unity collision manual

CCD ensures that fast-moving bodies collide with objects instead of passing, or tunnelling, through those objects. Unity...

unity collision manual

CCD ensures that fast-moving bodies collide with objects instead of passing, or tunnelling, through those objects. Unity provides the following CCD methods:. ,Versions without this page: Supported. Legacy. Language : English. English · 日本語 · Español · 한국어 · Русский. Unity Manual. Version: 2019.3. Select a ...

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unity collision manual 相關參考資料
Collision module - Unity - Manual

Particles will only collide with objects on the selected layers. Max Collision Shapes, How many collision shapes can be considered for particle collisions. Excess ...

https://docs.unity3d.com

Continuous collision detection (CCD) - Unity - Manual

CCD ensures that fast-moving bodies collide with objects instead of passing, or tunnelling, through those objects. Unity provides the following CCD methods:.

https://docs.unity3d.com

Layer-based collision detection - Unity - Manual

Versions without this page: Supported. Legacy. Language : English. English · 日本語 · Español · 한국어 · Русский. Unity Manual. Version: 2019.3. Select a ...

https://docs.unity3d.com

Rigidbody - Unity - Manual

Used for normal collisions (This is the default value). - Continuous, Use Discrete collision detection against dynamic Colliders (with a Rigidbody) and sweep-based ...

https://docs.unity3d.com

Unity - Manual: Colliders

Collision action matrix. When two objects collide, a number of different script events can occur depending on the configurations of the colliding objects' rigidbodies.

https://docs.unity3d.com