YUMI 歷史舊版本 Page12

最新版本 YUMI 2.0.9.4

YUMI 歷史版本列表

YUMI(您的通用多引擎集成器)是 MultibootISO 的後繼者。它可用於創建包含多個操作系統,防病毒實用程序,光盤克隆,診斷工具等的多引導 USB 閃存驅動器。與使用 grub 直接從 USB 啟動 ISO 文件的 MultiBootISO 相反,YUMI 使用 syslinux 啟動存儲在 USB 設備上的提取分佈,並在必要時恢復使用 grub 從 USB 啟動多個 ISO 文件。 YU... YUMI 軟體介紹


Voxengo Span 3.7 查看版本資訊

更新時間:2019-12-29
更新細節:

What's new in this version:

- Version 3.7 adds the "True Peak/Sample Peak" switch which can be used to switch between true peak and sample peak indication

HitFilm Pro 14.1.9605.07202 查看版本資訊

更新時間:2019-12-11
更新細節:

What's new in this version:

New:
- Right-clicking a VEGAS Image file in the HitFilm media panel now allows you to open the file directly into VEGAS Image for editing
- Added support for 10-bit H.264 video files from the Panasonic GH5
- Hardware accelerated video decoding is now available for Windows systems running AMD graphics cards (PC)

Bug Fixes:
- Composite shot timelines can now be floated out of the main interface
- Motion blur now updates correctly when the framerate of the timeline is increased
- Click+dragging the visibility of multiple layers no longer affects layers on other timelines
- The Recent Effects menu now lists the most recently used effects chronologically from top to bottom
- Selecting an effect in the Favorites folder no longer causes unwanted scrolling in the effects panel
- Creating a new project with the timeline container floated no longer causes stability issues
- Adding an effect to multiple items at once no longer creates multiple items in the history panel
- Launching the software with a Favorited OFX effect not loaded no longer causes stability issues
- The favorites menu for effects is no longer permanently disabled
- Closing HitFilm after using a Video Copilot effect in a previous session no longer causes stability issues. (Mac
- Estimated time to complete exports updates more accurately at the end of export
- Improved rendering of masks on systems with AMD graphics
- Favorited transitions no longer appear in the effects menu
- The effects menu now works for adding effects to the controls panel, as well as to timeline objects
- The export command dialog now auto-populates to the default export directory
- The auto-save dialog no longer appears if the auto-save option is disabled
- Media using a different resolution than the project now renders correctly using downsampled viewer resolutions
- Effects icons are no longer displayed when the native Mac menu bar is used. (Mac
- Improved the rendering of mask curves while the mask is being drawn
- Improved the styling of the background color swatch, in the viewer options menu
- Viewer now correctly recalculates zoom when the project dimensions are changed
- Improved the styling of the effects search popup
- Remove Stock Background now removes white backgrounds more accurately
- Uninstalling Imerge Pro while HitFilm is running now correctly disables the "Open in Imerge..." menu item
- Improved support for video files created by OBS
- Large media previews are downsampled correctly in the viewer, as they are adjusted on the editor timeline
- Resizing the viewer no longer causes an infinite render loop in the zoom menu
- Recent plugins are now remembered when HitFilm is closed and reopened
- MP4 files using a level of 6.1 will now load correctly
- Improved rendering of high resolution files when viewer resolution is set to low quality/resolution profiles
- Reduced the contrast of the checkerboard in the viewer, to reduce distractions from the content
- Adjusted the color of the asset duration bars, which indicate the unused portions of a layer on the timeline
- Improved rendering of the blue box surrounding the viewer when it is the active panel

MuseScore 3.3.4 (64-bit) 查看版本資訊

更新時間:2019-12-05
更新細節:

What's new in this version:

Fixes:
- Palette names were scrambled and nearly impossible to read (Windows 7)
- Scale of palette was incorrect for high and low DPI displays
- Courtesy accidentals disappeared after an octave change using Ctrl(Cmd)+Up/Down
- Crash reports could not be sent

TestComplete 14.30 查看版本資訊

更新時間:2019-12-03
更新細節:

What's new in this version:

