unity polygon collider 2d
autoTiling, Determines whether the PolygonCollider2D's shape is automatically updated based on a SpriteRenderer's tiling properties. pathCount, The number ... , 向GameObject添加一个Polygen Collider 2D组件应该没什么问题,添加完成之后Unity会自动根据Sprite的形状来自动计算出Polygen Collider 2D ...
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![]() unity polygon collider 2d 相關參考資料
Polygon Collider 2D - Unity - Manual
The Polygon Collider__An invisible shape that is used to handle physical ... other properties disappear from the Polygon Collider 2D component, because they ... https://docs.unity3d.com Scripting API: PolygonCollider2D - Unity
autoTiling, Determines whether the PolygonCollider2D's shape is automatically updated based on a SpriteRenderer's tiling properties. pathCount, The number ... https://docs.unity3d.com Unity3D下修改Polygon Collider 2D - CSDN博客
向GameObject添加一个Polygen Collider 2D组件应该没什么问题,添加完成之后Unity会自动根据Sprite的形状来自动计算出Polygen Collider 2D ... https://blog.csdn.net Unity資料蒐集 用程式自己畫Collider2D 碰撞- magicyeats的 ...
起因在於我要圍出一個我想要的競技場範圍,而我希望藉觸Unity既有的碰撞偵測. 而我個人 ... 首先隨便賦予一個GameObject「Polygon Collider 2D」. https://home.gamer.com.tw |