Id2d1factory1
建立ID2D1Device 物件。,The ID2D1Factory1 interface is the starting point for using Direct2D; use an ID2D1Factory1 to create Direct2D resources. When you create a factory, you ...
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![]() Id2d1factory1 相關參考資料
ID2D1Factory1 interface (d2d1_1.h) - Win32 apps
2022年7月26日 — The ID2D1Factory1 interface is used to create devices, register and unregister effects, and enumerate effects properties. Effects are registered ... https://learn.microsoft.com ID2D1Factory1::CreateDevice (d2d1_1.h) - Win32 apps
建立ID2D1Device 物件。 https://learn.microsoft.com direct2d-quickstart-with-device-context.md
The ID2D1Factory1 interface is the starting point for using Direct2D; use an ID2D1Factory1 to create Direct2D resources. When you create a factory, you ... https://github.com ID2D1Factory1 in windows::Win32::Graphics::Direct2D - Rust
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the Interface implementation. §. fn into_raw ... https://microsoft.github.io ID2D1Factory1::GetEffectProperties - MicrosoftDocssdk-api
Retrieves the properties of an effect. GetEffectProperties. GetEffectProperties method [Direct2D]. GetEffectProperties method [Direct2D]. ID2D1Factory1 ... https://github.com How to create ID2D1Factory from IDXGIFactory1?
2022年8月21日 — Microsoft::WRL::ComPtr<ID2D1Factory> m_pFactory; HRESULT hres = D2D1CreateFactory( D2D1_FACTORY_TYPE_SINGLE_THREADED, __uuidof( ID2D1Factory1 ), ... https://www.gamedev.net [PATCH 34] d2d1: Implement ID2D1Factory1.
2017年12月5日 — [PATCH 3/4] d2d1: Implement ID2D1Factory1. Henri Verbeet hverbeet at codeweavers.com. Tue Dec 5 13:06:53 CST 2017. https://www.winehq.org Startup crash in IUnknown::QueryInterface<ID2D1Factory1 ...
[Tracking Requested - why for this release]: In early 35.0 data this is the #7 crash at 0.86%. That's a relatively low percentage, but as a persistent ... https://bugzilla.mozilla.org GATE: ID2D1Factory1_vtbl Struct Reference - OpenGATE
Public Member Functions. WRT_DECLARE_UNKNOWN (ID2D1Factory1). wrt_result (WRT_ABI *ReloadSystemMetrics)(ID2D1Factory1 *This). https://www.opengate.at Factory1 クラス メソッド
Direct2D.Factoryから継承されます。 Public メソッド, CreateDevice, HRESULT ID2D1Factory1::CreateDevice([In] IDXGIDevice* dxgiDevice,[Out, Fast] ID2D1Device ... https://docs.mescius.jp |