Vivaldi (64-bit) 歷史舊版本 Page21

最新版本 Vivaldi 6.5.3206.63 (64-bit)

Vivaldi (64-bit) 歷史版本列表

從 Opera 的創造者,一個快速的 Vivaldi 瀏覽器 64 位,但也是一個功能豐富的瀏覽器,高度靈活,並把用戶放在第一位。一個為你製作的瀏覽器。最後,你可以沖浪你的方式.Vivaldi 網頁瀏覽器適應你,而不是其他的方式。你喜歡瀏覽器標籤放在窗口的底部還是側面?也許你更喜歡不同的地址欄位置?使用 Vivaldi 瀏覽器,您可以自定義所有更多功能,例如鍵盤快捷鍵,鼠標手勢等。您是鍵盤用戶嗎?... Vivaldi (64-bit) 軟體介紹


Vivaldi 5.2.2623.26 (64-bit) 查看版本資訊

更新時間:2022-04-09
更新細節:

What's new in this version:

- [Bookmarks] Renaming is broken
- [Crash] On startup for some users
- [Crash] When display info for some images
- [Crash][PWA] When changing site settings / permissions
- [Crash][Settings] After search and “Display All”
- [Panels][Downloads] “X” to close missing
- [Tabs] Moving tab bar position from right to left causes tabs to be reloaded
- [Tabs] “Tile Horizontally” is selected by default
- [Calendar Beta] Adding reminder at event time will cause -9 hour bug
- [Calendar Beta] Can not add event in agenda view if no event is shown
- [Calendar Beta] Ignore invalid data for event attachment
- [Calendar Beta] Recurrence day of month picker not wrapping
- [Calendar Beta] Typing in date input broken with some date formats
- [Calendar Beta][Keyboard] Single key shortcut “c” does not work for creating a new event
- [Calendar Beta][Panels] Use “small” icon style for button
- [Mail Beta] Blank label without a delete option
- [Mail Beta] Import from M2 duplicates contacts
- [Mail Beta][Calendar Beta][Performance] Start Mail and Calendar earlier during launch
- [Mail Beta][PWA] Can not use Mail if a PWA is launched first

ExifTool 12.41 查看版本資訊

更新時間:2022-04-08
更新細節:

What's new in this version:

Added:
- support for "OM SYSTEM" maker notes
- 2 new Sony LensType values
- some new Canon lenses
- a new Nikon LensID
- a new Canon ContinuousDrive value

Fixed:
- long-standing problem where Windows version could behave differently for -if conditions containing undefined tags
- problem where -W+! combined with -j or -X produced invalid JSON or XML when processing multiple files
- potential "uninitialized value $time in division" runtime warning when reading MP4 videos

- Enhanced -v0 option to also print new file name when renaming, moving or copying a file
- Updated xmp2exif.args and exif2xmp.args helper files to reflect the IPTC Photometadata Mapping Guidelines version 2202.1
- Made "Invalid Xxx data" a minor warning for MakerNote data
- Patched to allow writing of MP4 videos which have other tracks with a missing sample description entry
- Patched MacOS version to specify directory for external utilities (setfile, xattr, stat, mdls and osascript from /usr/bin, and tag from /usr/local/bin)

GDevelop 5.0.0 Beta 131 查看版本資訊

更新時間:2022-04-07
更新細節:

What's new in this version:

GDevelop 5.0.0 Beta 131
Improved the game publishing on Liluo.io:
- Display a summary of the game that will be live before publishing
- Add a helper message explaining how to change the game thumbnail
- Add an option to save project when publishing
- Allow to set if your game should be discoverable on the categories pages of Liluo.io or not
- Allow to specify a "nice URL" (also called "slug") for your game Liluo.io address
- From your "Game Details" dashboard, you can now select a username and a game name to create a custom unique URL for your game on Liluo.io

Editor improvements:
- Allow to define a default value in behavior properties for a "string with options" property
- Update the button label in the dialog of an extension to show if the extension will be updated or (re)installed
- Display an icon for the Home tab (instead of the label "Home")
- Improve the events sheet search with new shortcuts
- Show again the buttons to paste/copy a variable in the variable editors when no variables are shown
- Add autocompletion for the "Simulate control" action of the Top Down movement behavior

