RaycastHit.collider - Unity - Manual
The Collider that was hit. This property is null if the ray hit nothing and not-null if it hit a Collider. using UnityEngine; public class Example : MonoBehaviour void ... https://docs.unity3d.com Unity中射线Ray和RaycastHit的简单介绍 - CSDN
常用的成员变量如下:collider与射线发生碰撞的碰撞器 distance 从射线 ... Raycast()方法后,hit这个变量就携带了射线碰撞到那个物体的一些信息. https://blog.csdn.net |