- Azure DevOps integration improvements
- You can link TestComplete test items to test cases in Azure DevOps faster and easier. The new filter box in the Choose Test Case dialog helps you quickly find the test case to which you will link an item
- You can unbind TestComplete test items from Azure DevOps test cases directly from within the TestComplete UI. Earlier, you could do this on the Azure DevOps side only
- Now, you can also easily unbind your TestComplete project from an Azure DevOps team project. This will prevent TestComplete from showing you notifications when the team project is unavailable. Note that this “unbind” command doesn’t remove associations between test cases and TestComplete test items on the Azure DevOps side. So, if you re-bind the projects later, or if you clone your team project and bind the TestComplete project to the cloned team project, the associations will remain and will work fine.
- When you are configuring a Visual Studio Test task to run TestComplete tests, if your TestComplete project suite has several projects, you can now select a project whose tests you want to run
- Now, you can choose the test runner – TestComplete or TestExecute – to be used on the TestComplete Test Adapter. You can get the new version of the Test Adapter from the Microsoft marketplace, or you can install it from a computer in your local network. See Install TestComplete Test Adapter Extension.
- AI-based “self-healing” tests
- TestComplete 14.3 introduces an improved test-run mode to make your tests resistant to object recognition issues. In previous versions of TestComplete, when the test engine failed to find a window or control, it posted an error message to the log and often stopped the test or the entire run. So, you had to fix errors and re-run failed and unexecuted tests later.
- The new run mode improves the situation dramatically. Now, when the test engine fails to find a window or control, it uses a special AI-based algorithm to find a similar window or control in the application and continues running your tests using that similar object. This enables your tests to work to the end. The test engine also posts a warning message to the log to let you know about the replacement and about new recognition properties used. The message gives you a clear idea of what to change in object recognition properties in the Name Mapping repo (we don’t change these properties automatically to avoid confusion in case of possible false recognition).
- The new approach makes your tests more resistant to object recognition errors, saves the time needed to re-run failed and unexecuted tests, and helps you fix recognition issues easier. Just don’t ignore warning messages in the test log!
- The new “self-healing” approach is Beta so far and is off by default. If you want to try it, enable it in the Tools > Options > Engines > Name Mapping dialog. If you run tests from the command line, then to enable the new mode, use the new /SelfHealing command-line option. TestExecute and SessionCreator also has this option.
- Web testing improvements
- Support for Electron 7. You can now create, record, and run automated tests for Electron-based applications created with Electron version 7.0.0

Support for the recent versions of web browsers:
- Mozilla Firefox 70
- Google Chrome 78
- Version 14.3 includes special support for the --disable-renderer-accessibility command-line option of Google Chrome. You can put this parameter to the Chrome command line to streamline test performance. The effect is especially noticeable in testing large web pages with lots of web elements
- BDD improvements
- Version 14.3 can send results of individual BDD scenarios to test cases located in external test management systems like Azure DevOps and Zephyr for Jira. To do this, link your BDD scenarios to external test cases on the Test Items page of your project. Note: This will not affect your existing projects with BDD scenarios that are already included in the project’s list of test items. To link those BDD scenarios to external test cases, you will have to re-create the test items to be able to mark them as test cases.
- Mobile testing improvements
- Android testing
- Support for Android 10 (API Level 29)

After installing a mobile application on an Android device, you can see system requests to grant that app the permissions to use this or that resource on the device. These requests require user action and prevent automated tests from running smoothly. With TestComplete 14.3, you can grant all the needed permissions automatically. You can do this in the following ways:
- In Keyword tests – by using the new GrantPermissions parameter of the Install Package operation
- In script tests – by using the new GrantPermissions parameter of the PackageManager.InstallPackage method, or by setting the AndroidTestedApp.GrantPermissions property before calling the AndroidTestedApp.Run method
- In the TestedApps editor – by selecting the new “Grant all permissions listed in the application manifest after the package installation” check box
- TestComplete will grant permissions when installing the application package on a device

iOS testing:
TestComplete 14.3 includes support for the following devices, iOS versions, and applications:
- iPhone 11, 11 Pro, 11 Pro Max, and iPad Air 3. Now, you can record and run tests for iOS applications running on these devices
- iOS 13.0 - 13.2
- iOS apps created with Xcode 11

Overall improvements:
- The “Unexecuted” metric on the Summary page of the test log now includes only those test cases whose execution has not started because the project run was interrupted. It no longer includes disabled test cases
- Now, the indicator that TestComplete shows during a test run displays the name of the executed test item and the project that contains that item.
We’ve also fixed a number of bugs reported by our customers