Game engine improvements:
Top-down movement extension improvements:
- Add a condition to check which key was used or simulated and actions to change the current velocity
- Fix the velocity value that wasn't exactly 0 when moving horizontally or vertically
- Add a condition to check if the mouse is inside the window

New extension: CloneCamera:
- Copy the camera settings of a layer and apply them to another layer
- Add the SmoothCamera extension to follow an object
- Exponential following (a bit like lerp but frame rate independent)
- Linear following for old school games
- Jump stabilization for platformer games
- Noise extension: Add 4d noise, looping, multiple generators
- Noise looping allow to generate maps acting like a globe
- Several noise generators can be used by giving them a name

A new extension: Draggable Physics:
- Enables users to click and drag on objects to move them. The object will retain velocity when the click is released, which can allow users to fling objects across the screen.
- This extension will only work on objects that have the physics behavior
- This extension is similar to the standard "draggable" behavior, but that behavior will not work on objects using the physics behavior

A new Extension: Object Spawner:
- Can be used to create enemies, NPCs, environmental objects, etc

Updated the "object selection" example:
- A new advanced scene details avanced object picking concepts by using collision conditions
- It provides methods to select instances including "any matching", "any not matching", "all matching", and "none matching"
- Add an example for the Text Input object

Fixed:
- Fix the camera rounding to work when following objects with even dimensions and pixel perfect mode is enabled

Internal changes (for developers):
- Add Linux zip and deb target to the packaged desktop app


GDevelop 5.0.0 Beta 130
UI Improvements:
- Add D as shortcut to toggle disabled event, also added in right click context menu in the event sheet
- Allow users to reorder editor tabs by dragging them (not available on touchscreens)
- Add possibility to replace text in text events (Comments and Groups names) with search and replace
- Add a "get started" button at the center of empty lists for variables, behaviors, effects and events
- Make context menus in scene editor and in object list consistent
- Fine tune search in instruction selector and stores to better handle short words in main field
- Clarify separation between object and instance in instance properties panel
- Show warning when accessing builds for a game you don't own

Game management improvements:
- Allow game owners to share their ownership with other users
- When you are defined as a game owner, you can now edit the game details as well as publish new builds to it
- Make your game thumbnail configurable in the icons dialog, used for Liluo's game listing
- Allow defining up to 4 genres for a game, to be displayed on the game's page, as well as for future listing in categories pages

Engine improvements:
- Add an action to ensure the camera is inside specified boundaries
- Add size actions and conditions for Sprites and Tiled Sprites objects:
- Add conditions for the height and width of Sprites,
- Add action to set the size of Sprites and Tiled Sprites
- Allow extensions to use the Audio category
- Add possibility to use custom collision masks for draggable behavior
- Added a toggle in draggable behavior parameters so that users can chose to use custom collision mask or not

Extensions, assets, and examples:
- MarchingSquares: Collision optimization
- Add a "pop-up" extension: this exposes the browser native popups as actions
- Add a new "Swipe" example for mobile and desktop: this shows how to use the Swipe extension
- You can swipe on a touch screen or with the mouse. You can get using expressions values like the direction, angle, and positions.

Fixed:
- Fix the "Is moving" condition of platformer characters by removing the 1 pixel per frame detection limit
- This can be important for games with low resolution
- Fix text input wrongly staying visible even if hidden or layer visibility turned off
- Fix rendering so that sprites no longer bounce by one pixel when the camera is moving and pixel perfect is activated
- Fix extensions scene lifecycle events launched more than once after a hot reloading
- Fix some missing translations in the Pathfinding behavior
- Fix resource list not updated when adding some with tab opened
- Fix duplicated extension after rename
- Fix a crash on Windows when the Documents folder is missing
- Fix various typos


GDevelop 5.0.0 Beta 129
UI Improvements:
- Add D as shortcut to toggle disabled event, also added in right click context menu in the event sheet
- Allow users to reorder editor tabs by dragging them (not available on touchscreens)
- Add possibility to replace text in text events (Comments and Groups names) with search and replace
- Add a "get started" button at the center of empty lists for variables, behaviors, effects and events
- Make context menus in scene editor and in object list consistent
- Fine tune search in instruction selector and stores to better handle short words in main field
- Clarify separation between object and instance in instance properties panel
- Show warning when accessing builds for a game you don't own

Game management improvements:
- Allow game owners to share their ownership with other users
- When you are defined as a game owner, you can now edit the game details as well as publish new builds to it
- Make your game thumbnail configurable in the icons dialog, used for Liluo's game listing
- Allow defining up to 4 genres for a game, to be displayed on the game's page, as well as for future listing in categories pages.

