steam vr controller position

Hi all: Anyone have any luck with this? I want to calculate magnitude off of the positional differences between the cont...

steam vr controller position

Hi all: Anyone have any luck with this? I want to calculate magnitude off of the positional differences between the controllers, but I cannot... ,It seems that when I try to get the controller's position it comes out as a local position (relative to the head) as oppose to its world point. I...

相關軟體 Oculus SDK for Windows 資訊

Oculus SDK for Windows
Oculus SDK for Windows 最新版本下載。加入 Rift 開發者社區,為全球高端消費者 VR 體驗創造內容。從獨立工作室到 AAA 團隊,遊戲產業的先驅正在界定互動媒體的未來。借助各種工具和強大的平台 SDK,建立虛擬現實從未如此簡單.通過自然的手勢和移動提高您的虛擬現實體驗。解鎖 Oculus Touch 控制器的功能,讓您的觀眾以非凡的精度操縱對象和遊戲元素。觸摸控制器提供輸... Oculus SDK for Windows 軟體介紹

steam vr controller position 相關參考資料
Getting started with SteamVR Controller Input - Unity3D.College

In this post, I'll cover some of the fundamentals of the SteamVR controller inputs and interactions. ... Add the “SteamVR Tracked Controller” component. .... You could modify the system so that t...

https://unity3d.college

[Unity Question] Changing Vive Controller Position Into a Vector 3 ...

Hi all: Anyone have any luck with this? I want to calculate magnitude off of the positional differences between the controllers, but I cannot...

https://www.reddit.com

How do you get Vive Controllers world position? : Unity3D - Reddit

It seems that when I try to get the controller's position it comes out as a local position (relative to the head) as oppose to its world point. I...

https://www.reddit.com

Motion Controllers (Vive or Oculus) without plug-ins (SteamVR or ...

Is it possible to make use of the motion controllers (Vive) or the Oculus Touch controllers with native Unity 5.5 - i.e. without the SteamVR asset nor... ... create a custom script for your controlle...

https://forum.unity.com

Moving an object forward relative to Vive Controller - Unity Answers

I'm trying to implement a pool queue that I'd like to move along its forward (blue) axis according to movement from the Vive Controller. ... MonoBehaviour; ; public GameObject c1, c2, pivot;;...

https://answers.unity.com

Unity - Manual: Input for OpenVR controllers

Steam VR status menu. You can test the availability of these controllers by periodically checking for their presence in the list of joystick names through script. When the controllers turn off, or whe...

https://docs.unity3d.com

How to Fix PS Move Controller Position in Steam VR with Riftcat and ...

This is a 60 second fix of how to recenter your PS move controller in Steam VR games with Riftcat and PS Move ...

https://www.youtube.com

Vive Tracker position in OpenVRC++ :: SteamVR Developer ...

My application compiles fine and I have hacked it so as to try to observe the Vive Tracker position. ... bPoseIsValid; char buff[1024]; sprintf_s(buff, sizeof(buff), "-nLeft Controller-nx: %.2f ...

https://steamcommunity.com

unity3d - Get real time HTC Vive controller position in Unity ...

I figured it out. If I use a SteamVR_TrackedObject, I don't get the lag that I get with SteamVR_Controller.Input(index). I don't understand the difference, but it SteamVR_Controller gives me ...

https://stackoverflow.com

htc vive - steamvr plugin for unity3d controllers position - Stack ...

i was trying to understand how unity retrieves the position of the vive controllers when developing applications for the HTC Vive. I couldn't find anything relevant on the web and i don't hav...

https://stackoverflow.com