unity animation active

There can be only one transition active at any given time. However, the currently active transition can be interrupted b...

unity animation active

There can be only one transition active at any given time. However, the currently active transition can be interrupted by another transition if you have configured ... ,Animation Window Guide · Using the Animation view · Creating a New Animation Clip · Animating a GameObject · Using Animation Curves · Editing Curves.

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unity animation active 相關參考資料
How to enabledisable animator by script? - Unity Answers

Hi, I have an Animator attached with a gameobject. It has a controller and avatar. I removed the tick beside the animator before pressing the ...

https://answers.unity.com

Unity - Manual: Animation transitions

There can be only one transition active at any given time. However, the currently active transition can be interrupted by another transition if you have configured ...

https://docs.unity3d.com

Unity - Manual: Using Animation Events

Animation Window Guide · Using the Animation view · Creating a New Animation Clip · Animating a GameObject · Using Animation Curves · Editing Curves.

https://docs.unity3d.com

Unity - Scripting API: Animation

Description. The animation component is used to play back animations. ... isActiveAndEnabled, Has the Behaviour had active and enabled called? gameObject ...

https://docs.unity3d.com

Unity - Scripting API: Animation.IsPlaying

Is the animation named name playing? Did you find this page useful? Please give it a rating: Thanks for rating this page! Report a problem on this page.

https://docs.unity3d.com

Unity - Scripting API: AnimationState.enabled

For the animation to take any effect the weight also needs to be set to a value higher than ... If the animation is disabled, time will be paused until the animation is ...

https://docs.unity3d.com

Unity - Scripting API: Animator

Description. Interface to control the Mecanim animation system. .... isActiveAndEnabled, Has the Behaviour had active and enabled called? gameObject, The ...

https://docs.unity3d.com

Unity - Scripting API: Animator.GetCurrentAnimatorClipInfo

GetCurrentAnimatorClipInfo(0); //Access the current length of the clip m_CurrentClipLength = m_CurrentClipInfo[0].clip.length; //Access the Animation clip name ...

https://docs.unity3d.com

Unity - Scripting API: Animator.Play

An example could be normalizedTime set to 0.5, which means the animation starts half way through. If the transition from one state switches to another it may or ...

https://docs.unity3d.com

Unity - Scripting API: Animator.SetTrigger

//This script allows you to trigger an Animator parameter and reset the other that could possibly still be active. Press the up and down arrow keys to do this.

https://docs.unity3d.com