Engine improvements:
- Add an action to ensure the camera is inside specified boundaries
- Add size actions and conditions for Sprites and Tiled Sprites objects
- Add conditions for the height and width of Sprites,
- Add action to set the size of Sprites and Tiled Sprites
- Allow extensions to use the Audio category
- Add possibility to use custom collision masks for draggable behavior
- Added a toggle in draggable behavior parameters so that users can chose to use custom collision mask or not

Extensions, assets and examples:
- MarchingSquares: Collision optimization
- Add a "pop-up" extension: this exposes the browser native popups as actions
- Add a new "Swipe" example for mobile and desktop: this shows how to use the Swipe extension
- You can swipe on a touch screen or with the mouse. You can get using expressions values like the direction, angle, and positions.

Fixed:
- Fix the "Is moving" condition of platformer characters by removing the 1 pixel per frame detection limit
- This can be important for games with low resolution
- Fix text input wrongly staying visible even if hidden or layer visibility turned off
- Fix rendering so that sprites no longer bounce by one pixel when the camera is moving and pixel perfect is activated
- Fix extensions scene lifecycle events launched more than once after a hot reloading
- Fix some missing translations in the Pathfinding behavior
- Fix resource list not updated when adding some with tab opened
- Fix duplicated extension after rename
- Fix a crash on Windows when the Documents folder is missing
- Fix various typos


GDevelop 5.0.0 Beta 128
- Let users define the game description
- Let users define an orientation on mobile
- Let users define if their game can be played with a keybord, a gamepad or a mobile
- Improve wording and design across the publishing flow to Liluo
- Improve the export to warn when the game is too big to be uploaded
- Display game consolidated analytics on the analytics page of the game dashboard

New "Text Input" object:
- This object displays a field where the player can type a text
- The cursor can be moved and the text can be selected and entered like any other input field according to the platform. For example, you can use all the usual keyboard shortcuts or emoji pickers on desktop. On mobile, all the usual gestures are supported, emoji pickers, text selection, clipboard...
- You can choose between different input field types: text, text area, email, password, phone number... This allows the keyboards to be adapted on mobile devices. The password field will also hide what is entered by the user.
- Because the object is way more convenient to use (and actually works on mobile devices) than the Text Entry object, it is recommended you use it almost always instead of the Text Entry object.
- This object has 2 limitations, because it's using the native capabilities of the platform to display a "native" input field: the Z order can't be changed (the object is always displayed on top of the game) and no effects can be displayed. Because it's handled by the operating system, it may also slightly differ on each platform.
- It's recommended you avoid displaying the object outside of a menu or a static UI, as it may not always display exactly at a position synchronised with the rest of the rendering of the game, especially if used in a fast paced or moving scene.

UI improvements:
- Improve user experience with translation
- Disable auto translating in search results to prevent crashes due to conflicts between search results highlight and dom handling by translators
- Add language selector in Preferences dialog
- Automatically set gdevelop language on first use based on browser language
- Show a warning message and a warning underline in the events sheet when a variable name looks wrong (quotes, spaces, wrongly looking expression)
- Sort actions/conditions in categories add icons to their groups
- This should make it easier to identify and find actions/conditions. Categories give more clarity and icons help to identify what's available without reading everything.
- Add autocompletion for external layout fields
- Clarify actions in object removal dialog regarding references
- Do not select sprite when using mouse middle click to pan in the scene editor
- Also select the instance under the cursor when doing a right click in the scene editor
- Improve copy pasting objects on the scene
- When pasting objects, the pasted objects are selected
- Fix the possibility to undo/redo an object paste
- Move the deprecated property of the platformer object behavior into a specific group
- Select parameter content when editing it from the event sheet
- UI minor improvements and fixes
- Change help link for light object
- Set new object default name depending on its type
- Make object input sticky at the bottom in ObjectGroupEditor
- Force loss of focus on sliders when mouse is up
- Add possibility to close editor tabs with mouse middle click
- Use user preferred theme to set IDE loading screen background color
- Use the extension name as file name when saving it
- When browsing search results in event sheet, start from currently selected event
- Rework slightly the true/false and yes/no fields to make clearer they are switches
- Add an expression to use Tween easing functions
- This is useful to do easing with other formulas rather than the classic "lerp".
- Improve search and highlight results when searching for a condition/action/object/group
- Switch the game engine documentation to TypeDoc
- This adds link between types, a more readable rendering, a better search and, more generally, makes the game engine documentation much easier to browse.
- Increase contrast of the buttons to add events

