unity playerprefs getfloat
Returns the value corresponding to key in the preference file if it exists. , A float cannot be null, so GetFloat will return default(float) (which is 0 if I recall correctly).
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unity playerprefs getfloat 相關參考資料
If PlayerPrefs.GetFloat("name") don't excist - Unity Answers
quoted from unity scripting API for PlayerPrefs.GetFloat("keyname"):. Returns the value corresponding to key in the preference file if it exists. https://answers.unity.com PlayerPrefs-GetFloat - Unity Scripting API - Unity - Manual
Returns the value corresponding to key in the preference file if it exists. https://docs.unity3d.com PlayerPrefs.GetFloat - Unity Forum
A float cannot be null, so GetFloat will return default(float) (which is 0 if I recall correctly). https://forum.unity.com Unity - Scripting API: PlayerPrefs.GetFloat - Unity - Manual
public static float GetFloat(string key, float defaultValue); ... void SetText() //Fetch the health from the PlayerPrefs (set these Playerprefs elsewhere). If no float of ... https://docs.unity3d.com 스크립팅 API: PlayerPrefs.GetFloat - Unity
The Unity Manual helps you learn and use the Unity engine. With the Unity ... https://docs.unity3d.com |