Windows Firewall Control 歷史舊版本 Page15

最新版本 Windows Firewall Control 6.9.9.4

Windows Firewall Control 歷史版本列表

Windows Firewall Control 是一個功能強大的軟件,它擴展了 Windows 防火牆的功能,並提供了新的額外功能,使 Windows 防火牆更好。它運行在系統托盤中,允許用戶輕鬆控製本機防火牆,而不必浪費時間瀏覽到防火牆的特定部分。這是從 Windows 10,8.1,8,7,Vista,Server 2008,Server 2012 管理本機防火牆的最佳工具。Windows ... Windows Firewall Control 軟體介紹


Windows Firewall Control 5.0.1.19 查看版本資訊

更新時間:2017-11-29
更新細節:

What's new in this version:

Windows Firewall Control 5.0.1.19
- Reverted: Due to many requests, the required .NET Framework version is now back 4.5 instead of 4.6.
- New: Pressing right click on the program name in the notification dialog will open the file properties dialog. 'Check this file' was moved to the left click on the program icon.
- Fixed: Creating a new rule fails if the name or description contain invalid
- Characters. WFC will automatically remove invalid characters, allowing the creation of the rule.
- Fixed: Randomly, the program appears inactivated even if it was activated before restarting the operating system.
- Fixed: Leaving Connections Log window open for several hours with 'Auto receive updates' enabled may lead wfc.exe to consume several GB of memory. From this version, older entries will be replaced with new entries. If there are 30 new entries received, 30 oldest entries will be first removed, and then the new entries will be added on top of the list.
- Fixed: In Rules Panel and Connections Log, once you make a selection, you can't deselect the last entry if you press outside of a valid selection.
- Improved: The logging was extended with all details of a rule which fails to be created, modified or deleted, to be able to catch all scenarios when these failures may occur.
- Updated: The user manual was updated with new screenshots and updated topics.

Windows Firewall Control 5.0.0.2
- Fixed: When connected to a VPN, the location displayed in Main Panel is empty
- Fixed: Secure Rules remains enabled in WFC service even when 'Reset all setting
- To the default values' from the Options tab is executed. The Secure Rules checkbox is unchecked but it is actually enabled
- Fixed: It is possible to create new firewall rules through Shell Integration even if the program is locked with a password
- Fixed: Sorting on the Action column does not work in version 5
- Fixed: Visual layout fixes in Main Panel
- Updated: Installer was renamed to wfc5setup.exe

Windows Firewall Control 5.0.0.1
- Fixed: During to a failed commit/build, the previous version did not display anything in the Action column. Rules Panel and Connections Log were affected.

Windows Firewall Control 5.0.0.0
- New: Connections Log contains now an "Auto refresh on open" check box which will automatically trigger Refresh when the window is opened.
- New: Connections Log contains now an "Auto receive updates" check box which will automatically add the newest entries on top of the list. More info can be found in the user manual.
- New: Main Panel displays now the currently connected location of Windows Firewall.
- New: Added "Open the website" functionality in the About tab.
- Fixed: Duplicate notifications may be displayed if the location of Windows Firewall changes after WFC service start-up and there are rules defined for specific locations.
- Fixed: Merge rules functionality from Rules Panel does create the merged rule, but does not remove anymore the old rules.
- Fixed: Import policy displays a successful operation result, even if the import has failed due to a file access denied error.
- Fixed: Refresh does not work anymore in Connections Log after using the search.
- The window must be closed and reopened to be able to refresh again the data grid.
- Fixed: Some group names from Windows 10 are not recognized.
- Fixed: 'mDNS' keyword is not valid in Properties dialog as local port when opening such an inbound rule for UDP protocol.
- Updated: The user manual was updated with new screenshots and updated topics.

Windows Firewall Control 4.9.9.4
- Improved: The performance of Connections Log was increased by 47% on multi-core systems by using parallel computing
- Fixed: In Windows 10, local/remote IP and local/remote port are switched for inbound connections when they are displayed in Connections Log. The switching should operate only on Windows 7 and Windows 8 since this is already fixed by Microsoft in Windows 10
- Fixed: Find duplicates functionality from Rules Panel does not detect some duplicates if the path contains different upper/lower characters