Extensions, assets and examples:
- Update Extended variables extension
- Add functions to copy variables to another one, type and value(s) are copied
- Rework the sentences to fit the wording style from the engine
- Add backward compatibility
- Update ExtendedMath: Change ToFixed() to return a string instead of a number
- "ToFixed()" now returns a string instead of a number. This matches the javascript function and is helpful because whole numbers will now show the right number of zeroes.
- NOTE: This is a breaking change. If you upgrade to this version, make sure to update every expression that uses "ToFixed()".
- Add various improvements to Drag Camera With Pointer extension
- Allow user to specify mouse button to use for dragging the camera
- Cleaned up logic to use fewer events
- Added prefix to variables to prevent collision with user variables (best practice)
- Updated descriptions
- New extension CameraZoom to zoom at a given speed
- Add actions to zoom with a specified anchor point
- [GamePad] Remove console.error when no buttons are pressed

Fixed:
- Fix the platformer extension to avoid characters to be pushed downward when colliding a jumpthru while landing on another platform at the exact same time
- Fix displaying the "game update" link for Liluo.io when the user is not the owner of the game
- Fix usage of the legacy trajectory for platformer objects for old project files.
- Fix shortcuts removed by user still displayed, even if not working
- Fix various UI alignment issues
- Action/condition icon aligment
- Aligment of true/false or yes/no switches
- Fix scrollbars shown when the action/condition parameters editor is too tight
- Fix help buttons for some objects
- Fix resources sometimes duplicated when scanning resources in the project folder on Windows


GDevelop 5.0.0 Beta 127
UI improvements:
- Improve the search accuracy and speed for the Example & Extension lists. The search results now display with text highlights.
- Group fields inside some object editors to make it easier to find them and quickly understand their usage
- Display objects in categories when creating a new object
- Improve consistency of behavior descriptions by starting them with a verb
- Improve the display of the list of functions (and behavior methods) in an extension
- Show an icon when a condition, action or expression is set to be private
- Show icons according to the kind of function

Make the usage of timers clearer:
- Update the sentence "Start (or reset) the timer" in the events sheet
- Add warnings that timers must be started using an action

Platformer-related improvements:
- Reorganise some platformer actions/conditions/expressions in different groups

Add an option to allow the platformer objects to go down from a jumpthru platform:
- When activated, you can press the Down key and the character will fall from the jumpthru.
- Add an action to change the current horizontal speed of a Platformer object (useful to "dash" horizontally)
- Add actions to abort a jump and change the fall speed immediately of a platformer object
- This is useful to allow to "dash" toward the ground
- Add a parameter "try to preserve the current air speed" in the "max falling speed" action for Platformer object
- This is useful to allow "gliding" or reducing the fall speed (for wall sliding) without riskying the object to go back up in the air
- Add an option to automatically grab platform ledges
- Platform ledges can be grabbed without having the left or right key pressed when this option is activated

Other improvements:
- Allow the possibility to choose a start scene in the project manager
- Allow to set a default value for boolean parameters in extensions functions (or custom behavior methods)
- Allow to set an empty color property value in custom behaviors
- Also fix the color property condition in behaviors
- Allow to edit the public information of a published game directly from the Game Dashboard
- This will be useful if you want to publish easily online - more about that soon

Extensions, assets, and examples:
- Add support for vertical slider and many improvements to the slider extension
- Dozens of fixes (notably fixed a bug in a parameter option for thumb shape)
- Improved performance of the rendering
- New animated halo when the slider is used
- Sliders can also be rotated to any angle
- Add an action for change the fire rate in the Fire Bullet extension
- Update various examples to use the new timer conditions
- Update the auto-typing example to use the behavior of the same name

