unity oculus trigger input

To allow native Unity Editor support for Oculus Rift input hardware, the Unity VR ... PrimaryIndexTrigger, Squeeze, -, 9...

unity oculus trigger input

To allow native Unity Editor support for Oculus Rift input hardware, the Unity VR ... PrimaryIndexTrigger, Squeeze, -, 9, 0.0 to 1.0, Squeeze Left Trigger. Axis1D. ,Touch events on the Oculus Touch's trigger occur when a touch is detected - no squeeze is necessary. The grip trigger differs between platforms: The HTC Vive ...

相關軟體 Oculus SDK for Windows 資訊

Oculus SDK for Windows
Oculus SDK for Windows 最新版本下載。加入 Rift 開發者社區,為全球高端消費者 VR 體驗創造內容。從獨立工作室到 AAA 團隊,遊戲產業的先驅正在界定互動媒體的未來。借助各種工具和強大的平台 SDK,建立虛擬現實從未如此簡單.通過自然的手勢和移動提高您的虛擬現實體驗。解鎖 Oculus Touch 控制器的功能,讓您的觀眾以非凡的精度操縱對象和遊戲元素。觸摸控制器提供輸... Oculus SDK for Windows 軟體介紹

unity oculus trigger input 相關參考資料
How do you detect Touch button and Trigger presses? — Oculus

But i got Touch controllers and Unity and I want to detect user pressing buttons or the triggers for a little game i'm making. How do i go about it?

https://forums.oculusvr.com

Input for Oculus - Unity - Manual

To allow native Unity Editor support for Oculus Rift input hardware, the Unity VR ... PrimaryIndexTrigger, Squeeze, -, 9, 0.0 to 1.0, Squeeze Left Trigger. Axis1D.

https://docs.unity3d.com

Input for OpenVR controllers - Unity - Manual

Touch events on the Oculus Touch's trigger occur when a touch is detected - no squeeze is necessary. The grip trigger differs between platforms: The HTC Vive ...

https://docs.unity3d.com

Oculus Touch Input Not Detected - Unity Forum

So I am just trying to implement the button input for the touch controls using the following script. for now I am just trying to get the triggers working.

https://forum.unity.com

OVRInput (Unity) - Oculus Developer Center

OVRInput exposes a unified input API for multiple controller types. It is used to query virtual or raw controller state, such as buttons, thumbsticks, triggers, and ...

https://developer.oculus.com

OVRInput - Oculus Developer

Using OVRInput to add user input and mappings to your Unity app. ... It is used to query virtual or raw controller state, such as buttons, thumbsticks, triggers, and ...

https://developer.oculus.com

Unity - Manual: Input for Oculus

To allow native Unity Editor support for Oculus Rift input hardware, the Unity VR ... PrimaryIndexTrigger, Squeeze, -, 9, 0.0 to 1.0, Squeeze Left Trigger. Axis1D.

http://121.196.216.106