Windows Firewall Control 4.9.9.2
- Improved: Added tooltips and color indicators in the activation dialog to make the activation process more intuitive
- Fixed: Removing hundreds of rules at once in Rules Panel makes the window unresponsive Until the action is actually finished
- Fixed: There is no progress indication in Rules Panel for long running tasks, like when importing a large partial policy file or when creating duplicate rules for multiple rules at once
- Fixed: The confirmation dialog which is displayed when "Blocked connections" check box is unchecked in Connections Log is not displayed in the center of Connections Log but in the center of Rules Panel
- Fixed: When the program is locked, depending on where the mouse pointer is placed over the unlock button, the tooltip still displays "Lock..." instead of "Unlock...".
- Fixed: The Local Addresses combo box from the Properties dialog should not contain Any tooltip since this field does not support special keywords

Windows Firewall Control 4.9.9.1
- Change log not available

Windows Firewall Control 4.9.9.0
- New: WFC installer accepts now switches for silent install/update. Check the user manual to see how this can be used
- Fixed: Connections Log can't resolve the paths for executable files located on RAM disks
- Updated: The user manual was updated with new topics

Windows Firewall Control 4.9.8.0
- New: The installer was updated and does not use anymore a second installer file which is extracted in the TEMP folder. The UAC prompt is now displayed for the same file, not for the extracted file from the TEMP folder
- Updated: The profile changing is now made through Windows Firewall API instead of netsh command
- Fixed: The user manual file is not deleted at uninstallation if WFC is installed into a folder different than the default proposed one
- Updated: The troubleshooting section of the user manual was updated

Windows Firewall Control 4.9.7.0
Important:
- Starting with this version, WFC is targeted to use .NET Framework 4.6 instead of .NET Framework 4.5 which is outdated
- Removed support for Windows Vista and Windows Server 2008

New:
- Added "-nogpu" parameter to wfc.exe. This will turn off GPU hardware acceleration when rendering WFC. Use this when connecting remotely to a machine where hardware acceleration is not available
- Added the Action column in Connections Log so that the entries copied to clipboard will contain also the action among the other properties
- When the WFC tray application can't connect to WFC service and the exclamation mark icon is displayed in the system tray, left click on the WFC icon will open the user manual to the Troubleshooting section. Also, a 'User manual' entry is available in the right click context menu

Updated:
- The troubleshooting section of the user manual was updated

Windows Firewall Control 4.9.6.0
Updated:
- WFC recommended rules contain now the required rules for PING command for ICMPv4 and ICMPv6. Also, the recommended rule for WFC updater contains now the port 443 since the website uses now HTTPS instead of HTTP
- Updated: The disabled rules in Rules Panel and the entries in Connections Log use now system colors instead of hard coded colors. This improves readability when a high contrast theme is used

Fixed:
- Inbound connections have local port and remote port swapped in Connections Log data grid
- When choosing 'Customize and create' in Connections Log an inbound connection, the local port and IP should be swapped with the remote port and IP in order to create a working rule
- Blank window with no message is displayed when trying to install an older version over an existing newer version

Windows Firewall Control 4.9.5.0
- Fixed: Context menu doesn't work on text boxes with watermarks if the watermarks are visible
- Fixed: In some scenarios the system tray icon may become unresponsive

Windows Firewall Control 4.9.4.0
- New: The context menu of Rules Panel has a new entry named "Authorize group". This will add the group of the selected rule in the authorized groups list and will enable the rule
- Fixed: In Connections Log, for inbound connections, the Source and Destination IP addresses are swapped
- Updated: The copyright info still display year 2016 instead of 2017

Windows Firewall Control 4.9.3.0
Updated:
- 'Start automatically at user logon' is made now through Windows Registry instead of the shortcut in 'C:ProgramDataMicrosoftWindowsStart MenuProgramsStartup' folder
- The user manual was updated to reflect the new changes

Fixed:
- Importing policies from network shares does not work. The same applies when exporting a partial or a full policy is made on a network location
- In Connections Log, 'Local' has the meaning of 'Source' and the 'Remote' has the meaning of 'Destination'. In Connections Log, Local Ports/Addresses were renamed to Source Port/Address and Remote Ports/Addresses were renamed to Destination Port/Address

Windows Firewall Control 4.9.2.0
- Fixed: At uninstallation the "Program Compatibility Assistant" is displayed. The code was updated to avoid displaying this for WFC installer/uninstaller
- Fixed: After last update, the columns visibility is not remembered after reopening the Rules Panel or Connections Log

Windows Firewall Control 4.9.1.0
- New: Added "Freeze first column" option in the header context menu of Rules Panel and Connections Log. When enabled, it will always keep the first column visible
- Updated: When Secure Rules is set to disable unauthorized rules, WFC will automatically disable these rules and will add the "U - " prefix to the rule name
- The group name is not changed anymore and the "Unauthorized Rules" group was removed
- Fixed: Secure Rules delay when removing/disabling inbound rules with Edge Traversal set to "Defer to user"
- Updated: The user manual was updated to reflect the new changes

