sdl2 image loading

Unfortunately, working with bitmaps is very limiting, and the core SDL2 library does not provide the means to work with...

sdl2 image loading

Unfortunately, working with bitmaps is very limiting, and the core SDL2 library does not provide the means to work with other image formats., //Using SDL, SDL_image, standard IO, and strings #include <SDL.h> ... image SDL_Surface* optimizedSurface = NULL; //Load image at ...

相關軟體 FFmpeg (32-bit) 資訊

FFmpeg (32-bit)
FFmpeg 是領先的多媒體框架,能夠解碼,編碼,轉碼,復用,解復用,流,過濾和播放人類和機器創造的任何東西。它支持最尖端的古代格式。不管它們是由一些標準委員會,社區或公司設計的。它也具有很高的可移植性:FFmpeg 在各種構建環境,機器體系結構和配置下編譯,運行並通過我們的測試基礎架構 FATE 跨 Linux,Mac OS X,Microsoft Windows,BSD,Solaris 等.它... FFmpeg (32-bit) 軟體介紹

sdl2 image loading 相關參考資料
C++ image loading with SDL2 and SDL_image - Stack Overflow

When in doubt, check source (easily browsable at https://hg.libsdl.org/) - https://hg.libsdl.org/SDL_image/file/ca95d0e31aec/IMG.c#l209 :

https://stackoverflow.com

Loading Images in SDL2 with SDL_image | Gigi Labs

Unfortunately, working with bitmaps is very limiting, and the core SDL2 library does not provide the means to work with other image formats.

http://gigi.nullneuron.net

Loading PNGs with SDL_image - Lazy Foo' Productions

//Using SDL, SDL_image, standard IO, and strings #include &lt;SDL.h&gt; ... image SDL_Surface* optimizedSurface = NULL; //Load image at&nbsp;...

https://lazyfoo.net

SDL Function for Loading PNGs - Game Development Stack ...

&quot;SDL_image is an image file loading library. It loads images as SDL surfaces, and supports the following formats: BMP, GIF, JPEG, LBM, PCX, PNG, PNM, TGA,&nbsp;...

https://gamedev.stackexchange.

SDL Function for Loading PNGs - Game Development Stack Exchange

&quot;SDL_image is an image file loading library. It loads images as SDL surfaces, and supports the following formats: BMP, GIF, JPEG, LBM, PCX, PNG, PNM, TGA,&nbsp;...

https://gamedev.stackexchange.

SDL2 image example · GitHub

fprintf(stderr, &quot;could not load image: %s-n&quot;, IMG_GetError());. return NULL;. } SDL_Surface* optimizedImg = SDL_ConvertSurface(img, screenSurface-&gt;format, 0);.

https://gist.github.com

SDL2: Loading Images with SDL_image - Programmer's Ranch

Unfortunately, working with bitmaps is very limiting, and the core SDL2 library does not provide the means to work with other image formats.

http://www.programmersranch.co

SDL_image

SDL_image is an image file loading library. It loads images as SDL surfaces and textures, and supports the following formats: BMP, GIF, JPEG, LBM, PCX, PNG,&nbsp;...

https://www.libsdl.org