particle system cocos
How would you make such complex effects? Is it even possible? Yes, it is. Using a particle system. The term particle system refers to a computer graphics ... ,cocos2d also supports particles generated by Particle Designer ... If set to true, the particle system will automatically start playing on onLoad.
相關軟體 Cocos Creator 資訊 | |
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Cocos Creator 是一個完整的遊戲開發工具包和工作流程,包括一個遊戲引擎(基於 Cocos2d-x),資源管理,場景編輯,遊戲預覽,調試和發布一個項目到多個平台. 我們首次引入了實體 - 組件結構和數據驅動的工作流程到 Cocos2d- x 系列。使用 JavaScript,您可以立即編寫組件腳本。編輯器和引擎擴展也是使用 JavaScript 編寫的,因此您可以用一種編程語言製作遊戲並... Cocos Creator 軟體介紹
particle system cocos 相關參考資料
cocos2d-x:粒子系统详解(Particle System) - 峻峰飞阳的博客 ...
Particle System的应用非常广泛,大的可以模拟原子弹爆炸,星云变化,小的可以模拟水波、火焰、烟火、云雾等,而这些自然现象用常规的图形算法 ... https://blog.csdn.net Particle System · GitBook - Cocos2d-x Docs
How would you make such complex effects? Is it even possible? Yes, it is. Using a particle system. The term particle system refers to a computer graphics ... https://docs.cocos2d-x.org ParticleSystem - Cocos2d-x Docs
cocos2d also supports particles generated by Particle Designer ... If set to true, the particle system will automatically start playing on onLoad. https://docs.cocos2d-x.org ParticleSystem Reference · GitBook - Cocos2d-x
Click the Add Component button at the bottom of the Properties panel and select Particle System from Add Rendering Component to add the Particle System ... http://www.cocos2d-x.org ParticleSystem Reference · GitBook - Cocos2d-x Docs
ParticleSystem Component Reference. Overview. This component is used to read Particle Resources data and perform a series of operations such as play, ... https://docs.cocos2d-x.org ParticleSystem · GitBook - Cocos2d-x
Attributes of a Particle System: emmision rate of the particles; Gravity Mode (Mode A):; gravity; direction; speed +- variance; tangential acceleration +- variance https://docs.cocos.com ParticleSystem 组件参考· GitBook - 手册文档 - Cocos2d-x
ParticleSystem 组件参考. 概述. 该组件是用来读取粒子资源 数据,并且对其进行一系列例如播放、暂停、销毁等操作。 创建方式. ParticleSystem 组件可通过编辑器和 ... https://docs.cocos.com 粒子系统· GitBook - 手册文档 - Cocos2d-x
使用这些工具完成粒子特效的设计,最终会导出一个.plist 文件,Cocos2d-x 通过使用这种文件,就能把粒子特效添加到 ... ParticleFireworks: Point particle system. https://docs.cocos.com |