cocos creator particle

Particle System. Importing a particle asset. Put the Cocos2d-s supported particle .plist directly under the project cata...

cocos creator particle

Particle System. Importing a particle asset. Put the Cocos2d-s supported particle .plist directly under the project catalogue. imported ... ,Particle System. Importing a particle asset. Put the Cocos2d-s supported particle .plist directly under the project catalogue. imported ...

相關軟體 Cocos Creator 資訊

Cocos Creator
Cocos Creator 是一個完整的遊戲開發工具包和工作流程,包括一個遊戲引擎(基於 Cocos2d-x),資源管理,場景編輯,遊戲預覽,調試和發布一個項目到多個平台. 我們首次引入了實體 - 組件結構和數據驅動的工作流程到 Cocos2d- x 系列。使用 JavaScript,您可以立即編寫組件腳本。編輯器和引擎擴展也是使用 JavaScript 編寫的,因此您可以用一種編程語言製作遊戲並... Cocos Creator 軟體介紹

cocos creator particle 相關參考資料
Particle System component reference - Cocos2d-x

Click the Add Component button at the bottom of the Properties panel and select Particle System from Add Rendering Component to add the Particle System ...

http://www.cocos2d-x.org

Particle · GitBook - Cocos2d-x Docs

Particle System. Importing a particle asset. Put the Cocos2d-s supported particle .plist directly under the project catalogue. imported ...

https://docs.cocos2d-x.org

Particle · GitBook - 关于Cocos Creator - Cocos2d-x

Particle System. Importing a particle asset. Put the Cocos2d-s supported particle .plist directly under the project catalogue. imported ...

https://docs.cocos.com

ParticleSystem Reference · GitBook - Cocos2d-x

addChild(node); // And add particle components to Node var particleSystem = node.adComponent(cc.ParticleSystem); // Next you can particleSystem this object ...

https://docs.cocos.com

ParticleSystem Reference · GitBook - Cocos2d-x Docs

ParticleSystem Component Reference. Overview. This component is used to read Particle Resources data and perform a series of operations such as play, ...

https://docs.cocos2d-x.org

ParticleSystem · GitBook - Cocos Creator 用户手册 - Cocos2d-x

cocos2d supports all the variables used by Particle Designer plus a bit more: spinning particles (supported when using ParticleSystem); tangential acceleration ...

https://docs.cocos.com

ParticleSystem 组件参考· GitBook - 关于Cocos Creator

Total Particle, 粒子最大数量. Start Color, 粒子初始颜色. Start Color Var, 粒子初始颜色变化范围. End Color, 粒子结束颜色. End Color Var, 粒子结束颜色变化范围.

https://docs.cocos.com

粒子系统· GitBook - 关于Cocos Creator - Cocos2d-x

Cocos2d-x引擎中就为我们提供了强大的粒子系统。 ... Particle Designer:Mac 上一款非常强大的粒子特效编辑器; V-play particle editor:一款跨平台的粒子特效编辑 ...

https://docs.cocos.com

粒子资源· GitBook - 关于Cocos Creator - Cocos2d-x

粒子资源(ParticleSystem). 导入粒子资源. 将Cocos2d 支持的粒子 .plist 文件直接放到工程资源目录下。 imported. 在场景中添加粒子系统. 方法一,从资源管理器里将 ...

https://docs.cocos.com