Syncovery 歷史舊版本 Page33

最新版本 Agent DVR 5.2.9.0

Syncovery 歷史版本列表

Syncovery 是 Windows PC 的文件同步和備份軟件! Syncovery 將以您需要的方式複制您的文件。備份數據並同步 PC,Mac,服務器,筆記本和在線存儲空間。推薦給公司和私人用戶。瀏覽眾多功能並立即下載 Syncovery! 選擇版本:Syncovery 7.94(32 位)Syncovery 7.94(64 位) Syncovery 軟體介紹

Syncovery (32-bit)Syncovery (64-bit)


LaunchBox 12.12 查看版本資訊

更新時間:2022-06-22
更新細節:

What's new in this version:

- LaunchBox 12.12 is out today with support for image packs to curate images for your collection and automatic bezel downloads from The Bezel Project (our top two most-voted requests from the poll)!

ImageMagick 7.1.0-39 (64-bit) 查看版本資訊

更新時間:2022-06-20
更新細節:

ReShade 5.2.2 查看版本資訊

更新時間:2022-06-19
更新細節:

What's new in this version:

Added:
- support for recursive effect and texture search paths (by appending "/**" to the path)
- error popup when selected file is not a valid preset
- "Copy depth buffer during frame" option in D3D12/Vulkan to enable/disable costly depth buffer copies (check this when artifacts are visible, e.g. in Cyberpunk 2077, leave it unchecked otherwise)

Changed:
- effect creation to allow timestamp query pool creation to fail gracefully
- preset saving error message to be more descriptive
- setup tool to unregister local machine Vulkan layers from old ReShade %appdata% installations too

Fixed:
- setup tool not recognizing relative preset path during update
- crash in RaceRoom Racing Experience
- ReShade not loading in Star Wars: Knights of the Old Republic
- black intro videos in Star Wars Jedi Knight II: Jedi Outcast
- screen darkening in Portal when the Steam overlay is showing a notification popup
- flickering depth buffer in Mass Effect 3
- flickering depth buffer in Bioshock Infinite (mostly)
- depth buffer detection in DOOM Eternal (check the "Copy depth buffer during frame" option!)
- depth buffer copying in World of Warcraft (DX11)
- potential crash in games managing residency of D3D12 descriptor heaps
- crash when D3D12 device of the same adapter is created and released on different threads simultaneously
- ReShade missing events in games using "ID3D11Device3::GetImmediateContext3"
- resource usage value in "barrier" events for resource barriers with "D3D12_RESOURCE_STATE_COMMON"
- add-on events being called when internal D3D9/11/12 resources are mapped or unmapped

- Improved OpenGL multi-draw hook performance
- Removed warning about unknown texture semantics

ImageMagick 7.1.0-37 (64-bit) 查看版本資訊

更新時間:2022-06-06
更新細節:

XMedia Recode 3.5.5.8 (64-bit) 查看版本資訊

更新時間:2022-06-04
更新細節:

What's new in this version:

- Update of ffmpeg
- Update of SVT-AV1 (1.1.0) Codec

Troubleshooting:
- Fixed minor bugs

Thunderbird 91.10.0 (64-bit) 查看版本資訊

更新時間:2022-06-01
更新細節:

ImageMagick 7.1.0-36 (64-bit) 查看版本資訊

更新時間:2022-05-31
更新細節:

ReShade 5.2.1 查看版本資訊

更新時間:2022-05-30
更新細節:

ReShade 5.2.0 查看版本資訊

更新時間:2022-05-28
更新細節:

What's new in this version:

Features:
- Added separate option to enable depth buffer copying before fullscreen draw calls (for Bioshock: Infinite)
- Added "reshade::api::swapchain_desc" API struct with more fields for "create_swapchain" event
- Added "reshade::api::effect_runtime::render_technique" API method to render a specific technique
- Added global config option to disable logging
- Added support for renaming the ReShade DLL to "dinput.dll" to hook
- Added technique annotation to hide technique in screenshots

Fixed:
- Fixed deadlock in Star Wars: The Force Unleashed 2
- Fixed crash in Forza Horizon 5
- Fixed crash in Borderlands 2 when switching resolution
- Fixed crash in Monster Hunter Rise
- Fixed crash in Cyberpunk 2077 when launching with GOG overlay enabled
- Fixed crash when "ID3D12Device::CopyDescriptorsSimple" is called with render target view descriptors
- Fixed missing widgets in Omsi 2
- Fixed black menu screen in Call of Duty 1
- Fixed rendering to textures with a greater height than width failing in Vulkan
- Fixed hang in Dragon's Dogma: Dark Arisen when changing areas
- Fixed artifacts in Dragon's Dogma: Dark Arisen when last effect is writing using sRGB render target view
- Fixed red and blue color channel being switched in some textures in Amnesia: Rebirth, SOMA and other OpenGL games
- Fixed error when closing immediate command list in Farming Simulator 2022 (and presumably Prepar3D)
- Fixed "IDXGISwapChain::ResizeBuffers" implementation not ignoring "DXGI_ERROR_INVALID_CALL"
- Fixed changing HDR color space not recompiling effects to update "BUFFER_COLOR_SPACE" definition
- Fixed rendering effects during the frame not working when render target format does not match back buffer format
- Fixed mouse and/or keyboard input not working in some games using DirectInput (e.g. Max Payne)
- Fixed incorrect handle being passed to "init_resource" event for D3D9 vertex buffers
- Fixed crash on exit in D3D10/11/12 VR games due to device possibly being destroyed before VR swapchain

Miscellaneous:
- Added warning log message when add-ons are still loaded when ReShade is unloaded (since this may cause a crash on exit)
- Added hooks for D3D11on12 devices
- Added support for "GL_ARB_vertex_program" and "GL_ARB_vertex_buffer_object" OpenGL extensions
- Added support for quads primitive topology type in OpenGL
- Changed method with which to receive DLL load notifications for better compatibility with anti-cheat software
- Improved performance of built-in "Generic Depth" add-on
- Improved multi-threading performance of log message construction
- Removed option to disable replacement with INTZ format from "Generic Depth" settings overlay in D3D9

Setup tool:
- Reworked Vulkan installation (for the last time) to install globally again (but ReShade now checks if a ReShade.ini was created in the application directory and only loads if that is the case)
- Note: The ReShade 5.2 setup tool takes care of migrating any Vulkan installation done with a previous ReShade version, so no need to uninstall old versions first.
- Fixed crash during application analyzing phase
- Fixed setup tool sometimes showing an archive corruption error message even though the archive is fine

Thunderbird 91.9.1 (64-bit) 查看版本資訊

更新時間:2022-05-25
更新細節:

What's new in this version:

Fixed:
- Various security fixes