Vivaldi (64-bit)

最新版本 GDevelop 5.0.0 Beta 133

GDevelop 5.0.0 Beta 133

GDevelop 5.0.0 Beta 133
從 Opera 的創造者,一個快速的 Vivaldi 瀏覽器 64 位,但也是一個功能豐富的瀏覽器,高度靈活,並把用戶放在第一位。一個為你製作的瀏覽器。最後,你可以沖浪你的方式.

Vivaldi 網頁瀏覽器適應你,而不是其他的方式。你喜歡瀏覽器標籤放在窗口的底部還是側面?也許你更喜歡不同的地址欄位置?使用 Vivaldi 瀏覽器,您可以自定義所有更多功能,例如鍵盤快捷鍵,鼠標手勢等。您是鍵盤用戶嗎?那麼你運氣好。通過快速命令,您可以使用一個鍵盤快捷鍵搜索打開的選項卡,書籤,歷史記錄,設置等等。 Vivaldi 的目標是使快速命令菜單高度可定制,允許您創建自己的命令並立即運行它們.

在 Web 瀏覽器中,許多無組織的選項卡可能會很快變得有點混亂,使您很難找到您要查找的選項卡。使用 Tab 堆棧組織您的標籤!他們讓你在一個標籤下分組多個標籤。只需將一個標籤拖到另一個標籤上即可輕鬆分組.

在筆記面板中右鍵瀏覽時添加筆記並添加網頁的屏幕截圖。筆記可以記住相關的網站,存儲附件(如屏幕截圖),或者允許您添加標籤以便日後輕鬆組織和定位。從 FileHorse 下載 PC 的 Vivaldi 瀏覽器離線安裝程序.

Vivaldi 瀏覽器功能:

Adaptive Interface
Vivaldi 網絡瀏覽器的配色方案將在瀏覽網頁時適應,就像變色龍適應周圍環境。一個乾淨和現代的外觀補充內容。 Facebook 將網頁瀏覽器變成藍色,The Verge 將變成橙色 - 如果您願意的話.

空間導航
當您可以使用箭頭鍵在每個軸上移動時,不再需要通過網頁內容進行製表符循環。使用鍵盤快速獲取網頁上的任何位置.

Sync
您想要保持同步的多台計算機?維瓦爾第同步使這一點。您的書籤,歷史記錄,密碼和設置都可以通過加密的 Sync 基礎架構在 Vivaldi 瀏覽器的不同實例之間進行同步。下載 Vivaldi Offline Installer 安裝程序!

Email
您的電子郵件客戶端內置於您的 Web 瀏覽器!這是正確的。電子郵件對我們許多人來說依然非常重要。尋找一個健壯,高效,輕量級和好看的電子郵件客戶端?你會發現它屬於維瓦爾第。稱之為 M3。敬請期待更新.

網絡技術
使維瓦爾第獨一無二的一件事是它建立在現代網絡技術上。 Vivaldi 使用 JavaScript 和 React 在 Node.js 和一長串 NPM 模塊的幫助下創建用戶界面。維瓦爾第是網絡建成的網頁.

也可用:下載維瓦爾第瀏覽器為 Mac

ScreenShot

軟體資訊
檔案版本 GDevelop 5.0.0 Beta 133

檔案名稱 GDevelop-5-Setup-5.0.133.exe
檔案大小
系統 Windows 7 64 / Windows 8 64 / Windows 10 64
軟體類型 免費軟體
作者 Vivaldi Technologies
官網 https://www.vivaldi.com/
更新日期 2022-05-20
更新日誌

What's new in this version:

Improved:
- Introduce the "Wait X seconds" action
- This action allow to wait for a few seconds before continuing to run the next actions and sub-events.
- It is perfect to create cut scenes, advanced logic or just run things progressively without relying on timers. In a lot of cases, it's simpler and faster to use this new action.
- The action remembers the picked objects: it works like an usual event, but run the actions (and sub-events) a bit later in time. While the action wait, other events continue to run as usual.

Improvements of editor screens:
Redesign of the variables editor:
- Each row should be easier to read in a glance
- You can now collapse collection variables for a better readability
- Reorder and move of variables is now available with drag n drop
- You can now undo and redo changes
- Paste one or more variables at any level of depth you want
- Search in the names and values of each variables with a filter effect

Remove slowing aspects of points and collision masks editors:
- Make coordinates inputs more user friendly
- Removal of unnecessary decimal places
- Do not replace empty value with 0 to allow whole value erasing
- Better understanding of which point is which
- Add possibility to select a point in the list so that it is highlighted in the preview (same for hovered points)
- Allow drag n drop for custom collision mask to reorder points
- Open image preview at a zoom factor that is adapted to the sprite size so that one doesn't have to zoom at each opening

Improve the effects list:
- Effects are applied in order and different orders may give different results, so ordering them is important. You can now do it with drag n drop.
- Also, when renaming effects, a few checks are now done in order to prevent unexpected results

UI/UX improvements:
- Add gallery in the asset store to better understand available asset packs
- Improve design of the alerts/messages and make margins consistent in the app
- Add tutorials in app
- Added dismissable tutorials in events sheet, variable editors and object variable tab, add object dialog, sprite animations tab, export game for web tab, add new extension dialog
- Added a tutorial button
- Make anchor behavior more intuitive
- Anchor an edge of an object to set its distance from the window edges. Single anchor will not stretch the object anymore; you will need to set anchors to object's opposite edges for this effect.
- Add a button to switch between legacy and new behavior
- Display all autocompletions in the expression editor when listing them
- The list is not truncated anymore so you can scroll or use the arrow keys to browse all the completions (useful to see everything: objects, expressions, but also the available easing for tweens, etc...)

New extension: Multitouch joystick and buttons:
- This is a major improvement to implement Multitouch Joystick in your game
- It has support for "Simulated touch" actions to simplify mouse and gamepad controls
- It has a floating joystick option
- Virtual joystick and the Platformer example are now using this extension

Update of the new Platformer template based on users feedbacks:
- Changed camera limits to use boundary objects (users can simply move these to change the size of the level)
- Added HelperObjects group and hide them at the beginning of scene (so users will see them in scene editor)
- Cleaned up various part of the project
- Replaced touchscreen buttons with a (multi-touch) joystick
- Added support for gamepads
- Made the game responsive to any resolution

- [Gamepad 0.3.0] Add the new options "Any" directions for the condition Stick pushed in a direction
- [Noise 2.1.0] Added helper function for 1D noise (using 2D noise with a static value for one dimension)
- [Draw pathfinding 0.1.2] Automatic creation of shape painter object and enforce absolute position
- Add the new pack Brawler Series by Chasersgaming
- Add a new pack Darkvinter Thumbstick
- Add new asset pack Xbox 360 controller buttons by GDquest
- Add news assets Xbox 360 buttons by Zaphgames
- Add new assets for Virtual Joystick by hannemann
- Add Achievement system example
- Add a new scene in Infinitely Scrolling Background example with another method to get an infinite background

Fixed:
- Fix not setting authors correctly when publishing to Liluo.io
- Also fix project being correctly saved
- And disabled the fields while publishing
- Prevent users to type a game slug longer than the limit
- Encode thumbnail URL before sending it to the GDevelop services
- This prevents a bug where the thumbnail would not work when the filename has non-conventional characters

Other fixes:
- Fix range of volume on fade sound/music action
- ⚠️ This action was introduced with a buggy range (0 to 1 instead of 0 to 100). If you happen to use it, please update the range of volume used once the GDevelop new version is installed
- Align image frame and full-size collision mask in collision mask editor
- Fix parameters of extensions actions/conditions made in the editor not having a default proper name
- This was creating a crash, because of infinite warnings, if clicking on a parameter with an empty name and then clicking on another parameter also having an empty name.
- Fix web-app recent files wrongly containing URLs to examples
- Fix history not working well on the Events Sheet
- Fix changes not being detected for history when editing an event Inline
- Fix losing focus when switching tabs

GDevelop 5.0.0 Beta 133 相關參考資料
Downloading GDevelop 5.0.0 Beta 133 from FileHorse.com

Create your own amazing games without programming! · GDevelop 5.0.0 Beta 133 · Key details about this download.

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GDevelop - Wikidata

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