Physics cocos creator

The 2D Physics and Collision in Creator consists of two parts: Collider component · Box2D physics engine. For gam...

Physics cocos creator

The 2D Physics and Collision in Creator consists of two parts: Collider component · Box2D physics engine. For games with few physics calculations, we ... ,When the vertices of the polygon physics collider assembly are of a concave shape, the physics system automatically divides the vertices into multiple convex ...

相關軟體 Cocos Creator 資訊

Cocos Creator
Cocos Creator 是一個完整的遊戲開發工具包和工作流程,包括一個遊戲引擎(基於 Cocos2d-x),資源管理,場景編輯,遊戲預覽,調試和發布一個項目到多個平台. 我們首次引入了實體 - 組件結構和數據驅動的工作流程到 Cocos2d- x 系列。使用 JavaScript,您可以立即編寫組件腳本。編輯器和引擎擴展也是使用 JavaScript 編寫的,因此您可以用一種編程語言製作遊戲並... Cocos Creator 軟體介紹

Physics cocos creator 相關參考資料
3D Physics and Collision · Cocos Creator

Cocos Creator's physics engine is based on cannon.js and provides users with an efficient, componentized workflow with convenient usage methods. Currently, ...

https://docs.cocos.com

Physics and Collision · Cocos Creator

The 2D Physics and Collision in Creator consists of two parts: Collider component · Box2D physics engine. For games with few physics calculations, we ...

https://docs.cocos.com

Physics Collider · Cocos Creator

When the vertices of the polygon physics collider assembly are of a concave shape, the physics system automatically divides the vertices into multiple convex ...

https://docs.cocos.com

Physics in Cocos Creator - DevGa.me

In this tutorial, we look at the basics of using the physics system built into Cocos Creator. We can use simulation and mathematics to calculate movement.

https://devga.me

Physics Manager - Cocos Creator - Cocos2d-x

The 3D Physics System can simulate real physics behavior for collision detection and calculation of the force of the object, and then feed the simulation result ...

https://docs.cocos.com

Physics Manager · Cocos Creator

Physics system related settings · Enable Physics manager · Draw physics debugging information · Conversion the physics units to the world coordinate system units.

https://docs.cocos.com

Physics · Cocos Creator

Physics System. Physics Manager · RigidBody · Physics Collider Component · Contact callback · Joint · Advance Settings. For more use, go to the Physics ...

https://docs.cocos.com

PhysicsManager · Cocos Creator

Physics manager uses box2d as the inner physics system, and hide most box2d implement details(creating rigidbody, synchronize rigidbody info to node).

https://docs.cocos.com

RigidBody · Cocos Creator

We added a forth type in Cocos Creator's physics system: Animated. Animated is derived from the Kinematic type, the general rigidbody type changes Rotate or ...

https://docs.cocos.com

物理系统管理器· Cocos Creator

通常用户是不需要关心这个值的,物理系统内部会自动对物理单位与像素单位进行转换,用户访问和设置的都是进行2d 游戏开发中所熟悉的像素单位。 设置物理重力.

https://docs.cocos.com