Fixed:
- Fix jumping again disallowed when a platformer object is falling, even if jumping was allowed again at the beginning of the jump
- Fix Physics2 behavior editor overflowing on small screens
- Remove the ability to install extension via a shortcut or click outside to prevent mistakes
- Fix the "Animation" field not shown as a number field in the instance properties editor and wrong values displayed in it
- Fix buttons layout on mobile or small screens in the behaviors editor
- Fix locked instances wrongly moved when using keyboard in the scene editor
- Fix focus loss when editing the name or path of a new project
- Remove the duplicate "Angle" action and condition for Tiled Sprite objects
- Fix the error variable to set it to a predefined value if web request couldn't be sent
- Remove offending name from project name generator

Internal changes (for developers):
- Add developer documentation about jump trajectory theory in the Platform extension
- Make various CI fixes in GDevelop-Extensions repository


GDevelop 5.0.0 Beta 126
Game building and publishing:
Publishing to the web is now giving you a stable, unique URL to your game:
- A unique URL is now available for each game, hosted on liluo.io (more about it later!)
- The list of "builds" has been improved to allow opening web builds and decide which one to publish live on the stable url. This allows to continue making regular exports (you will get an "instant-build" URL) to the web and choose which one to show to your players (the unique URL).
- The list of builds per game is now in the game dashboard

Engine improvements:
- Add a condition to the Platformer character behavior to check if a control is pressed (or simulated)
- Improve calculations for the Top Down movement, the Platformer and the Pathfinding behaviors to make them more precise when accelerating or decelerating
- This makes the movement less prone to approximations when there is a drop in your game framerate, making your game more precise.
- Add support for rotating, scaling and flipping a Shape Painter object
- A custom center point can be set (and will be at the center of the drawing if not specified)
- The collision mask is now a rectangle surrounding what is drawn on screen
- If this changes something in your game, or you want another collision mask, you can use the action to set a custom rectangle as the collision mask of the object
- Improve the timer conditions to allow to check if the value of the timer is greater or less than a value

Extension discovery:
- Add buttons to add an extension, or a behavior to an object, when adding a condition or an action in the event sheet
- Open extension details first when clicking on an extension imported from the extensions library, in the project manager
- This is useful to read again the extension description and learn how to use it
- Change the way filters are applied when searching for extensions/behaviors/examples in the stores (you can now search them by typing in the search box, and click one to apply it)

Miscellaneous:
- Add logs to audio actions when trying to manipulate a sound/music on a non-existing channel
- Add autocompletion for fields and expressions asking for a function parameter name
- Update the new behavior method dialog "step icon" to be hollow
- Make the GDevelop Windows version signed with a certificate to avoid warnings when opening the installer
- The Windows warning should be gone once a sufficient number of people install the app ????
- Improve the mouse conditions to autocomplete possible values
- Add possibility to use Cmd+Enter/Ctrl+Enter to apply changes or validate a dialog.
- Show objects position instead of origin in the in-game debugging view
- Still show the "origin" point for rotated/scaled Sprite objects.
- Add missing keys in the keyboard expression autocomplete
- Allow multi-selection and sorting in the instances list
- Also allow to lock/unlock by clicking on the lock icon
- Add context menu items to collapse all events and expand events to certain levels
- Group properties in some behaviors for enhanced clarity
- Also allow custom behaviors made in the editor to define property groups
- Also allow actions/conditions/expressions created in the editor to be sorted in groups
- Add notification badge on user chip and achievements (to know when you get a new achievement)
- Improve the homepage layout to make the "Create blank project" easier to find

Extensions, assets and, examples:
- Update flexbox extension with various improvements
- Show the options in the parameters of the Gamepad extension
- [SpriteMasking] Fix unmasking being limited to sprites
- [Noise] Add octaves handling to make procedural generation easier
- [MarchingSquare] Various improvements:
- Add an action to set the field value of a grid point.
- Add expressions for the grid dimension (the number of rows and columns)
- Add an action to "clamp" the field with an upper and lower bound
- Add the "Multiplication" and "Division" operations for the "merge" action
- Fix: the field is cleared if its size is changed so that its size actually updates
- Add DiscordRichPresence extension
- Add space-asteroids example from GDevelop's Youtube tutorial
- Update IAP example to 1.1.0
- Mainly a simplification of the example
- Add circular pong example
- Paint example

Fixed:
- Display timed out builds instead of infinite loader
- Fix crash on web-app for users using automatic page translations
- Fix some typo in the interface or codebase
- Fixes presence of ghost collision masks for objects with platform behavior
- Fix the special 'Not' condition not working with some conditions related to objects
- Fix the expression to get the user home path
- Fix toolbar not centered on the extensions screen
- Fix wrong network preview address shown when running in VirtualBox/VMware

Thunderbird 91.8.0 (64-bit) 查看版本資訊

更新時間:2022-04-06
更新細節:

What's new in this version:

Changes:
- Google accounts using password authentication will be migrated to OAuth2. See KB Article

Fixed:
- OpenPGP ECC keys created by Thunderbird could not be imported into GnuPG
- Exporting multiple public PGP keys from Thunderbird was not possible
- Replying to a newsgroup message erroneously displayed a "No-reply" popup warning
- Opening mid: URLs on macOS failed
- Address books stored in older formats were loaded as SQLite files, causing a crash
- Replicated LDAP directories were lost after switching Thunderbird to "Offline"`mode
- Importing webcals from the commandline failed if the URI ended with an .ics file extension
- Various security fixes

Vivaldi 5.2.2623.24 (64-bit) 查看版本資訊

更新時間:2022-04-06
更新細節:

What's new in this version:

- [New][Blocker][Speed Dial] Show cumulative privacy statistics
- [New][Reading List][Panels] Add a Panel
- [New][Search] Add privacy focussed search engine Qwant, for certain countries
- [New][Tabs] Improve tab dragging user experience
- [Address Bar] Lost typing in the URL field
- [Address bar] Displays search icon with search disabled
- [Address bar] The URL field will lose the text selection with a custom start page
- [Address bar] Unable to press Shift+Del to delete items in the “typed history”
- [Address bar][Menus] “Copy without parameters” omits the last character
- [Blocker] Dialog background size issue on smaller screens
- [Bookmarks] Icons without titles on the bookmark bar are not centered
- [Bookmarks] Import button in manager does nothing
- [Bookmarks] Info inconsistency on Bookmark Bar Display setting
- [Bookmarks] Remove NHK, 7-net, recochoku bookmarks
- [Bookmarks] Remove Yandex.Games and Yandex.Market
- [Bookmarks] Show “Added bookmark” even if the address field is hidden
- [Chromium] Upgraded to 100.0.4896.81
- [Command Chains] Change default order
- [Command chains][Keyboard][Gestures] Fails before restart
- [Commands][Tabs] Add position commands
- [Crash] when closing tab with onbeforeunload dialog
- [Downloads] Ability to resize download popup vertically
- [Drag and Drop] From file manager to the window does nothing in some cases- [Drag and Drop][Tabs] Drag image doesn’t work anymore
- [Extensions] Popup does not update size when document loads
- [Extensions] chrome.sessions.getRecentlyClosed says chrome.sessions.MAX_SESSION_RESULTS is too large
- [Extensions][Address bar] Incorrect focus on Extensions in dropdown
- [Extensions][Themes] Chromium logo displayed on extensions page when OS theme is dark
- [History] Scroll bar hides numbers in week view
- [Languages] No Kabyle language in the list of accepted languages
- [Linux] Focus not in website after leaving video fullscreen
- [Linux][Media] Change proprietary codecs to 101.0.4951.15-106454
- [Notes] Checkmarks in checkboxes not displayed anymore
- [Notes] Make it easier to create new note in Notes Manager
- [Notes] The “Open in Tab” button in the panel does not work
- [Panels] Make panels easier to hide/close
- [Popout Video] PIP button not appearing on videos on france.tv
- [Profiles] “Manage people” popup doesn’t use profile info
- [Quick Commands] Add support for filtering words
- [Quick Commands] Filtering should allow to filter extension
- [Quick Commands] Filtering should select the appropriate item
- [Quick Commands] Hint Suggestion is broken when filtering
- [Quick Commands] History doesn’t do a full search
- [Reading List] Add an unread counter and show it in the icon and panel
- [Reading List] Add multiple selected tabs at once with dialog or shortcut
- [Reading List] Not working properly with a youtube video
- [Reading List][Menus] Add link context menu
- [Reading List][Panel] Add button is active on internal pages
- [Reading List][Quick Commands] Add Reading List
- [Settings] Can not display long title correctly when “show tab bar” is unchecked
- [Settings] Rename “Crypto Token” setting and confirm its change
- [Settings] Use a smaller amount of border-radius on checkboxes
- [Settings][Command chains] Wrong item displayed
- [Speed Dial] Add Qwant for France/Germany/Italy
- [Speed Dial] Add “Open full browser settings” button to Quick Settings
- [Speed Dial] Make it possible to change the default search from the no Google dialog
- [Speed Dial] Search dropdown under privacy dialog
- [Speed Dial] Start page settings are covered by search field in a narrow view
- [Speed Dial] UI fixes for Quick Settings
- [Speed Dial] Unnecessary “Site info” tooltip
- [Speed Dial][Settings] Show ‘Add’ button Should be Title Case
- [Tabs][Keyboard] Selection by keyboard shortcut issue
- [Tabs] Selection outline is uneven
- [Tabs][Quick Commands] You can pin a tab inside a stack through quick command
- [Themes] Clean up Razer integration with the new theme system
- [Themes] Improve contrast and appearance of checkboxes and radio buttons
- [Themes] Improve contrast for selected data in the tree view
- [Themes][Tabs][Panel] Vertical pinned tabs covered floating panel if Blur=0
- [Translate] Breaks gog.com newsletters
- [UI] Avoid white flash on startup
- [Update Dialog] Inform users which version number they will update to
- [Window management] “Open Link in Another Window” produces unexpected behavior
- [Windows] Moving a tab to new window does not open in a maximized window
- [Windows] Support saving and restoring windows on the correct virtual desktop [workspace]
- [Windows][Media] Video issues for some users
- [Windows][Settings][Themes] Eyedropper in color picker in Theme Editor does not work
- [macOS] Missing white border on top of the window
- [macOS][Tabs] Align Trash icon with profile and extensions icons
- [macOS][Update] Update sparkle library to 2.1.0

Calendar Beta:
- Add button to open Calendar from panel
- Add a description to clarify the purpose of Calendar Accounts
- Agenda panel doesn’t display events past midnight correctly
- Agenda view does not allow changes
- All day events misaligned in week view
- All day not set when syncing task
- Calendar selector button bad text alignment
- Can not add a task from agenda view by clicking when “Select Period” is chosen
- Can not create calendar from dialog
- Can not hide Google task lists
- Can not remove event reminder
- Can not sync all-day task complete
- Can not use enter to create an event after marking a task done
- Can not add web calendar events
- Change Layout → View
- Clicking task in Agenda moves the calendar to January 1970
- Color is set as #4c70f0 regardless of pre-assigned color
- Colour picker has a useless dropdown selector
- Copying an external event retains organizer
- Current day marker shows for any year
- Date is too close to the edge
- Deleting a single occurrence of a repeating event still triggers notification
- Difficult to spot if the black calendar is selected
- Drag to resize inconsistent with drag to create
- Editor is transparent in Day View
- Event editor does not popup when making multi-week events
- Events created offline are never synced
- Improved contrast for Current Day / Time marker
- Incorrect focus on Calendar dropdown menu
- Multi-day events that span two lines are not highlighted correctly
- Multi-day events don’t get a proper outline
- Navigate through months in week view in the panel
- New event thrown away when changing time
- Notifications for all-day events are not so useful
- Option to create a new calendar during import added
- Pop up window calendar disappears while changing tabs
- Show Calendars full color as indented stroke (Day & Week)
- Simplify default calendar handling
- Support toggling of event property task
- Trying to screenshot while adding a Calendar event, creates a series of them
- Unify and clean up Attendee status icons
- Unknown format after adding CalDAV calendar: better validation and fallback
- Upcoming events show trashed events
- Update broken due to the unused due field
- Wrong color when dragging to resize event
- Year button is clickable but does nothing
- welcome dialog not shown during the first run
- will not open if at least one tab is not open
- [Crash] When clicking on a task in taskbar to the right in agenda view

- [Feeds Beta] Titles in the feeds panel can get mangled
- [Feeds Beta][Keyboard][Commands][Panels] No shortcuts or command
- [Feeds Beta][Panel] Opening a feed opens mail panel’s unread instead

Mail Beta:
- Add support for the User-Agent header but allow the user to disable it- Add the ability to create IMAP folders: delete and rename not yet implemented
- Adding a Yahoo account does not work
- Align close button inside multi-input elements
- Body missing when opening draft
- Cannot import more from Opera 12 account
- Changing mail account to offline seems to not take effect immediately
- Create a separate process for mail background work
- Create link box looks bad
- Displaying emails to/from contact includes (lots of) irrelevant emails
- Do not bold unread subject in mail-detail-header
- Double scrollbars
- Drafts not possible to create or edit
- Extra line breaks before and after signature
- Filtering optimizations – query filters
- Filters running indefinitely
- HTML mail signature replacement and signature delete on reply not perfect
- IMAP Inbox paths are not case sensitive
- Implement setting to render plaintext
- Importing an IMAP account from Opera Mail doesn’t import the “Prefetch full messages” setting for the account
- Incorrect counter in panel & status bar on startup
- Incorrect focus outline for signature
- Is prefetching already imported bodies
- List doubled on indexing new account
- Make Send button easier to find (add text label)
- Make senders name bolder when message is Unread
- Manual setup of accounts can lead to messages not sent, but put in sent folder (f.x. Fastmail)
- Mark read/unread button not working
- Marking [flagging] a mail not possible
- Marking unread on sent to self also marks the sent message unread
- Messages sometimes show up twice
- Might switch to a different profile window that does not have mail configured
- Missing signature when composing a new message and “Place signature at the top” enabled
- No way to add an image in signature
- Only show fetching message on root folder when it’s closed
- Opens in two windows
- Removing an account does not remove its custom-folder filters from db
- Saved filters slow everything down to a crawl
- Selecting folder does not clear search
- Show mail button should open mail with all three columns without the side panel
- Signature should be applied above the quoted history in a reply composer
- Texts in the folder view loses alignment as the width of the view gets shortened
- Thread indentation should stop at 5
- UTF-7 encoded message body not decoded correctly
- Unify background color for mail list and tweak vertical list details
- Unseen / unread counter should keep the default color
- No hint that HTML can be used in signature
- Panel progress indicators are misleading and sometimes wrong
- “From” name incorrectly displayed when the e-mail is the same but the name differs
- [Import] Progress indicator missing for syncing after import
- [Keyboard] Show keyboard shortcuts in Tooltips for Mail Toolbar
- [OAuth] I get prompted to enter my Outlook password again the next day
- [Panel][Settings] Automatic doesn’t work with shortcuts
- [Panel][Settings] Doesn’t open automatically when global floating panels are enabled
- [Quick Commands][Keyboard] Opening Tabs from Mail windows should respect modifier keys

Tracker 6.0.8 查看版本資訊

更新時間:2022-04-06
更新細節:

What's new in this version:

- improved File|Export|Data to export multiple track data to a single text file

Fixed:
- resizing/maximizing bugs in the main Tracker frame and world views
- external model bug preventing full data updates for multi-point models
- bug showing incorrect highlights in some plots with comparisons

Opera GX 85.0.4341.61 (64-bit) 查看版本資訊

更新時間:2022-04-06
更新細節:

Opera GX 85.0.4341.51 (64-bit) 查看版本資訊

更新時間:2022-04-05
更新細節:

Opera GX 84.0.4316.52 (64-bit) 查看版本資訊

更新時間:2022-03-30
更新細節:

XMedia Recode 3.5.5.6 (64-bit) 查看版本資訊

更新時間:2022-03-28
更新細節:

What's new in this version:

- Update of ffmpeg
- Update of the Japanese language file
- SVT-AV1 Codec: Added "Datarate undershoot (min) target" option
- SVT-AV1 Codec: Added "Datarate overshoot (max) target" option
- SVT-AV1 Codec: Added "GOP min bitrate" option
- SVT-AV1 Codec: Added "GOP max bitrate" option
- SVT-AV1 Codec: Added "CBR/VBR bias" option
- SVT-AV1 Codec: Added "AQ Mode" option
- SVT-AV1 Codec: Added "VBV Buffer size" option

Troubleshooting:
- Fixed minor bugs