Wave SDK 3.2 0

Porting Your App to Wave Using Interaction Toolkit; Eye Tracking – Migrating from VIVE Pro Eye to Focus 3 using Unity an...

Wave SDK 3.2 0

Porting Your App to Wave Using Interaction Toolkit; Eye Tracking – Migrating from VIVE Pro Eye to Focus 3 using Unity and Wave SDK; Wave Android Manifest Guide ... ,VIVE WAVE Wave SDK - AIO An open platform and toolset that will enable easy all-in-one VR content development. Download

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Oculus SDK for Windows
Oculus SDK for Windows 最新版本下載。加入 Rift 開發者社區,為全球高端消費者 VR 體驗創造內容。從獨立工作室到 AAA 團隊,遊戲產業的先驅正在界定互動媒體的未來。借助各種工具和強大的平台 SDK,建立虛擬現實從未如此簡單.通過自然的手勢和移動提高您的虛擬現實體驗。解鎖 Oculus Touch 控制器的功能,讓您的觀眾以非凡的精度操縱對象和遊戲元素。觸摸控制器提供輸... Oculus SDK for Windows 軟體介紹

Wave SDK 3.2 0 相關參考資料
3.2.0 - Developer Resources

3.2.0. The latest Wave SDK 3.2.0 was released on October 27, 2020. It includes the plugins for both Unity and Unreal Engine.

https://developer.vive.com

Archive - Developer Resources

Porting Your App to Wave Using Interaction Toolkit; Eye Tracking – Migrating from VIVE Pro Eye to Focus 3 using Unity and Wave SDK; Wave Android Manifest Guide ...

https://developer.vive.com

Downloads - Developer Resources

VIVE WAVE Wave SDK - AIO An open platform and toolset that will enable easy all-in-one VR content development. Download

https://developer.vive.com

Latest - Developer Resources

Native Wave SDK: For developers using native Java code. Usually not needed for developers who use Unity or Unreal Engine. Download Wave Native SDK (6.1.0) ...

https://developer.vive.com

Release Notes — Wave VR 6.1.0 documentation

Added thumbstick features, only the pluginkit SDK which version is equal or greater than 3.2.0 supports the thumbsticks. Added swipe motion thresholds ...

https://hub.vive.com

Tutorials — Wave VR 6.1.0 documentation

This section provides several tutorials to help you learn how to use the VIVE Wave™ SDK to develop VR applications to run on Android devices.

https://hub.vive.com

VIVE Wave - All-in-One - Developer Resources

The Wave SDK offers an open interface enabling interoperability between numerous all-in-one VR headsets and accessories, supporting mainstream game engines.

https://developer.vive.com

VIVE Wave SDK - Page 13 - VIVE Forum - HTC

When using Finch controller, how to make the trigger button do what the DPad button does? By intranuclear, February 21, 2021.

https://forum.htc.com

Vive Wave XR Plugin - Unity SDK

2024年1月23日 — The Wave XR Plugin requires the “XR Toolkit Player Device Based” Player prefab. Instructions are included below for convenience.

https://help.motive.io

Wave SDK + Supported Unity versions - VIVE Forum

2020年7月20日 — With our Wave SDK 3.2 release, we provide access to our new Wave XR Plugin according to the Unity XR Platform Updates to support all versions of ...

https://forum.htc.com