Plagiarism Checker X 歷史版本列表
- 2024 軟體跟著走
- 文書與商業工具
- 版本數量 166
- Plagiarism Checker X, LLC
- 未分類
- 評價 90 分
更新時間:2021-06-07
更新細節:
更新時間:2021-06-06
更新細節:
更新時間:2021-06-05
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更新時間:2021-06-04
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What's new in this version:
- Search results with minor fixes and improvements
更新時間:2021-06-04
更新細節:
What's new in this version:
Fixed:
- PgDn stopped scrolling maps downward
- NoSuchMethodError when calling ArchiveWriter.save()
- IllegalArgumentException when rendering empty labels
- NPE in CounterDetailViewer when Stack shapes array is longer than the piece count
更新時間:2021-06-03
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更新時間:2021-05-31
更新細節:
What's new in this version:
New features:
- Added Wrye Bash to the Fallout NV supported tools menu
Fixed:
- Fixed another issue causing the plugin list to get stuck (NMM will now allow you to move plugins when the load order is already invalid, it will still prevent you from breaking a valid load order)
- Fixed SSEdit QuickAutoClean shortcut
更新時間:2021-05-27
更新細節:
更新時間:2021-05-26
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What's new in this version:
Fixed:
- Zoomer hotkeys should take effect only if their map is focused
- NPE in PieceWindow.launchButtonPressed()
- Edit Extension menu item should be disabled when the extension is already being edited
- Improved results for users who started with no password and then set one later
- Set errorLog encoding explicitly to UTF-8
- Tailer misdecodes errorLog
- Module editing permanently disabled after editing associated Extension
- Java's ProcessBuilder misencodes Unicode outside Latin1 on Windows
- MouseoverStackViewer: corrected text centering problem with "extra space between" setting
- NPE in TableInfo.getExpressionList()
- StackOverflowError when referencing _Level property in layer-following expression
- ConcurrentModificationException in GameState.setup() when component setup() adds components
- Catch PatternSyntaxException on user-provided regexes
- Counter refresh function sometimes changes stacking order of pieces
- ArrayIndexOutOfBoundsException in Embellishment.getProperty()
- MassPieceLoader: Copy/Paste of Modified Layer trait generates Standard Layer on Paste
- Cancelling a predefined-setup load during setup wizard shouldn't show "Loaded..." message
- Don't show that sending bug reports failed when they've succeeded
- Editor was reporting module saved when the "confirm overwrite" dialog cancelled
- NPE in BasicLogger.write() when there is no game state to write
- Using String functions on property names containing double quotes in value causes Bad Module Data errors
- NPE when Player Roster deleted from module
- Show/Hide Palette Hotkey shows but does not hide
- TileNotFoundException after second copy of a module in use is removed
- Cancelling edit where a Hotkey name was changed does not cancel changes
- Bad encoding in errorLog, bug reports
- Prevent bad expressions from returning null
- Chat & Notes input panel(s) treat Hotkeys differently
- StackOverflowError: Infinite loop caused by Text Label wasn't being caught properly
- Infinite loop in RecursionLimiter.infiniteLoop()
- ArrayIndexOutOfBoundsException in SecretNotesController.setup()
-FreeRotator does not update masked image if sides change
Improved:
- MouseoverStackViewer: Show a single card when used in a PlayerHand window
- Improved error message on failure to load a deck
- Lock logs and saves during writes to preempt locking by programs like Dropbox
更新時間:2021-05-24
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