MAME (32-bit)

最新版本 Blockbench 4.8.0

Blockbench 4.8.0

Blockbench 4.8.0
MAME 是一個很棒的免費模擬器,可以讓你玩數以千計的 PC 遊戲! MAME 的目的是保存數十年的軟件歷史。隨著電子技術的不斷湧現,MAME 阻止了這個重要的“年份”軟件被遺失和遺忘。這是通過記錄硬件及其功能來實現的。 MAME 的源代碼作為本文檔。軟件可用的事實主要是為了驗證文檔的準確性(您還能如何證明您已經忠實地重新創建硬件?)。隨著時間的推移,MAME 吸收了姊妹項目 MESS(多模擬器超級系統),因此 MAME 除了最初關注的街機視頻遊戲之外,還記錄了各種各樣的(主要是複古的)計算機,視頻遊戲機和計算器。

MAME,以前是一個代表多街機模擬器的縮寫,通過模仿街機,計算機,控制台,國際象棋電腦,計算器等多種電子遊戲機的內部組件來文件化和再現。作為一個很好的副作用,MAME 允許在現代個人電腦上使用最初為仿真機開發的程序和遊戲.

在一點上,實際上有兩個單獨的項目,MAME 和 MESS。 MAME 覆蓋了街機,而 MESS 覆蓋了其他一切。他們現在合併成一個 MAME。 MAME 大部分都是用 C 語言編寫的,在 C ++ 中有一些核心組件。 MAME 目前可以模擬過去五十年來超過 32000 個單獨的系統.

ScreenShot

軟體資訊
檔案版本 Blockbench 4.8.0

檔案名稱 Blockbench_4.8.0.exe
檔案大小
系統 Windows XP / Vista / Windows 7 / Windows 8 / Windows 10
軟體類型 免費軟體
作者 The MAME Team
官網 http://www.mame.net/
更新日期 2023-07-28
更新日誌

What's new in this version:

Highlights:
- Plugin Browser redesign
- 3D Brush Outline
- Mirror Modeling
- Split screen layouts
- Searchable Outliner
- New Preview Scenes

Plugin browser redesign:
- Split screen layout with list in sidebar
- Full-screen information about the plugin
- Added the ability to disable plugins temporarily
- Added plugin dependencies
- Plugins can now have PNG and SVG icons
- Start screen with suggested plugin rows
- Added context menus for installed plugins

Preview Scenes:
- Added 9 new Minecraft Preview Scenes
- Added cube maps to make preview scenes feel more immersive
- Added the option to enable a Minecraft player model in the scene as a size reference

Mirror modeling:
- Mirror modeling let's you change one side of your model, and updates the other side automatically
- Enable mirror modeling from the Edit menu or the main toolbar
- Right click elements to disable mirroring per element

Other Key Features:
- Added outliner search bar
- Added backup browser
- Split screen layouts, replacing quad view
- Added transparency render order option

Dialog and UX Improvements:
- Improved layout of texture resize dialog
- Added save project selector on quit
- Reference Image option when sharing models
- Added better error messages when sharing model fails
- Display file path in "file not found" error message
- Added better description for project conversion
- Added error message for expired model link

Texturing:
- Added 3D brush outline
- Clear unused texture space feature
- Added option to duplicate texture
- Option to hide selection outlines in paint mode
- Limit zoom level when opening pixel art
- Let color picker pick through transparency by default
- Improve Paint Through Transparency feature
- Allow moving copy paste selection with alt key
- Move copy paste selection with arrow keys

UV Mapping:
- Added UV project from view action
- Improvements to mesh template generator
- Allow navigating UV editor + timeline with viewport pan key

Animation:
- Show multiple axes in the graph editor
- Added graph editor ruler lines
- Lock timeline axis when holding ctrl or shift
- Added timeline menu to menu bar
- Display icons on keyframes with Math expressions
- Make Invert Selection work for keyframes
- Added the option to specify a separate inverse kinematics root
- Implement timeline frame number display
- Reorganized timeline menu

Meshes:
- Make Invert Selection work for mesh selection
- Added Switch Face Crease button
- Added the ability to create multiple loop cuts
- Added size sliders for meshes

Minecraft:
- Added Minecraft 1.20 skin presets
- Added bed skin preset
- Added extra bedrock binding presets
- Apply first imported texture on bedrock block automatically
- Improve accuracy of first person attachable view
- Always enable backface culling in java block/item
- Re-center java block/item models when converting
- Improve texture import on java block/item parent models
- Renamed Steve and Alex skin presets to Player - Wide and Player - Slim
- Keep skin file names when importing skins in the web app

Miscellaneous:
- Added JSON indentation setting
- Display locator rotation using pivot marker
- Setting to switch tools on double click
- Added option to toggle all grids from the view menu
- Action control: Add support for BarSelect

System Requirements:
- Removed support for 32-bit Windows systems

Technical & API updates:
- New file structure system for the blockbench-plugins repository
- Added menu groups
- Added dynamic icon vue component
- Added hasAny and hasSelected to improve performance
- Added checkbox as amendEdit input type
- Added save_model_action event hook
- Made toolbars work with actions directly instead of just IDs
- Added findFileFromContent API
- Added validate method to individual checks
- Added stretch_cubes feature for custom formats
- Added action events
- Updated electron to 25.2

Fixed:
- Fixed reference images not embedding data in projects
- Fixed switching elements to per face UV in validator
- Fixed image format not getting marked as saved on quit
- Fixed missing undo integration for dropping textures
- Fixed GIF reference images potentially not saving correctly
- Fixed error on startup with action conditions
- Fixed description of bedrock legacy export action
- Fixed #1931 dialog file input reveals path in streamer mode
- Fixed locator/null size changing with FOV
- Fixed undoing mesh removing ignoring outliner position in some cases
- Fixed Share Model link dialog having unneccesary button
- Fixed mesh selection not updating correctly when copy pasting mesh selection
- Fixed face properties editor completely hidden when no cubes selected
- Fixed #1900 Resetting a toolbar 2x empties it
- Fixed texture apply actions being visible in single-texture formats
- Fixed menus having incorrect scroll bars
- Fixed slider for keyframe "Post" values not working correctly
- Fixed the mirror brush having an incorrect brush size in some cases
- Moving a selection in the outliner now moves it in the displayed order, rather than in the order in which they were selected
- Fixed gradient tool mirror paint offset
- Fixed rotation issue when converting model with rotation axis restriction
- Fixed issue with undoing texture edits in web app
- Fixed #1940 desktop only plugins can be installed in web app via URL query
- Fixed start screen slideshow not working on older browsers
- Fixed #1891 Cannot add reference images in orthographic
- Fixed reference image error
- Fixed #1946 dissolving edge does not remove vertices
- Added fallback for customized toolbars that error on load
- Fixed mesh tools performance bottleneck
- Fixed #1510 issue with clicking to edit slider value
- Fixed groups with export=false still exporting in bedrock format

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