Discontinued Support:
- TestComplete no longer supports iOS version 10.x, as well as the iPhone 5, iPad Mini 1, and iPad 4 devices
- TestComplete no longer supports Objective-C and Swift applications created with Xcode 8
- TestComplete no longer supports Open Applications created in Visual C++ 6.0

MuseScore 3.3.3 (64-bit) 查看版本資訊

更新時間:2019-11-26
更新細節:

What's new in this version:

Improvements:
- Tie button behaves as a toggle now
- Enable changing notes duration if selecting note stem, hook or a range
- Visual improvements for palettes
- Mark notes that are out of instrument range with red or yellow color even when they are selected
- Save Online is now fully synchronised with the musescore.com upload page

Fixes:
- Export Pdf on Mac with Muse Jazz Text was garbled and unreadable if no printers were setup on a machine
- Entering notes with mouse failed in Italian TAB
- Scoreview jumped back to start of score during note input on (auto)save
- Sticking could not be copy-pasted
- Extensions could not be installed on macOS Catalina

HitFilm Pro 14.0.9522.51820 查看版本資訊

更新時間:2019-11-24
更新細節:

What's new in this version:

- Styling of the interface has been updated
- Access to the Home and Edit screens is moved to the Window menu
- Imerge project files in the HitFilm media panel can be right-clicked and opened in Imerge for editing
- GPU accelerated hardware decoding for video files is now supported for exporting on Intel and Nvidia GPUs. (PC
- The font 'Inter', which is used in the interface, is now installed with the software
- The View menu has been replaced with the Window menu
- A menu has been added to the tab of each Panel, to aid in interface customization
- Export has been integrated into the main Edit interface, through additional export options on the timeline, and a new Export panel
- Imerge project files are now compatible with HitFilm, and can be imported and used as media
- Clicking the green plus icon next to Effects in the controls panel now opens an Insert menu, which can be used to add effects
- Composite Shots can now be created instantly from the Media panel, using the new Composite Shot button
- The color of masks can now be changed per mask, making it easier to keep track of multiple masks
- A new Effects menu in the top toolbar provides access to all effects, and stores the 5 most recently used effects for reuse
- The Text panel now includes options for All Caps, Small Caps, Superscript and Subscript
- HitFilm will now open files saved in VEGAS Effects
- VEGAS Image files can now be opened in HitFilm
- A Templates button has been added to the media panel, for easier access to templates
- A button for deleting the OFX Cache has been added to the Cache tab of the Options window
- Added support for select After Effects plugins
- A mini audio meter has been added to the Viewer, so audio levels can be checked at any time
- A visible notification has been added to the viewer, when effects are disabled by the currently selected quality profile
- When effects including a color picker are dragged onto the viewer, the color on which you drop the effect will be auto-selected
- Improved support for multithreaded rendering during pre-rendering and export
- A new Chromatic Aberration effect has been added
- A shortcut (U) has been added to reveal keyframed or modified properties. Press U once to show keyframed properties, twice to show edited properties, and three times to revert to showing all properties
- The materials options for 3D models now include a layer picker, so the layer being used can be easily identified
- Timeline layers including video layers, can now be applied to 3D models as textures
- You can now use drag and drop to add 2D Effects to layers in the viewer

HitFilm Pro 14.0.9520.40066 查看版本資訊

更新時間:2019-11-22
更新細節:

What's new in this version:

New:
- Styling of the interface has been updated
- Access to the Home and Edit screens is moved to the Window menu
- Imerge project files in the HitFilm media panel can be right-clicked and opened in Imerge for editing
- GPU accelerated hardware decoding for video files is now supported for exporting
- The font 'Inter', which is used in the interface, is now installed with the software
- The View menu has been replaced with the Window menu
- A menu has been added to the tab of each Panel, to aid in interface customization
- Export has been integrated into the main Edit interface, through additional export options on the timeline, and a new Export panel
- Imerge project files are now compatible with HitFilm, and can be imported and used as media
- Clicking the green plus icon next to Effects in the controls panel now opens an Insert menu, which can be used to add effects
- Composite Shots can now be created instantly from the Media panel, using the new Composite Shot button
- The color of masks can now be changed per mask, making it easier to keep track of multiple masks
- A new Effects menu in the top toolbar provides access to all effects, and stores the 5 most recently used effects for reuse
- The Text panel now includes options for All Caps, Small Caps, Superscript and Subscript
- HitFilm will now open files saved in VEGAS Effects
- VEGAS Image files can now be opened in HitFilm
- A Templates button has been added to the media panel, for easier access to templates
- A button for deleting the OFX Cache has been added to the Cache tab of the Options window
- Added support for select After Effects plugins
- A mini audio meter has been added to the Viewer, so audio levels can be checked at any time
- A visible notification has been added to the viewer, when effects are disabled by the currently selected quality profile
- When effects including a color picker are dragged onto the viewer, the color on which you drop the effect will be auto-selected
- Improved support for multithreaded rendering during pre-rendering and export
- A new Chromatic Aberration effect has been added
- A shortcut (U) has been added to reveal keyframed or modified properties. Press U once to show keyframed properties, twice to show edited properties, and three times to revert to showing all properties
- The materials options for 3D models now include a layer picker, so the layer being used can be easily identified
- Timeline layers including video layers, can now be applied to 3D models as textures
- You can now use drag and drop to add 2D Effects to layers in the viewer

Enhancements:
- Behavior effects can now be used on the Editor timeline
- Improved user access to the Activation app, through the Options dialog
- Improved export performance by decoupling encoding from rendering and readback during the export process
- The Auto Save recovery dialog has been adjusted, to improve clarity and functionality
- When a nested composite shot is opened, the position of the playhead is now retained from the parent timeline
- The Panels in the View > Panels menu are now listed alphabetically
- Multiple layers can now be toggled in a single movement, by click-dragging across the toggle buttons
- Double-clicking a Mask shape now adds a perfectly centered mask the exact size of the frame
- Double-clicking an effect in the effects panel will now apply the effect to the currently selected layer
- The decoding process for AAC audio files has been updated
- The icon indicating Offline Media has been updated
- Additional zoom levels have been added to the zoom menus in the Viewer and the Trimmer panels
- The Trimmer will now resize to fit when the panel size is adjusted
- Improved handling of auto save and project recovery

Bug fixes:
- Improved accuracy of rendering of layers which have a camera tracker applied
- The bit depth for 16-bit images is now displayed correctly
- Support for 64-bit PNG files has been added
- Clarified the wording of the error message displayed when an export runs out of disk space
- Duplicated export tasks are now numbered sequentially
- Pasting a cube shaped force onto a particle simulator layer no longer causes stability issues
- Adding a deflector to a particle simulator layer no longer causes stability issues
- The minimum size of the interface on High-DPI displays has been adjusted
- Lightened the default timeline color applied to assets which are added to the timeline
- Image sequences using 16-bit per channel color now render accurately
- A : B searching can now be used to narrow the search results on the timeline and in the insert menu
- Using an IME for non-latin characters no longer causes stability issues
- The Export queue, when opened, now auto-scrolls to the most recently added task
- A typographical error in the installation process has been corrected
- Improved selection and resizing of very small objects on the editor timeline
- Improved the sorting of items in the export preset list whose names include numerals
- Improved the sorting of items in the effects panel whose names include numerals
- Improved the sorting of items in the media panel whose names include numerals
- The transform property group in the controls for Editor timeline objects has been placed after the effects property group, to accurately reflect the render order
- Improved rendering of the interface during the process of moving panels.
- Improved the Mac handling of projects saved on Windows using absolute file paths. (Mac)
- Changed the default export location which is used when the specified export location is not available.
- AAC Audio files now load correctly.
- Moving objects on the timeline no longer causes them to become deselected.
- The shortcut for advancing 10 frames is now working again.
- The zoom controls in the layer panel now give more expected results.
- OpenGL errors no longer show multiple error dialogs.
- Pre-rendered footage will now correctly display audio conform errors, when necessary.
- Improved performance of hardware decoded video playback.
- Using CTRL+C in the import dialog after opening the Edit menu no longer causes stability issues.
- Dragging a marquee to select multiple layers now works when the bottom layer is locked.
- Keyboard shortcuts for Locking and Unlocking layers have been moved to the Timeline category.
- Typing Japanese text containing a first word longer than the line wrap width no longer causes stability issues.
- Improved the search function in the Effects panel, to provide more logical results.
- Dragging the menu bar at the top of the Mac interface now moves the window.
- The control panel no longer displays contents if nothing is selected.
- The selected property for each timeline is now remembered when switching between timelines.
- The viewer panel now updates correctly after the color depth is changed and the panel is floated. (PC)
- Improved the accuracy of the RAM preview indicator.
- HitFilm no longer allows you to move the playhead past the final frame of the timeline.
- Corrected an issue which caused the framerate of certain MP4 files to load incorrectly.
- The styling on the Delete Workspace dialog has been improved.
- The zoom menus in the Trimmer and Viewer no longer display unselectable zoom levels.
- Performance of the Unlock All keyboard shortcut has been improved.
- Improved performance of using the mouse scroll wheel to adjust the timeline zoom on Mac systems. (Mac)
- Editing text properties no longer alters unselected text.
- The size of the text cursor is now based on the currently selected text size.
- The open tab in non-focused interface panels is no longer marked as active.
- Constrained shape masks can now be dragged in any direction from the origin point.
- The Delete button in the media panel is now disabled when nothing in the panel is selected.
- Double-clicking on offline media in the media panel no longer moves focus to the trimmer.
- The contents of the Lifetime panel are now restored, when switching from the Editor to a composite shot with a particle effect selected.
- Improved handling of MOV files on Windows, to correct some import issues. (PC)
- The LUT effect is now properly limited by layer masks. Areas outside of the masks are no longer affected.
- Styling has been improved when renaming export presets.
- List mode in the media panel now uses the correct icons for audio files.
- Improved support for FBX files to alleviate material conflicts.
- The Text panel now displays the correct font for text layers, when a project is moved between a PC and a Mac.
- Improved the handling of textures on 3D models to increase consistency of results and eliminate some flickering issues.
- RAM previews are now correctly synced with the timeline contents.
- Text spacing is now consistent on the editor and composite shot timelines.
- Search results in the Effects panel now include folders.
- Converting a mask point from locked curved to unlocked curved no longer moves the handles of the point.
- Improved the styling of the origin point matrix in the layout panel.
- Improved the consistency of text character spacing.
- Text layers with the text size set to 0 are no longer selected every time you click in the viewer.
- The Color Correction Wheels effect no longer swaps blue and green when using the wheels to make adjustments.
- Disabling the auto-save feature in the Options dialog now correctly disables the other autosave options as well.
- Export presets whose names have been edited now update correctly in the export queue when a project is re-opened.
- The Export preview now displays at the correct resolution on High DPI displays.
- Export tasks will now provide a warning for any offline media in the timeline being exported.
- Export errors are no longer clipped, so the entire message can be read.
- Paste Attributes no longer allows you to paste in cases where no properties will be changed.
- Timeline objects copied by dragging are now selected after the duplication is complete.
- When using IME for languages with non-Latin characters, entering numeric values no longer offers autocomplete suggestions.
- Suspending an export no longer causes stability issues.
- Improved stability during the export process.
- Adjusted the styling of the current frame number, when the timecode is set to frames.
- Keyframes being edited on the timeline will no longer be hidden behind unselected keyframes.
- Changing the sort order in the media panel now updates the sorted list correctly.
- Keyframe handles no longer disappear when the project bit depth is changed.
- Improved support for importing image sequences containing file names of different lengths.
- Creating a composite shot by adding a particle system to the editor now creates a single history event.
- Scaling a plane on a single axis no longer creates unwanted transparency.

MuseScore 3.3.2 (64-bit) 查看版本資訊

更新時間:2019-11-14
更新細節:

What's new in this version:

Fixes:
- MuseScore crashed on startup in some cases on Windows 7
- "Save online" failed in some cases
- Palettes were incorrectly placed when using multiple HighDPI monitors and scaling
- Palettes disappeared on Ubuntu 18.04 in some cases

MuseScore 3.3.1 (64-bit) 查看版本資訊

更新時間:2019-11-13
更新細節:

What's new in this version:

Fixes:
- MuseScore crashed on startup in some cases on Windows 7
- Palettes were incorrectly placed when using multiple HighDPI monitors and scaling
- Palettes disappeared on Ubuntu 18.04 in some cases

Voxengo Span 3.6.1 查看版本資訊

更新時間:2019-11-12
更新細節: