ConEmu 歷史舊版本 Page14

最新版本 ConEmu Build 230724

ConEmu 歷史版本列表

ConEmu 是一個帶有選項卡的 Windows 控制台模擬器,它將多個控制台和簡單的 GUI 應用程序作為一個可自定義的 GUI 窗口提供各種功能.最初,該程序是作為遠程管理器(維基百科中的 FAR)的伴侶創建的,和檔案管理,指揮歷史和完成,功能強大的編輯。 ConEmu 免費下載 Windows PC 的最新版本。這是 ConEmu.的完全脫機安裝程序安裝程序今天,ConEmu 可以與任何其他... ConEmu 軟體介紹


Electron 10.1.4 (64-bit) 查看版本資訊

更新時間:2020-10-20
更新細節:

What's new in this version:

Fixed:
- Browser views will properly resize within windows. #26033 (Also in 9, 10, 11)
- Excess menu item separators are now only removed after item re-ordering is done to avoid accidental removal of needed separators. #25931 (Also in 10, 11)
- Fix: gdi printing in silent printing mode. #25740 (Also in 9, 10, 11)
- Fixed NativeImage.crop().toBitmap() returning incorrect data. #25773 (Also in 10, 11)
- Fixed NativeImage.getScaleFactors() always returning the same value. #25905 (Also in 9, 10, 11)
- Fixed session argument of app 'session-created' event. #25798
- Fixed an issue where Windows notifications with timeoutType of 'never' did not work properly. #25926 (Also in 9, 10, 11)
- Fixed an issue where Save as PDF from PDF Viewer Print dialog failed and sometimes crashed. #26013 (Also in 10)
- Fixed an issue where some Node.js module API calls hung in the renderer process after reloads when render process reuse was enabled. #25923 (Also in 9, 10, 11)
- Fixed bug that meant require.resolve paths option was ignored. #25944 (Also in 9, 10, 11)
- Fixed crash when application launched from UNUserNotificationCenter notification (via a native node module). #25737 (Also in 9, 10, 11)
- Fixed maximized frameless window bleeding to other monitors. #25977 (Also in 8, 9, 10, 11)
- Fixed memory leak when creating "Services" menu. #25687 (Also in 9, 10, 11)
- Fixed ready-to-show event not emitted on some machines. #25932 (Also in 10, 11)
- Suppressed a spurious warning about executeJavaScript being called without worldSafeExecuteJavaScript being enabled in apps that do not call executeJavaScript. #25827 (Also in 10, 11)

Other Changes:
- Backported the fix to CVE-2020-15968: Use after free in Blink. #25852
- Backported the fix to CVE-2020-15969: Use after free in WebRTC. #25853
- Backported the fix to a heap-use-after-free in content::WebContentsImpl::SetNotWaitingForResponse. #25893
- Fixed an issue where netLog.startLogging and netLog.stopLogging were undefined. #25670 (Also in 10)
- Security: backported fix for 1125635, 1115901. #25856

Opera GX 71.0.3770.287 (64-bit) 查看版本資訊

更新時間:2020-10-20
更新細節:

Playnite 8.3 查看版本資訊

更新時間:2020-10-18
更新細節:

What's new in this version:

- This update fixes only one issue where new theme or extension is not visible/selectable after installation

Playnite 8.2 查看版本資訊

更新時間:2020-10-18
更新細節:

What's new in this version:

New:
- Show notification when extension fails to load properly

Fixed:
- Polish to library integrations config window
- OnGameSelected event gets fired upon closing Playnite
- Various fixes to List view game list
- Games being listed multiple times
- Game event (extension) methods not being executed in correct order
- Game descriptions are not visible in Fullscreen custom themes

Kite 1.2020.1014.0 查看版本資訊

更新時間:2020-10-17
更新細節:

Node.js 14.14.0 (64-bit) 查看版本資訊

更新時間:2020-10-16
更新細節:

What's new in this version:

Changes:
- crypto: update certdata to NSS 3.56
- doc: add aduh95 to collaborators
- (SEMVER-MINOR) fs: add rm method
- (SEMVER-MINOR) http: allow passing array of key/val into writeHead
- (SEMVER-MINOR) src: expose v8::Isolate setup callbacks

Hearthstone Deck Tracker 1.13.8 查看版本資訊

更新時間:2020-10-15
更新細節:

更新時間:2020-10-15
更新細節:

What's new in this version:

- Monitoring : Fixed a startup issue on Intel GPUs that were not reporting their allocated memory
- Enterprise : Fixed an issue that prevented the report from generating under some circumstances
- Enterprise : Fixed an issue where the reading were offset if OCCT was left idle between two tests, due to an issue in reseting a timer
- Enterprise : Added "?" wildcard support in selecting sensors

Playnite 8.1 查看版本資訊

更新時間:2020-10-14
更新細節:

What's new in this version:

New:
- Software tools menu and configuration
- Library statistics view
- Show selection dialog when downloading conflicting metadata
- PlayStation library integration
- Option to only display used fields on Explorer/Filter panels
- Discord Rich Presence support
- All game fields can now be edited in bulk
- Safe Mode startup support
- Various SDK improvements
- Option to shutdown Playnite instance from cmdline
- Option to prioritize PEGI or ESRB ratings
- Option to force application mode from cmdline
- Option to cancel game media downloads
- Support for Steam user reviews score
- Removed option to start games without Epic client
- Option to specify game manual path
- Option to specify custom command to open directory location
- Option to set number of recent games in Jump List and tray menu
- Option to not show hidden games in Jump List and tray menu
- Option to disable global script execution on per game basis
- Option to collapse/expand all groups
- Option to assign game script to execute after game is started
- Option to add game to import exclusion list when removing it
- Grouping by Name (Letter)
- Game variables can be used in game links
- Game menu item for changing completion status (by V0idhead)
- Better UI for management of installed extensions and themes
- Better support for games on removable disk drives (by MopsiMauser)
- Better prevention from extensions causing application crashes
- Age rating, Region, Series and Platform fields supported by metadata downloads
- Added notes game field #766
- .pthm and .pext extensions can be installed by executing them
- Include .lnk and .bat files when scanning directory for executables
- Ask before shutting down system from Fullscreen mode

Fixed:
- Optimizations to application startup and library load times
- Various improvements to IGDB integration
- Window size is not saved when set to minimal allowed size
- Updated web view (CefSharp) component
- Some installed Xbox PC games not being imported properly
- Slow filtering of some game fields
- Playnite not detecting when Source mod games are running (by psychonic)
- Playnite is not opened properly after being minimized to tray
- Play time tracking not working properly if game is installed in path with unicode characters
- Play time is not recorded if game tracking is cancelled manually
- Official metadata for Epic games are not being downloaded properly
- Metadata download priority doesn't work if a plugin fails
- Installed Epic games not being detected on non-English Windows installations
- Increased maximum limits of various application settings
- Improved Humble game import
- Images in description field don't fit properly (by darklinkpower)
- IGDB game links have wrong descriptions
- Humble game import fails in some cases
- Game menu icons can't be changed via theme
- Game import fails on slower computers
- Freeze when removing unused companies
- Epic plugin is not loaded if Epic client installation is damaged
- Dialog boxes not accepting Enter and Esc keys properly
- Descriptions are not formatted properly for EGS games
- Category names are not displayed properly on category assignment window
- Battle.net authentication is invalidated very often
- Application window is off screen when using high DPI scaling with certain desktop resolutions
- Added date time is only accurate down to a day
- Clearing web cache doesn't work properly in some cases
- Adjusted min/max zoom values on Grid view
- Various fixes to Google Image seach download
- Update logic for checking if Humble games have keys for another service (by awbooze)
- Various crash fixes

更新時間:2020-10-13
更新細節:

What's new in this version:

- Fixed an issue where the monitoring froze due to the memory allocation pass in the Memory test
- Fixed security values in the monitoring that are disabling sensors being too tight - they should be more lenient, leading to a better stability (at the cost of small "hiccups" in the graph update)
- Disabled the storage flags by default - OCCT doesn't really care about storage right now. You can enable them in OCCT's options
- Improved overall monitoring stability