easeljs gotoandplay
gotoAndPlay(1); }); // 方法2,用addEventListener 方法偵聽事件this.addEventListener("click" ... EaselJS 中的影格編號從0 開始,而非1。例如,這會 ...,If you are calling gotoAndStop or gotoAndPlay in a tick (or similar) then it will constantly reset to the first frame. You have to ensure you only call these functions ...
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easeljs gotoandplay 相關參考資料
createJS movieclip gotoAndStop('frameNumber') is not stopping - GitHub
gotoAndPlay(10); stage = new createjs.Stage(canvas); stage.addChild(exportRoot); stage.update(); createjs.Ticker.addEventListener("tick" ... https://github.com CreateJS系列教學-第二篇樂透轉轉機 - milkmidi Blog
gotoAndPlay(1); }); // 方法2,用addEventListener 方法偵聽事件this.addEventListener("click" ... EaselJS 中的影格編號從0 開始,而非1。例如,這會 ... http://milkmidi.blogspot.com EaselJS SpriteSheet isn't responding to gotoAndPlay - Stack Overflow
If you are calling gotoAndStop or gotoAndPlay in a tick (or similar) then it will constantly reset to the first frame. You have to ensure you only call these functions ... https://stackoverflow.com EaselJS v1.0.0 API Documentation : ButtonHelper - CreateJS
This class will intercept mouse events from an object, and automatically call gotoAndStop or gotoAndPlay, to the respective animation labels, add a pointer ... https://www.createjs.com EaselJS v1.0.0 API Documentation : easeljsdisplaySprite.js - CreateJS
Used by gotoAndPlay to avoid immediately jumping to the next frame; * @property _skipAdvance; * @protected; * @type Boolean}; * @default false; **/; this. https://createjs.com EaselJS v1.0.0 API Documentation : MovieClip - CreateJS
The MovieClip class associates a TweenJS Timeline with an EaselJS Container. ... on the left, but we jump to a mid-point in the animation using gotoAndPlay. https://createjs.com EaselJS v1.0.0 API Documentation : Sprite - CreateJS
gotoAndStop("frameName");. Until gotoAndStop or gotoAndPlay is called, only the first defined frame defined in the sprite sheet will be displayed. https://createjs.com H5案例分享:CreateJs-EaselJS精灵Sprite类和简明动画_H5案例分享
EaselJS精灵Sprite类是用spritesheet实例显示一个帧或帧序列(即动画)。精灵片是一系列 ... 使用gotoAndPlay和gotoAndStop方法开启和结束动画. https://www.h5anli.com How to do the createJS equivalent of gotoAndPlay() and stop ...
I am guessing you are talking about the line: function handlClick() mc.play(2); }. If so, just use gotoAndPlay(2) instead of play . EaselJS was ... https://stackoverflow.com |