Google Chrome 歷史版本列表
- 2024 軟體跟著走
- 瀏覽器與附加元件
- 版本數量 1396
- 未分類
- 評價 0 分
Google Chrome (32-bit)Google Chrome (64-bit)
更新時間:2022-07-14
更新細節:
更新時間:2022-07-13
更新細節:
更新時間:2022-07-13
更新細節:
What's new in this version:
The following core tickets from Trac are fixed:
- Build/Test Tools: Pass GitHub Actions environment variables to the Docker container
- Fix block-templates theme support not present in /themes REST API endpoint
- About page: Replace video thumbnail image
- Resolve WP_Term_Query cache problem
- Fix caching issues in WP_Term_Query class
- Remove meetup from oembed allow list
- Register Comments Query Loop from metadata to enable title and description translation
- Themes: Revert the change of theme preview width on Add Themes screen
- Block Patterns: Update the value used for keywords
- Bundled Themes: Revert the Twenty Ten theme version to 3.6
The following block editor issues from GitHub are fixed:
- Lower the priority of the gallery gap css so it loads after the block layout css
- Add utility classnames back to blocks that have layout attributes specified
- Block Library: Fix JS Error in Avatar Block
- Media & Text: Remove font size declaration from template
- Comment Author and Date blocks: aligned editor markup with the frontend
- Handle no variation case in the block transform menu
- Fix/block meta icon prop errors
- Prevent opening the links in editor for Latest Posts
- Navigation block “Open on click”: Inherit font style and font weight
- Comments Block: fixed issue with custom font sizes and links color
- Reuse code of the editor placeholder across Post Comments and Post Comments Form
- Improve the logic for warnings for Post Comments Form placeholder
- Post Comments Form: Add button that enables commenting to warning
- Ensure only the main query is modified when resolving template for new posts
- Strip whitespaces in render_block_core_cover before injecting the featured image
- Post Template: Ensure layout classnames are not attached to inner li elements
- Pasting: Fix performance regression due to removeWindowsFragments
- Post Comments Form: Fix warning i18n
更新時間:2022-07-11
更新細節:
更新時間:2022-07-09
更新細節:
What's new in this version:
- UI/UX improvements
- Wallpaper install size in about dialog
- Updated .NET Core Desktop Runtime v6.0.6
- Important security patches
- Updated CefSharp v103.0.9
- Important security patches
- Updated WindowsAppSDK v1.1.2
更新時間:2022-07-09
更新細節:
What's new in this version:
- changed external models so data elements now map to video clip steps, not video frames
- improved line profile multi-frame datatable view
Fixed:
- bug causing incorrect frame durations when loading image videos
- bug when parsing delimited text data with spaces in titles or comma delimiters in integer data
- bug refreshing the gaps button in datatable views of point masses
- bug updating data when stepping through particle models
更新時間:2022-07-08
更新細節:
更新時間:2022-07-07
更新細節:
What's new in this version:
Clip Time Remaining Panel:
- One of the most requested features on the forum is to show the clip time remaining much bigger in the interface. So we have created a dedicated panel for the clip time remaining where you can decide what playing clips to see the time of and you can show the current system time. You can make this panel very big and the text will scale along with it so that the entire FOH can read it from a distance ????. This is super handy for tightly scripted shows where everybody needs to get their timing right.
SMPTE Input Panel:
- The SMPTE inputs on the toolbar in Arena were a bit small and not very readable from a distance. We have now moved the SMPTE inputs from the toolbar to a panel so you can make it a big as you like, just like the clip time panel.
Slice Fader:
- You can now fade the opacity of each slice individually in the Slice Transform effect. Map the slice opacity to your MIDI controller or even animate it to the beat.
Slice Scaling:
- In the Slice Transform effect you can now also set a different scaling for each slice, so you're not limited to Fit, Fill, Stretch or Mask for all your slices anymore. There is also a new Inverted Mask mode to actually show the pixels outside a slice and not inside.
Multiple Wire Slice Inputs:
- You can now create multiple slice inputs for your Wire patches. This is nice for creating more complex Wire slice effects like applying different effects to groups of slices.
+ buttons on all parameters:
- Making small adjustments to any parameter is now much quicker because every parameter has - + buttons next to the slider. Handy!
Shift Click to Fold/Unfold All:
- Hold down Shift on your keyboard and then click on the fold arrow of an effect and it will fold (or unfold) all effects below it. This also works on the folding arrow for slices in the Slice Transform effect.
Auto Node Layout Improvements:
- The auto node layout feature that we introduced in beta in the previous version is now improved further and out of beta. This has become an essential tool for us to maintain our sanity in bigger patches.
Find Node:
- With the Find node you can find the position of the first or last occurrence of a substring in a string. Finding a needle in a haystack is actually very easy now.
更新時間:2022-07-07
更新細節:
What's new in this version:
Clip Time Remaining Panel:
- One of the most requested features on the forum is to show the clip time remaining much bigger in the interface. So we have created a dedicated panel for the clip time remaining where you can decide what playing clips to see the time of and you can show the current system time. You can make this panel very big and the text will scale along with it so that the entire FOH can read it from a distance ????. This is super handy for tightly scripted shows where everybody needs to get their timing right.
SMPTE Input Panel:
- The SMPTE inputs on the toolbar in Arena were a bit small and not very readable from a distance. We have now moved the SMPTE inputs from the toolbar to a panel so you can make it a big as you like, just like the clip time panel.
Slice Fader:
- You can now fade the opacity of each slice individually in the Slice Transform effect. Map the slice opacity to your MIDI controller or even animate it to the beat.
Slice Scaling:
- In the Slice Transform effect you can now also set a different scaling for each slice, so you're not limited to Fit, Fill, Stretch or Mask for all your slices anymore. There is also a new Inverted Mask mode to actually show the pixels outside a slice and not inside.
Multiple Wire Slice Inputs:
- You can now create multiple slice inputs for your Wire patches. This is nice for creating more complex Wire slice effects like applying different effects to groups of slices.
+ buttons on all parameters:
- Making small adjustments to any parameter is now much quicker because every parameter has - + buttons next to the slider. Handy!
Shift Click to Fold/Unfold All:
- Hold down Shift on your keyboard and then click on the fold arrow of an effect and it will fold (or unfold) all effects below it. This also works on the folding arrow for slices in the Slice Transform effect.
Auto Node Layout Improvements:
- The auto node layout feature that we introduced in beta in the previous version is now improved further and out of beta. This has become an essential tool for us to maintain our sanity in bigger patches.
Find Node:
- With the Find node you can find the position of the first or last occurrence of a substring in a string. Finding a needle in a haystack is actually very easy now.
更新時間:2022-07-06
更新細節: