raycast debug

void OnCollisionEnter(Collision hit); foreach (ContactPoint contact in hit.contacts) ; Debug.DrawRay(contact.point, con...

raycast debug

void OnCollisionEnter(Collision hit); foreach (ContactPoint contact in hit.contacts) ; Debug.DrawRay(contact.point, contact.normal, Color.red);; } ..., Raycast (transform.position, direction, hit, 300)) ; Debug. ... Debug.DrawLine works just fine, but you have to give it the proper arguments.

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raycast debug 相關參考資料
Debug.DrawRay isn't working at all - Unity Answers

Question by mynameisjun · Dec 13, 2017 at 01:36 AM · raycastdebug. Debug.DrawRay isn't working at all. hey mates. I can't get Debug.DrawRay to work. this is ...

https://answers.unity.com

How I can see that ray from Debug.DrawRay ? - Unity Answers

void OnCollisionEnter(Collision hit); foreach (ContactPoint contact in hit.contacts) ; Debug.DrawRay(contact.point, contact.normal, Color.red);; } ...

https://answers.unity.com

how to make it so i can see a raycast - Unity Answers

Raycast (transform.position, direction, hit, 300)) ; Debug. ... Debug.DrawLine works just fine, but you have to give it the proper arguments.

https://answers.unity.com

Making a raycast visible - Unity Answers

Depends what you need it for, if it's only for debug purposes, you can use Debug.DrawLine and draw a line from the raycast start to the hit ...

https://answers.unity.com

Unity - Scripting API: Debug.DrawRay - Unity - Manual

TransformDirection(Vector3.forward) * 10; Debug. ... all contact points and normals for 2 seconds. void OnCollisionEnter(Collision collision) Debug.

https://docs.unity3d.com

Unity3D 用Debug.DrawRay 查看射線檢測- 台部落

Raycast 做射線檢測的時候,可以通過Debug.DrawRay函數直接在場景裏顯示射線出來,方便直觀查看。public static void DrawRay(Vector3start ...

https://www.twblogs.net

What should I do to debug this raycast? - Unity Answers

Use Debug.DrawRay. var hit = Physics.Raycast (mytrans.position, direction, hit, range, layerMask);; Color color = hit ? Color.green : Color.red; ...

https://answers.unity.com