Windows Firewall Control 4.9.0.0
Updated:
- The notifications system was redesigned in order to allow defining exceptions. The High notification level was removed since the new notifications system can be configured to achieve the same results. The existing modes were renamed
- The user manual was updated to reflect the new changes

Fixed:
- In Properties dialog, the local addresses field should not accept custom keywords like the remote addresses field since this is not allowed not even from WFwAS
- In Properties dialog it is not possible to select "Services only". Opening such a rule result in an empty selection in Services combo box
- Duplicate authorized group names can be added if the case is changed

Windows Firewall Control 4.8.9.0
Improved:
- When enabling Secure Rules, if there are rules with no group names, WFC offers the user the possibility to add them to the WFC default group name
- Added better support for handling inbound rules with EdgeTraversal set to "Defer to user". This affects the editing of these rules, group renaming and the relation with Secure Rules which could not add these rules in the Unauthorized Rules group

Fixed:
- The rules from "mDNS" group are not recognized correctly on Windows 10
- The updater does not work if the previous service executable file (wfcs.exe) does not exist on disk anymore
- Exception message is displayed if the service is closed and immediately the user presses the Exit button from the tray icon

Updated:
- The user manual topics were extended

Windows Firewall Control 4.8.8.0
- Improved: "Add to group" from Rules Panel contains now, besides the group names of the existing firewall rules, also the authorized group names
- Improved: The dialog that confirms if a new rule was created from Shell Integration was restored and will be displayed again
- Improved: The logging was extended for better debugging
- Fixed: "Click to allow/block" dialog can be resized even if it shouldn't
- Fixed: In some circumstances, the installer may give an InvalidDataException during the installation on Windows 10
- Updated: The user manual was updated to reflect the new changes

Vim 8.0.586 查看版本資訊

更新時間:2017-04-24
更新細節:

What's new in this version:

- I have built a version of Vim 8.0 with all the latest patches. This is mainly interesting for MS-Windows users who download the binary. Upgrading to this version is recommended, since it fixes many problems.
- I have renamed the original Vim 8.0 files to include the patchlevel. The new files are both available as "80" and "80-586". Note that caching may cause the "80" file to still be the old one.

PCSX2 1.4.0 查看版本資訊

更新時間:2016-01-08
更新細節:

What's new in this version:

Debugger:
- The new debugger features a live disassembly view and allows developers to debug games way easier than before while being very useful feature in assisting the debugging of games which aren't working properly. Its main purpose is aiding in game hacking, translation patches for example list of Keyboard shortcuts for the debugger functions can be found at docs/debugger.txt

Folder memory cards:
- The new Folder memory card feature allows users to easily share single game saves instead of the whole memory cards by simply sending the folder of the specific game. This method also allows easier backup of the save files and allows deletion of game saves without even going into the PS2 bios or the game. You even convert your older memory cards to a folder using the built-in convert feature!
- Another neat advantage is that it provides unlimited storage capacity for save files as games will only see their own saves and the rest of the perceived 8MB memory card as free space. This allows you to create as many saves as would fit onto a whole empty memory card in a single game, without concerns about leaving enough space for other games or ever running into the problem where you start a new game and only later realize you don't have enough free space on the memory card to save, and without the incompatibility issues of emulating bigger third party memory cards.

EE Overclock:
- You can now manipulate the EE Cyclerate to overclock and underclock the Emotion Engine's R5900 Core CPU clock speed, The negative values on the slider allow you to reduce the clock speed and conversely the positive values effectively increase the clockspeed.

Recompiler Improvements and Core Refactors:
- GIF: Better Handling for Finish Interrupt request signal
- MicroVU: General Improvements
- SIF: Limit/Mask transfer size to 1mb-16bytes
- VIF: Better handling of IRQ and MFIFO Timing improvements
- EE Interpreter: Improved TLB miss exception handling

Support for loading Gzip and CSO compressed ISO's:
- PCSX2 can now directly load compresed ISO images, so you can save your precious HDD space!

GSDX

Programmable blending to reproduce GS blending unit output:
- The source of the issues on GPU blending unit is due to the fact that the raster operations pipeline (ROP) differ from the GS and the GPU which means that the GPU ROP's don't support the equations which are supported by the GS ROP's and hence it leads to wrong blending which causes situations like horizontal black lines or missing effects on some games.
- Hardware implementations are usually limited to only a subset of all possible equations. A software implementation based on a CPU (such as a shader) would be able to do any operation at the cost of performance.
- The new option (Blending Unit Accuracy), which is an OpenGL renderer exclusive, moves the computing of the ROP to the shader. This way it is more accurate but considerably slower. You can try different levels of the option "Blending Unit Accuracy" to check out the impact on the accuracy and performance.

