Syncthing (64-bit)

最新版本 GameMaker Studio 2.2.0 Build 341

GameMaker Studio 2.2.0 Build 341

GameMaker Studio 2.2.0 Build 341
Syncthing 是一款適用於 Windows PC 的免費且開源的點對點文件同步軟件! Syncthing 用一些開放,可靠和分散的東西來取代專有的同步和雲服務。您的數據僅僅是您的數據,如果您的數據與第三方共享以及如何通過互聯網傳輸,您應該選擇其存儲位置。 Syncthing 仍在開發中,儘管已經實現了大量的功能。

Syncthing 功能:

Private
您的數據不會存儲在您的計算機以外的任何地方。沒有任何中央服務器可能會被合法或非法侵入.

加密
所有通信都使用 TLS 進行保護。所使用的加密包括完美的前向保密,以防止竊聽者獲得對您的數據的訪問權限。每個節點都由一個強大的加密證書來標識。只有明確允許的節點才能連接到您的群集.

Web GUI
通過可通過瀏覽器訪問的響應和強大的界面來配置和監視 Syncthing。在 Mac OS X,Windows,Linux,FreeBSD,Solaris 和 OpenBSD 上運行.

Portable
Works。在桌面計算機上運行它,並將它們與服務器同步以進行備份.

Simple
Syncthing 不需要 IP 地址或高級配置:它只能通過 LAN 和 Internet 進行工作。每台機器都由一個 ID 標識。只需把你的 ID 給你的朋友,共享一個文件夾,並觀看:UPnP 會做,如果你不想端口轉發,或者你不知道如何.

Powerful
同步多個文件夾,你需要與不同的人.

ScreenShot

軟體資訊
檔案版本 GameMaker Studio 2.2.0 Build 341

檔案名稱 GameMakerStudio-Installer-2.2.0.341.exe
檔案大小 179 MB
系統 Windows XP 64 / Vista 64 / Windows 7 64 / Windows 8 64 / Windows 10 64
軟體類型 開源軟體
作者 Syncthing Team
官網 https://syncthing.net/
更新日期 2018-10-02
更新日誌

What's new in this version:

Switch Changes:
- See this FAQ for a summary of the changes from 2.1.5 to 2.2.0
- Note: This link will only work if you have the Switch license!

Logout-on-Shutdown System:
- Added a new Preference to automatically log users out when closing GMS2
- Note that this is off by default, as it's really only intended for educational users who want extra clean-up to happen between sessions - for most people, unticking "Remember Me" on the login dialog will do the trick
- See this FAQ for more information

Android Build System Changes:
- We've changed how the Android NDK build process is done which caused issues with building YYC on specific devices namely API 23 devices when using a newer version of the NDK such as 17b or higher
- This change also fixes the issue users were seeing with the error "Unable to find library for armv7l"
- NOTE: This change also raises the minimum API level you must set in game options to 16 (up from 9)

Misc IDE Fixes:
- Fixed the runtime installation process so it uses fewer temporary drive mappings, which should stop "Z:manifest" errors
- Note: If your Windows user is not allowed to use subst due to permission/policy restrictions you will always need to resolve this yourself before attempting to install/update
- Fixed issues where projects got an asset compiler error and couldn't build because a resource had no audiogroup or texturegroup set
- Fixed the macOS Finder dialog so it now adds the correct file extension onto the filename chosen when exporting files from the Mac IDE
- Fixed an IDE crash in the DnD Editor if you tried to drag a Else node onto a If node inside that Else block
- Fixed an issue where for some users with corrupt installations the sound editor would not open when opening or creating sound resources
- Note: The change here is to simply allow the sound editor to open - you still won't be able to play the sound, and instead you will get a dialog informing of the corrupt install

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