maya boss

2019年10月30日 — See also: Creating an ocean using BOSS (8 videos) You start with a flat mesh, and then layer and mix solv...

maya boss

2019年10月30日 — See also: Creating an ocean using BOSS (8 videos) You start with a flat mesh, and then layer and mix solvers and influences on top. ,Files used: http://areadownloads.autodesk.com/wdm/maya/HTM_BOSS.zipHDR file: ...

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maya boss 相關參考資料
BOSS — Bifröst Ocean Simulation System | Maya 2020 ...

2020年12月6日 — See also: Creating an ocean using BOSS (8 videos) You start with a flat mesh, and then layer and mix solvers and influences on top.

https://knowledge.autodesk.com

BOSS — Bifröst Ocean Simulation System | Maya 2019 ...

2019年10月30日 — See also: Creating an ocean using BOSS (8 videos) You start with a flat mesh, and then layer and mix solvers and influences on top.

https://knowledge.autodesk.com

Creating an ocean - Part 1 of 4: Getting Started with BOSS

Files used: http://areadownloads.autodesk.com/wdm/maya/HTM_BOSS.zipHDR file: ...

https://www.youtube.com

Maya Boss的海洋製作P4_船水痕的displacement貼圖 - YouTube

使用Boss來製作逼真的海洋模擬,再加入Bifrost製作船激起浪花的泡沫效果.

https://www.youtube.com

Maya Boss的海洋製作P5_船在航行時激起泡沫飛濺 ... - YouTube

使用Boss來製作逼真的海洋模擬,再加入Bifrost製作船激起浪花的泡沫效果.

https://www.youtube.com

Maya Boss的海洋製作P2_波浪的Displacement貼圖設定 ...

使用Boss來製作逼真的海洋模擬,再加入Bifrost製作船激起浪花的泡沫效果.

https://www.youtube.com

Maya: An Ocean [Boss] - YouTube

Boss in Maya is a dynamics module explicitly made for ocean waves and ripples. It's part of the Bifröst ...

https://www.youtube.com

BOSS — Bifröst Ocean Simulation System | Maya 2018 ...

2018年8月12日 — The Bifröst Ocean Simulation System lets you create realistic ocean surfaces with waves, ripples, and wakes. You start with a flat mesh, and ...

https://knowledge.autodesk.com

Maya BOSS Simple Liquid - YouTube

A quick look into a project where I am using BOSS to create some simple liquid that moves without long ...

https://www.youtube.com

Get started making waves with BOSS | Maya 2019 | Autodesk ...

2019年10月30日 — Like other dynamics-related tools in Maya, BOSS assumes a scale of 1 cm = 1 m. By leaving the settings at their defaults and modeling objects to ...

https://knowledge.autodesk.com