Improved CRTC output size handling:
- There were few rare cases on games running at NTSC video mode where the detected frame buffer height was too large and eventually caused the whole screen to have a weird format with unexpected bottom black bars on the screen. A few games which suffered similar issues are Skyrunner, Devil may cry 3, Tribes: Aerial Assault. This eventually got fixed by proper saturation limit for height in case of NTSC video mode.

Software renderer improvements:
- Silent Hill outputs a nan in Q to emulate the flashlight - an unsupported NaN (not a number) on the projection value (Q). Gregory used an isnan test to find such instances and emulate the flash light effect. Gabest later decreased the speed impact by using inlined ASM. Fixes Flash light effects on Silent Hill 3.
- Better texture size management in software mode, fixes Horsez and Stolen memory issue and also lowers memory usage in general.
- Better handling of textures addressing outside the limits by extending the cached texture size to the upper limits of the region clamp values: Fixes Lupin the 3rd

Accurate destination alpha testing:
- Better behavior to replicate one of the GS functions where the Graphics Synthesizer can discard a pixel based on the destination output. In order to emulate this function properly you need in-order RW texture. Unfortunately standard GPU only has either an in-order RO texture or an out-of-order RW texture, to circumvent around this limitation accurate date implements a two pass algorithm to implement the effect. The 1st pass searches the valid primitive ID and the 2nd pass will do the draw based on the previous pass.

Improved read of depth / color:
- A standard GPU has separate textures for the color and the depth information. The GS doesn't enforce such separation between color/depth information. So it is allowed to read depth as color or write color into depth. You could even write depth in the color render target. It is used for effects such as "depth of field". The new option "Hardware depth", which is an OpenGL renderer exclusive, allows to convert depth/color into color/depth respectively. Now you can enjoy accurate reproduction of such effects. However these conversions require additional resources from your GPU which might gradually decrease performance in cost of accuracy.

SPU2-X

Per channel volume adjustment:
- A.K.A Room Correction. This feature is present in the control panel of some audio chips, but often enough, the settings that work well for the system in general, don't match the settings that you prefer for emulated games, due to the intrinsic differences of the emulated machine.
- It does exactly what it sounds like: lets you adjust each output channel independently, to compensate for things such as distance of the speakers to the chair, or to emphasize the vocals (center channel) or the surround sound (side/back channels) when the game's balance is not fully to your liking.
- You'll find the values hidden in the SPU2-X.INI file, under the MIXING section (VolumeAdjust series of keys). The values are in decibels, which means writing 1 in one of the volumes will make the amplitude 10x larger, 2 will blow it up to 100x, and -1 will make it 1/10th of the original. Smaller values in the range of -1 to 1 are recommended for testing, as it's easy to cause unwanted clipping in the output.

Time Stretcher:

Improvements to tempo adjustments:
- Previously latency values higher than 200ms will make the stretcher adjustments overshoot the target
- equilibrium back and forth, in effect never stabilizing. This bug was fixed by lowering the tempo adjustments to avoid potential overshoots on bigger buffers.
- The latency slider will now allow a minimum value of 15ms. Providing choices of choosing from values between 15 to 29ms on the slider.

GUI:


Configurable template on GSFrame titlebar:
- There was some discussion among the users about the elements which should be displayed on the title bar of the rendering window, some of them disagreed with the placement of the elements and suggested to replace them in different order and have certain elements prioritized. While our users opinions are respected, all of them had very different ideas and it was impossible to satisfy everyone. Hence a consensus was never reached.
- So Avih decided to create a general template system to allow customization of the elements on the title bar. The following template is located in the inis_1.4.0/PCSX2_ui.ini file though lacks a user interface for easier customization.

Revamped Core and GSDX plugin dialogs:
- The Core and GSDX dialogs have undergone quite a deal of changes like converting the three-state checkboxes to a combobox, inclusion of tooltips on GSDX dialogs and further simplification / categorization which eventually lead to the Shader configuration dialog which includes all the Shader based options. (Shade Boost , FXAA , TV Shader and External shader) on the core side, there was a recent WX update from 2.8 to 3.0 which eventually caused a few issues but all of them got fixed eventually by our WX Expert Turtleli and there has also been support for DPI scaling added for all the dialogs. The Emulation settings dialog has also been changed slightly to be more consistent with the Linux GUI.