processing count time
I would like to run a program in 5 seconds and then reset the timer back to 0 so the timer will start to count from 0 to 5 seconds again after the new frame..but failed with the code below..could someone show me what is wrong?? Copy code. void draw(); int,I have working code that counts down, but it is from 0. I want to try and get millus() to start at 20 instead of 0 as my game has a time limit. Is there a way to do this? Thanks. Copy code. //Timer Variables; int m;; int starttime;; int seconds;; void set
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Time Counter - Processing Forum
Basically what I am trying to accomplish is a timer that starts when X happens and then stops and reports the elapsed time when Y happens. I am trying to do something simple before adapting the code t... https://forum.processing.org how to reset count time - Processing Forum
I would like to run a program in 5 seconds and then reset the timer back to 0 so the timer will start to count from 0 to 5 seconds again after the new frame..but failed with the code below..could some... https://forum.processing.org How to make millis() count down from a number? - Processing Forum
I have working code that counts down, but it is from 0. I want to try and get millus() to start at 20 instead of 0 as my game has a time limit. Is there a way to do this? Thanks. Copy code. //Timer Va... https://forum.processing.org Timer In Processing - Processing Forum
A stop watch is missing a function to stop/start the time, so I made a few modification in the code so you can stop the watch and re-start the watch using the mouse button. And I add a 100's secon... https://forum.processing.org How to create countdown timer - Processing Forum
PFont font;; String time = "010";; int t;; int interval = 10;; void setup(); ; size(300, 300);; font = createFont("Arial", 30);; background(255);; fill(0);; }; void draw(); ; backg... https://forum.processing.org Counting Seconds - Processing 2.x and 3.x Forum
the frameCount/frameRate gets the number of seconds (int so it's not a decimal) your addPoint() function might look like an array that you add coordinates to and draw them all the time (if not the... https://forum.processing.org Elapsed time? - Processing Forum
count the days since the beginning of time; void countDays(int yr, int mo, int dy) // first, the date in days: int leapyears = (int)floor( (yr - 1) / 4 ); days = yr * 365 + dy + leapyears;; switch(mo... https://forum.processing.org How to trigger a timer in processing. - Processing Forum
Any ideas? Also how can I get it it count minutes and hours too? Thanks. .... then later in the draw loop tfguy44's implementation subtracts startTime from the current time. Copy code. //if it the... https://forum.processing.org How to perform an action every x seconds? (time delays ...
What I want to do is create a loop that will call my moveMissile function every x amount of seconds. Preferably the amount of seconds could be a variable I can work with, e.g. to create different diff... https://forum.processing.org second() Language (API) Processing 3+
void draw() background(204); int s = second(); // Values from 0 - 59 int m = minute(); // Values from 0 - 59 int h = hour(); // Values from 0 - 23 line(s, 0, s, 33); line(m, 33, m, 66); line(h, 66, ... https://processing.org |