unity publish setting

The Player Settings (menu: Edit > Project Settings > Player) let you set various options for the final game built ...

unity publish setting

The Player Settings (menu: Edit > Project Settings > Player) let you set various options for the final game built by Unity. ,Publishing Builds. The Build Settings window contains all the settings and options you need to publish your build to a variety of platforms. From this window you ...

相關軟體 Splash 資訊

Splash
隨著 Splash(免費精簡版)觀看高清電影,攝像機剪輯和數字電視(DVB-T)。享受最好的視頻質量和獨特的用戶體驗。 Splash 是緊湊,時尚,用戶友好和令人難以置信的快速(可能是最快的播放器打開,並開始播放相關的高清視頻文件)。享受最好的視頻質量和獨特的用戶體驗!Splash 功能:為 HD 設計和優化!播放所有高清晰度 MPEG- 2 和 AVC / H.264 攝像機剪輯和電影,速度快,... Splash 軟體介紹

unity publish setting 相關參考資料
Android Player settings - Unity - Manual

跳到 Publishing Settings — Publishing Settings. Use the Publishing Settings to configure how Unity builds your Android app. To open the Publishing Settings, ...

https://docs.unity3d.com

Player Settings - Unity - Manual

The Player Settings (menu: Edit > Project Settings > Player) let you set various options for the final game built by Unity.

https://docs.unity3d.com

Publishing Builds - Unity - Manual

Publishing Builds. The Build Settings window contains all the settings and options you need to publish your build to a variety of platforms. From this window you ...

https://docs.unity3d.com

Publishing for Android - Unity Learn

2020年6月17日 — In this tutorial, we'll explore publishing to Android-based devices. ... Publishing Settings: In this section, you can set values and requirements ...

https://learn.unity.com

Publishing Settings - Unity Forum

2012年2月20日 — In Key Alias Key alias Only can see : Unsigned debug, i cannot change this.Its normal this? Thanks.

https://forum.unity.com

Unity - Manual: Player Settings

Publishing Settings: details of how the built application is prepared for delivery from the app store or host webpage. XR ...

https://docs.unity3d.com

WebGL Player settings - Unity - Manual

跳到 Publishing Settings — Publishing settings for the WebGL platform. Setting, Function. Enable Exceptions, Choose how to handle unexpected code ...

https://docs.unity3d.com