Blisk 歷史版本列表
- 2024 軟體跟著走
- 瀏覽器與附加元件
- 版本數量 240
- Blisk Team
- 免費軟體
- 評價 70 分
![](https://software.todohealth.com/sfimages/icons/browsers-and-plugins/blisk-icon-32.png)
更新時間:2020-09-23
更新細節:
更新時間:2020-09-20
更新細節:
What's new in this version:
- Bugfix: Deactivate the option to only add manual entry of file time in history
- Small adjustments in New File Time
更新時間:2020-09-18
更新細節:
更新時間:2020-09-17
更新細節:
What's new in this version:
Bug fixes:
- Legacy property match expressions no longer evaluated == or != correctly
- Chatter fails to update
- Two units in same hex do not stack when hex overlaps two boards
- Piece window appears beside main map and chat pane instead of just the chat pane
- Fix piece drag so that pieces can be moved a few pixels
- Prevent BeanShell from interpreting 1D, 1F, 1L as numbers
- Chatter component does not filter out Alt+Key commands
- Remove "Preference" option for HTML for Chatter
- Pivot was auto-reporting moves when auto-reporting is turned off
更新時間:2020-09-16
更新細節:
What's new in this version:
Added:
- Project Manager: read folders much faster (avoid reading additional subfolder level)
- Project Manager: option "File masks to ignore" replaced with 3 options: "Ignore files", "Ignore folders" (both are ;-separated Unix wildcards) and "Ignore all hidden files/folders"
Fixed:
- Project Manager: handle Windows permission errors, fix showing root dirs like C:
- regression on minimap painting
更新時間:2020-09-13
更新細節:
What's new in this version:
- Add support for renaming glyphs (in the POST table)
- Add support for filtering glyps. You can keep a small subset and delete all other characters
- Bug fixes
更新時間:2020-09-08
更新細節:
What's new in this version:
Fixes:
- Chatter flickers when updated
- NoSuchMethodError due to change of setOldProperties() signature
- NPE in ExtensionTree.isEditable()
- ArrayIndexOutOfBoundsException in Embellishment.getProperty()
更新時間:2020-09-08
更新細節:
更新時間:2020-09-04
更新細節:
What's new in this version:
Bug fixes:
- Prevent units in Zones setting OldLocationName incorrectly
- Game refresher should not copy marker state
- SequenceEncoder.Decoder.copy() should use start offset from parent
- Don't create new GPIDs for temporary piece slots
- Editor: Additional fix for cut-and-paste
- Some characters in Text Labels render poorly at 8pt on Windows in 3.3+
- NPE in Decorator.getOutermost() caused by PlaceMarker
- NPE in StackMetrics.merge()
Other improvements:
- Render text labels directly at the required size rather than rendering at 100% and scaling
- Improved save game write time
更新時間:2020-09-04
更新細節: