Adobe Acrobat Reader DC 歷史版本列表
- 2024 軟體跟著走
- 文書與商業工具
- 版本數量 199
- Adobe Systems Inc
- 免費軟體
- 評價 80 分
更新時間:2024-02-04
更新細節:
What's new in this version:
Fixed:
- Limit remote closed session removal to SM service
- Fixes a regression caused by 1.1.1155 in "multi-program" games (e.g. Super Mario 3D All-Stars)
更新時間:2024-02-01
更新細節:
更新時間:2024-01-30
更新細節:
更新時間:2024-01-28
更新細節:
What's new in this version:
Fixed:
- nuget: bump NetCoreServer from 7.0.0 to 8.0.7
- Updates the NetCoreServer dependency. No expected changes in games
更新時間:2024-01-27
更新細節:
What's new in this version:
Changed:
- Slovak translation updated
- Switched from DLNA to Remote for MCWS Browse/Rules
Fixed:
- MCWS Browse/Rules wasn't parsing the type properly
- The manage library fields dialog could be very small when showing for the first time
- MC could not load EXIF "User Comment" tag written by other apps (e.g. Lightroom) if the image was previously tagged by MC
更新時間:2024-01-26
更新細節:
What's new in this version:
Fixed:
- Allow skipping draws with broken pipeline variants on Vulkan
- Fixes a crash on macOS in Fire Emblem: Three Houses, triggered by using the "Divine Pulse" ability
更新時間:2024-01-25
更新細節:
What's new in this version:
Added:
- Implement SQSHL (immediate) CPU instruction
- Fixes a crash when playing AV1 encoded videos on NXMP using dav1d decoder (homebrew)
更新時間:2024-01-23
更新細節:
更新時間:2024-01-22
更新細節:
What's new in this version:
Fixed:
- Fix missing data for new copy dependency textures with mismatching size
- Fixes a texture cache bug where part of the texture could be missing, if its data overlaps with an existing, smaller texture
- Fixes text being corrupted in Shantae and the Pirate's Curse in a few cases, a regression introduced on build 1.1.605
- Might also fix random texture corruption in other games
更新時間:2024-01-20
更新細節:
What's new in this version:
Added:
- Implement a new JIT for Arm devices
- Significantly improves code compilation speed and size on ARM devices
- 32-bit and 64-bit games will boot faster and no longer need PPTC when using JIT on ARM devices
- Close to native execution without need for platform specific hypervisor (e.g. Linux/Windows ARM devices)
- Note: Games that are not playable via hypervisor on macOS, such as Breath of the Wild/Animal Crossing, may now work better via JIT