HyperCam 歷史舊版本 Page1

最新版本 cURL 7.85.0

HyperCam 歷史版本列表

HyperCam 是捕獲屏幕操作並將其保存為 MP4,AVI 或 WMV / ASF 文件的高級實用工具。 HyperCam 可用於抓取電影或遊戲,錄製 Skype 通話,也被視為創建視頻演示,教程或演示剪輯的優秀工具。時尚,直觀和用戶友好的界面,預定義的記錄動作熱鍵,內置的視頻編輯器,全面的文本筆記工作流程,多設置命令行界面,可安裝在便攜式設備上,安裝尺寸小而不是實惠的價格是什麼使 HyperC... HyperCam 軟體介紹


HyperCam 6.2.2208.31 查看版本資訊

更新時間:2022-08-31
更新細節:

What's new in this version:

HyperCam 6.2.2208.31
Fixed:
- Crash on closing the application when there are notices created
- Random video frame drops
- Random audio / video synchronization issues
- Freezes on some time-consuming functions
- Decreased duration of the MP4 recording stop
- Updates in activation system

Features:
- Added Turkish localization


HyperCam 6.2.2208.24
Fixed:
- Crash on closing the application when there are notices created
- Random video frame drops
- Random audio / video synchronization issues
- Freezes on some time-consuming functions
- Decreased duration of the MP4 recording stop
- Updates in activation system

Features:
- Added Turkish localization


HyperCam 6.1.2006.05
Features:
- Added settings export and import (Business Edition only)

Fixes:
- Fixed an issue when Windows Media codecs settings did not save


HyperCam 6.0.2004.15
- Features: 'Voiceover' in Media editor that allows you to overlay any sound or voice comments to your video


HyperCam 6.0.2004.13
- "Voiceover" in Media editor that allows you to overlay any sound or voice comments to your video

cURL 7.85.0 查看版本資訊

更新時間:2022-08-31
更新細節:

What's new in this version:

Changed:
- quic: add support via wolfSSL
- schannel: Add TLS 1.3 support
- setopt: add CURLOPT_PROTOCOLS_STR and CURLOPT_REDIR_PROTOCOLS_STR

Fixed:
- amigaos: fix threaded resolver on AmigaOS 4.x
- amissl: allow AmiSSL to be used with AmigaOS 4.x builds
- amissl: make AmiSSL v5 a minimum requirement
- asyn-ares: make a single alloc out of hostname + async data
- asyn-thread: fix socket leak on OOM
- asyn-thread: make getaddrinfo_complete return CURLcode
- base64: base64url encoding has no padding
- BUGS.md: improve language
- build: improve OS string in CMake and `config-win32.h`
- cert.d: clarify that escape character works for file paths
- cirrus.yml: replace py38-pip with py39-pip
- cirrus/freebsd-ci: bootstrap the pip installer
- cmake: add detection of threadsafe feature
- cmake: do not force Windows target versions
- cmake: fix build for mingw cross compile
- cmake: link curl to its dependencies with PRIVATE
- cmake: remove APPEND in export(TARGETS)
- cmake: set feature PSL if present
- cmake: support ngtcp2 boringssl backend
- cmdline-opts/gen.pl: improve performance
- config: remove the check for and use of SIZEOF_SHORT
- configure: -pthread not available on AmigaOS 4.x
- configure: check for the stdatomic.h header in configure
- configure: fix --disable-headers-api
- configure: fix broken m4 syntax in TLS options
- configure: fixup bsdsocket detection code for AmigaOS 4.x
- configure: if asked to use TLS, fail if no TLS lib was detected
- configure: introduce CURL_SIZEOF
- connect: add quic connection information
- connect: close the happy eyeballs loser connection when using QUIC
- connect: revert the use of IP*_RECVERR
- connect: set socktype/protocol correctly
- cookie: reject cookies with "control bytes"
- cookie: treat a blank domain in Set-Cookie: as non-existing
- cookie: use %zu to infof() for size_t values
- curl-compilers.m4: make icc use -diag* options and disable two warnings
- curl-config: quote directories with potential space
- curl-confopts: remove leftover AC_REQUIREs
- curl-functions.m4: check whether atomics can link
- curl-wolfssl.m4: add options header when building test code
- curl.h: CURLE_CONV_FAILED is obsoleted
- curl.h: include <sys/select.h> on SunOS
- curl: output warning when a cookie is dropped due to size
- curl: writeout: fix repeated header outputs
- Curl_close: call Curl_resolver_cancel to avoid memory-leak
- curl_easy_header: Add CURLH_PSEUDO to sanity check
- curl_mime_data.3: polish the wording
- curl_multi_timeout.3: clarify usage
- CURLINFO_SPEED_UPLOAD/DOWNLOAD.3: fix examples
- CURLOPT_BUFFERSIZE.3: add upload buffersize to see also
- CURLOPT_CONNECT_ONLY.3: clarify multi API use
- CURLOPT_SERVER_RESPONSE_TIMEOUT: the new name
- digest: fix memory leak, fix not quoted 'opaque'
- digest: fix missing increment of 'nc' value for auth-int
- digest: pass over leading spaces in qop values
- digest: reject broken header with session protocol but without qop
- docs/cmdline-opts/gen.pl: encode leading single and double quotes
- docs/cmdline-opts: fix example and categories for --form-escape
- docs/cmdline: mark fail and fail-with-body as mutually exclusive
- docs: add dns category to --resolve
- docs: explain curl_easy_escape/unescape curl handle is ignored
- docs: remove him/her/he/she from documentation
- doh: move doh related struct definitions to doh.h
- doh: use https protocol by default
- easy_lock.h: include sched.h if available to fix build
- easy_lock.h: use __asm__ instead of asm to fix build
- easy_lock: fix build for mingw
- easy_lock: fix build with icc
- easy_lock: fix the #ifdef conditional for ia32_pause
- easy_lock: switch to using atomic_int instead of bool
- easyoptions: fix icc warning
- escape: remove outdated comment
- examples/curlx.c: remove
- file: add handling of native AmigaOS paths
- file: fix icc enumerated type mixed with another type warning
- ftp: use a correct expire ID for timer expiry
- getinfo: return better error on NULL as first argument
- GHA: add two Intel compiler CI jobs
- GHA: move libressl CI from zuul to GitHub
- gha: move over ngtcp2-gnutls CI job from zuul
- GHA: mv CI torture test from Zuul
- h2h3: fix overriding the 'TE: Trailers' header
- hostip: resolve *.localhost to 127.0.0.1/::1
- HTTP3.md: update to msh3 v0.4.0
- http: typecast the httpreq assignment to avoid icc compiler warning
- http_aws_sigv4.c: remove two unusued includes
- http_chunks: remove an assign + typecast
- hyper: customize test1274 to how hyper unfolds headers
- hyper: enable obs-folded multiline headers
- hyper: use wakers for curl pause/resume
- imap: use ISALNUM() for alphanumeric checks
- ldap: adapt to conn->port now being an 'int'
- lib/curl_path.c: add ISC to license expression
- lib3026: reduce the number of threads to 100
- libcurl-security.3: fix typo on macro "SH_"
- libssh2: make atime/mtime date overflow return error
- libssh2: provide symlink name in SFTP dir listing
- libssh: ignore deprecation warnings
- libssh: make atime/mtime date overflow return error
- Makefile.m32: add `CURL_RC` and `CURL_STRIP` variables [ci skip]
- Makefile.m32: add `NGTCP2_LIBS` option [ci skip]
- makefile.m32: add support for custom ARCH [ci skip]
- Makefile.m32: allow -nghttp3/-ngtcp2 without -ssl [ci skip]
- Makefile.m32: do not set the libcurl.rc debug flag [ci skip]
- Makefile.m32: stop trying to build libcares.a [ci skip]
- memdebug: add annotation attributes
- mprintf: fix *dyn_vprintf() when out-of-memory
- mprintf: make dprintf_formatf never return negative
- msh3: fix the QUIC disconnect function
- multi: fix the return code from Curl_pgrsDone()
- multi: have curl_multi_remove_handle close CONNECT_ONLY transfer
- multi: use a pipe instead of a socketpair on apple platforms
- multi: use larger dns hash table for multi interface
- multi_wait: fix and improve Curl_poll error handling on Windows
- multi_wait: fix skipping to populate revents for extra_fds
- netrc.d: remove spurious quote
- netrc: Use the password from lines without login
- ngtcp2: Fix build error due to change in nghttp3 prototypes
- ngtcp2: fix incompatible function pointer types
- ngtcp2: Fix missing initialization of nghttp3_nv.flags
- ngtcp2: fix stall or busy loop on STOP_SENDING with upload data
- ngtcp2: implement cb_h3_stop_sending and cb_h3_reset_stream callbacks
- openssl: add `CURL_BORINGSSL_VERSION` to identify BoringSSL
- openssl: add cert path in error message
- openssl: add details to "unable to set client certificate" error
- openssl: fix BoringSSL symbol conflicts with LDAP and Schannel
- quiche: fix build failure
- select: do not return fatal error on EINTR from poll()
- sendf: fix paused header writes since after the header API
- sendf: make Curl_debug a void function
- sendf: skip storing HTTP headers if HTTP disabled
- sendf: store the header type in an usigned char to avoid icc warnings
- splay: avoid using -1 in unsigned variable
- test3026: add support for Windows using native Win32 threads
- test3026: require 'threadsafe'
- test44[2-4]: add '--resolve' to the keywords
- tests/server/sockfilt.c: avoid race condition without a mutex
- tests: fix http2 tests to use CRLF headers
- tests: several enumerated type cleanups
- THANKS: merged two entries for Evgeny Grin
- tidy-up: delete unused build configuration macros
- tool: reintroduce set file comment code for AmigaOS
- tool_cfgable: make 'synthetic_error' a plain bool
- tool_formparse: fix variable may be used before its value is set
- tool_getparam: make --doh-url "" switch it off
- tool_getparam: repair cleanarg
- tool_operate: better cleanup of easy handle in exit path
- tool_paramhlp: fix "enumerated type mixed with another type"
- tool_paramhlp: make check_protocol return ParameterError
- tool_progress: avoid division by zero in parallel progress meter
- tool_writeout: fix enumerated type mixed with another type
- trace: 0x7F character is non-printable
- unit1303: four tests should have TRUE for 'connecting'
- url: enumerated type mixed with another type
- url: really use the user provided in the url when netrc entry exists
- url: reject URLs with hostnames longer than 65535 bytes
- url: treat missing usernames in netrc as empty
- urldata: change second proxytype field to unsigned char to match
- urldata: make 'negnpn' use less storage
- urldata: make state.httpreq an unsigned char
- urldata: make three *_proto struct fields smaller
- urldata: move smaller fields down in connectdata struct
- urldata: reduce size of several struct fields
- vtls: make Curl_ssl_backend() return the enum type curl_sslbackend
- windows: improve random source

HyperCam 6.2.2208.24 查看版本資訊

更新時間:2022-08-26
更新細節:

What's new in this version:

HyperCam 6.2.2208.24
Fixed:
- Crash on closing the application when there are notices created
- Random video frame drops
- Random audio / video synchronization issues
- Freezes on some time-consuming functions
- Decreased duration of the MP4 recording stop
- Updates in activation system

Features:
- Added Turkish localization


HyperCam 6.1.2006.05
Features:
- Added settings export and import (Business Edition only)

Fixes:
- Fixed an issue when Windows Media codecs settings did not save


HyperCam 6.0.2004.15
- Features: 'Voiceover' in Media editor that allows you to overlay any sound or voice comments to your video


HyperCam 6.0.2004.13
- "Voiceover" in Media editor that allows you to overlay any sound or voice comments to your video

pgAdmin 4 6.130 查看版本資訊

更新時間:2022-08-26
更新細節:

What's new in this version:

- This release contains a number of bug fixes and new features since the release of pgAdmin 4 v6.12

New features:
- Added support to show all background processes in separate panel
- Added support to create triggers from existing trigger functions in EPAS

Housekeeping:
- Port Role Reassign dialog to React
- Port User Management dialog to React
- Port process watcher to React
- Remove the SQL files for the unsupported versions of the database server
- Port About dialog to React
- Port change user password and 2FA dialog to React
- Port change ownership dialog to React
- Update the container base image to Alpine 3.16 (with Python 3.10.5)
- Fixed improper parsing of HTTP requests in Pallets Werkzeug v2.1.0 and below (CVE-2022-29361)

Fixed:
- Ensure that an error is thrown if clipboard access is not provided and change the copy rows shortcut
- Fixed an issue where the History tab is getting blank and showing an error after some queries are executed
- Fixed an issue where OWNED BY was incorrectly set to NONE when adding user privileges on the sequence
- Fixed an issue with the error message being displayed at the right place for Azure deployments
- Fixed an issue where the Query Editor loses focus when saving a query (Alt+s)
- Fixed API test cases for Postgres 14.4
- Ensure that rename panel should work on view/edit panels
- Fixed an issue where autocomplete is not working after clearing the query editor
- Ensure that autocomplete does not appear when navigating code using arrow keys
- Fixed an issue where Alt-Shift-Q didn’t work after creating a new query
- Fixed an issue where copy and pasting a row in the results grid doesn’t set the default for boolean
- Fixed an issue with rendering geometry when selecting a complete column
- Ensure that the children of information_schema and pg_catalog node should be displayed
- Fixed column “none” does not exist issue, while comparing schema objects
- Fixed an issue where schema diff did not pick up the change in RLS policy
- Fixed an issue where the cloud deployment wizard creates the cluster with the High Availability even if that option is not selected
- Ensure that schema diff maintains view ownership when view definitions are modified
- Fixed crypt key is missing issue when logout from the pgAdmin
- Ensure that the next button should be disabled if the password did not match for Azure deployment
- Fixed an issue where Azure cloud deployment failed
- Fixed Spanish translations typo
- Ensure that If the trigger function definition is changed, drop and recreate the trigger in the schema diff
- Fixed an issue where a user could not authenticate using Azure CLI on OSX
- Ensure that the autofocus is on the input control for the master password and server password dialogs
- Pin Flask-SocketIO <= v5.2.0. The latest version does not support Werkzeug in production environments

Lens Studio 4.28.0 查看版本資訊

更新時間:2022-08-26
更新細節:

What's new in this version:

Lens Studio 4.28.0
New:
- With Spatial Persistence, Snapchatters will be able to read or write AR content at a physical location and retrieve this data at the same physical location when they restart their lens.
- The new Spatial Persistence Template shows how Lens Creators can build AR content that is tied to a physical location in the world
- Along with Spatial Persistence, The Content Editor Tools asset provides a set of plug-and-play custom components that enable users to place and manipulate persistent AR content.
- The new Content Editor Tools Template showcases how to build persistent AR content where users can place and manipulate AR persistent content inside a Lens.
- Voice ML’s Question Answering Service gives Lens Creators the ability to build voice enabled Lenses that can understand questions about a single topic and receive real time answers based on pre-loaded informational text.
- A new hand tracking solution has been implemented that now enables Two Hand Tracking within Lenses. This update expands upon the current 3D Hand Tracking solution to efficiently track two hands at once when building content for Spectacles.
- Lens Creators can now use the new Face Occlusion custom component that can be used to improve Face enabled Lenses by masking out content that is covered by hair, hands or other objects.

Improved:
- The Speech Recognition Template has been updated to showcase support for French
- The Bitmoji Custom Component has been updated to include the new hand tracking solution, allowing for Snapchatters to attach their Bitmoji avatars to bodies in Lenses and enable hand tracking
- Support for Arrays of Combo Boxes and Quaternions have been added to the Script Editor
- Render Layer Controls now visible in the Inspector for all SceneObjects
- Added submission warning box for Lens submissions with one camera turned off, to help creators get maximum reach on Snapchat
- Added object preset for empty ScreenTransform

Fixed:
- issue when Auto-updater is stuck on restart if permissions to the app folder are not granted to the effective user
- issue when parameters before the light loop node are not displayed in the material inspector
- issue when Interactive Preview movement keys conflict with the common shortcuts
- issue when Live tracking UI missing if you close Preview panel or open other project
- issue with when renaming with pressing Enter can't be finished with pressing Enter second time
- issue when script graphs cannot be exported
- issue when @typename field doesn't refresh inspecto


Lens Studio 4.25.1
Fixed:
- issue with My Lenses re-login after Lens Studio launch
- issue when VFX blend mode not applied right away

Improvements:
- Update for upper garment segmentation model


Lens Studio 4.25.0
New:
- Similar to Hand Segmentation, Footwear Segmentation allows Lens Creators to segment effects within or around a user’s feet. In our Footwear Segmentation template, you will learn how to utilize the new segmentation feature to render unique effects.
- The Body Morph template enables Lens Creators to morph the body of a user into another custom mesh which has the same UV map as the standard Body Mesh
- Lens Studio scripting now supports Script Modules in the Common JS format. By adopting this industry standard, and providing support for it in lenses, we are enabling professional JS development.
- There is now a dedicated Script Modules category in the Asset Library
- Support for .glTF Physically Based Rendering extensions have been added, including transmission, clear coat and unlit extensions

Improved:
Custom Components have received the following improvements:
- Creating ScreenTransforms at runtime will now have the same default values as creating them in Lens Studio
- Creating Visuals like Text or Image at runtime will now have automatic render order like creating them in Lens Studio
- Added ability to view and edit common parameters in inspector for multiple selected resources of different types
- We have updated our ASL Template with new animations, models and logic

Fixed:
- issue when VFX material can not be compiled after import from lso
- issue with colocated landmarks materials in Connected Template
- issue with render when Face Inset was duplicated
- Lens Studio crash when occluder material was re-added
- issue with Uber PBR material if Blend Mode was updated
- issue when overlay does not work because of Blend Mode from Post Effect


Lens Studio 4.22.1
Improved:
- Fixed issue with graph material blendmode
- Fixed issue with node disconnect in graph material
- Fixed issue when colored material looks flat white


Lens Studio 4.22.0
New:
- With the new 3D Bitmoji integration into Lens Studio, developers will be able to create new innovative ways to bring the power of expression to their avatars. Starting with 4.22, users will be able to drive 3D Bitmoji with Body Tracking.
- Please visit the Bitmoji Template to see how you can get started adding Bitmoji content to your creations
- The Code Node is an advanced feature that enables developers the ability to create custom shader code directly in the Material Editor and VFX Editor, unlocking new effects and performance enhancements
- A Code Node Template has been provided to showcase some beginner, intermediate and advanced shader content that is now possible in Lens Studio
- Included with this release is a dedicated Code Node Reference guide covering the syntax used by the Code Node feature
- Shadertoy to Lens Studio is a new guide aiming to help developers migrate their shaders and materials over to Lens Studio
- Voice MLnow provides an Automatic Voice Style Selector that allows developers to automatically detect emotions from text. With this feature, developers can create a voice that corresponds to one of five emotional categorizations.

Improvements:
- New assets have been included in the Asset Library to enable developers to quickly add Connected Lenses, Persistent Storage, New Face Styles and Utility functions to your creations.
- Applying prefabs sometimes caused unnecessary reordering & re-selection of prefab root's immediate children, which created confusion, and has been addressed
- Added ability to change compression settings for several objects
- Updated the project optimization settings to remove unused render layers and lights
- Adjusted how a new face effect is attached to a camera in the scene
- Added a way to Sync the editor scene view with direction with map location icon for City Landmarkers
- Improve the navigation of city scale landmarkers in Lens Studio
- Allowing developers to adjust the camera speed in editor scene and interactive preview
- You can now test shopping Lenses on push to device

Fixed:
- Fixed crash of Lens Studio on Import of different glb and glTF files with embedded texture
- Fixed crash of Lens Studio on update of some custom components
- Fixed Screen Transform position settings
- Fixed skeletal detection in preview scene


Lens Studio 4.19.0
New:
- Lens Cloud is a collection of backend services, built on the same infrastructure that powers Snapchat. Lens Cloud vastly expands what developers can build in augmented reality by providing Multi-User Services, Location Services, Storage Services and Scanning Services.
- With the release of Lens Cloud, a City Scale Template has been provided to learn how to get started building city wide content for London, UK.
- A dedicated Visual Studio Code Extension has been released to give developers the functionality to use VSCode as an IDE for their Lens Studio projects. With the extension installed, VSCode enables; Code editing and smart code completion, JavaScript debugging for Lenses and JavaScript code snippets for Lens development.
- Body Depth & Normal Texture Guide and Template provides developers a detailed estimate of the depth and normal direction for every pixel of a person including their body, head, hair, and clothes. This lets the user easily create sophisticated lighting effects and calculate realistic occlusion and collisions with AR objects.
- Depth Render Target gives developers the ability to capture a Camera's depth stencil texture, enabling ways to create custom effects such as screen space normals, custom occlusions, fog, and depth-based particle collisions.
- SnapML has also received some updated features to enhance a user’s experience and understand the user’s environment
- Light Estimation allows developers to do more realistic rendering by matching the real world lighting on objects rendered by the Lens
- Noise/Blur Estimation gives developers the ability to match the noise and blur levels from the device’s camera with the AR content
- SnapML now supports quantized models, an ML model format. Some of the benefits include; model size reduction by 50%, fast inference speed, and more power efficiency.
- To help showcase quantized models, a new Multi Class Classification Template has been added to showcase these new features
- Lower Garment Segmentation has been added to the Segmentation System allowing developers to get segmentation masks based on data for upper-garment and lower-garment systems simultaneously with low overhead. A Segmentation Trails Template has been added to showcase this functionality.
- True Size Object Template is a new template that utilizes the best tracking solution available for your device to provide users an accurate scale when placing objects in their physical space. This allows users to test how well physical objects can fit into their environment.
- Voice ML has received two new templates for developers to learn how to add an extra layer of personalization to their content
- 2D Animated Text-to-Speech uses a user’s voice to animate 2D lips to be synced with voice
- Sentiment Analyzer is a new ML model that returns one of 28 optional emotion classes, such as hope, happiness and anticipation

Improvements:
- The API Library has expanded allowing you to now build Lenses with third party APIs that give play by play data from five different sport leagues, daily zodiac astrological predictions, and location specific air quality data.
- Additionally, we made it easier to build Lenses with third party APIs by automatically generating a block of code used to connect to an API upon importing the API asset into your project.

Fixed:
- issue when duplicate custom components cannot be created from script
- issue when base color textures are tinted blue on import of certain glTF files
- crash of Lens Studio with different glTF models
- crash of Lens Studio when specific script has errors
- issue when 'Device Camera Texture' moved from folder into root of Resources Panel


Lens Studio 4.16.1
New:
- Custom Landmarkers enables Lens Creators to create their own location based AR Lenses. With this update to the Landmarker feature, Creators can utilize the new Custom Landmarker Creator lens on their LIDAR-enabled phone to scan and upload their own Landmarkers for use within Lens Studio.
- With the new Custom Components category in the Asset Library, Creators can now use script components bundled with resources that can be installed easily and added to Lens Studio projects. To celebrate the release of Custom Components, various Face Effects have been released as a Custom Component to let Lens Creator quickly utilize and implement unique face filters powered by SnapML. Popular filters such as baby, bald, anime, 3D animated and poster are now available as a custom component. Try adding them in your own project, or by checking out the Custom Components template
- Audio Classification is a new Voice ML Template that allows Lens Creators to enable Lenses the ability to listen and categorize sounds into several categories;
- Human Sounds
- Animal Sounds
- Music Sounds
- Natural Sounds
- Other Sounds (Such as - Street Cars, Work Tools)
- With the new Spectacles Voice Control template, Lens Creators can learn how to incorporate transcription and keyword detection to their wearable experience.
- Native Keyboard support has been introduced as a way to allow Lens users the ability to edit Text and Text3D components in real-time within a Lens.
- The Physics system has been updated to better support smaller objects, fast moving objects, and objects that vibrate in place. As a part of this update, Physics Matters allow for Lens Creator to adjust the bounciness, and friction settings of a given object.To help demostrate some of these features, a Physics Toybox template has been included with 4.16.
- Snap is introducing Draco Compression integration into Lens Studio to allow Lens Creators to streamline their process when working with high-poly count and photogrammetry created 3D assets.
- Auto-Updater in Lens Studio enables users to download and install the latest version from within the application. Along with this, the feature also provides the ability to open older projects in their respective Studio builds, without the need to bump the minimum client versions for the project.

Improved:
- Documentation for Plume Labs by AccuWeather APIs endpoints has been added
- Various VoiceML Enhancements have been added in 4.16
- Speech Recognition template now supports Spanish and German
- Voice UI Template now includes 2 new voice commands: “Save to Favorites” ; “Send Lens to Friends”
- In order to help streamline authentication across multiple platforms, Creators will now be able to log in via their Snapchat account when using Lens Studio
- Physics - Static colliders can now be nested without being merged into compound shapes. This makes it so child colliders can be moved and deformed kinematically.

Fixed:
- Fixed a bug that may prevent Lens Studio from starting up
- Addressed an issue that would cause Lens Studio to crash when closing a project
- Fixed an issue with ScriptComponents that would potentially prevent projects from opening.
- Fixed issue with VFX assets disappearing
- Fixed compiler errors on VFX Collision template
- Fixed problem with saving project after importing resource


Lens Studio 4.13
New:
- Installable Content enables dynamic delivery of different types of content, such as templates, presets, etc. that are independent from Lens Studio versions
- Audio Output template generates sounds with JavaScript and plays them on device. It provides simple examples such as oscillators, noise generators, audio track file players, etc
- Downloadable Shopping Template to create Lenses connected to the Product Catalog for Snapchat Business Accounts

Improved:
- Cloth Simulation that was only available through Javascript, now has UI enabled
- Foot tracking template that allows you to attach objects to your feet has been updated, and is now available in Lens Studio

Fixed:
- error if authentication scope was incorrect
- crash on Mac with Apple Silicon CPU when trying to import HDR with high quality
- issues with Lens Studio locking up on Windows when two or more videos textures were running
- issue with GIF relink on losing connection to original file


Lens Studio 4.10
New:
- Sounds - Integration of a sound library in Lens Studio that enables discovery and import of licensed music tracks in Lenses. See an example in the Music Video template.
- Physics - Physics in Lens Studio enables you to dynamically simulate real-world physics effects in your projects. Objects in the scene can now behave and interact with forces such as gravity, velocity, acceleration, and more. See it in action in the Physics template and in the updated Behavior helper script.
- API Library - Lens Studio Asset Library now includes 3rd party APIs which can be used in lenses by Lens developers.  See the Translation, Weather, Cryptocurrency, and Stock Market templates for examples.
- World Mesh - Provides 3D mesh reconstruction and depth texture of the real world for recent devices (even without LiDAR). Check out the various templates to see how you can populate the world semantically, do VFX collisions with the world, as well as make depth enabled shader effects.

Improvements:
- Enhancements to the VoiceML Text-To-Speech module which now includes 5 new female voice styles, a new male voice, and configurable playback speed. Check out the updated Text to Speech template to try it out.
- Audio Analyzer template has been updated to work with any audio track (try it with the new licensed audio sound library!), microphone, or even an array of raw audio samples. Additionally, the template now includes examples of driving material and VFX assets with audio data.
- VFX Collision template has been updated with an example of colliding VFX particles with 3D meshes through a depth buffer.
- New triggers and responses have been added to Behavior, including support for physics and 3D Text.

Fixed:
- Eye material in Face Morph template
- Lens Studio crash when disconnecting Spectacles 2021 from laptop
- different results in shader when using clamp and floor nodes
- position resets after duplication of mesh with pin-to-mesh


Lens Studio 4.7.2
Fixed:
- problem with resetting of camera layer for prefabs
- crash with using image texture in Camera’s render target


Lens Studio 4.7.1
- Fixed problem with textures missing on certain imported assets


Lens Studio 4.7
New:
- SDF (Signed Distance Field) generator - Allows creators to generate a 3D signed distance field texture from any 3D mesh. This is a powerful data format that opens the door to advanced techniques for fast, accurate collisions and to volumetric effects. See the example in the VFX Collision guide for more information.
- Media Picker - Allows creators to use an image or video from their device's camera roll as a texture. This is an enhancement to Image Picker, and Face Image Picker. See the Green Screen template to see it in action.
- 3D Text - Generate 3D meshes from text easily using the Text3D Component. See the 3D Text template for examples.
- 3D Hand VFX Template - A template that combines the using of 3D Hand and VFX effect

Improvements:
- Primitive collider shape type is available in the Collider component. It now supports primitive shapes with non-uniform scale.
- New cloth simulation examples for body tracking and primitive collider in Cloth Simulation Template
- Preview video now supports audio for VoiceML and AudioML

Fixed:
- Various bug fixes and performance improvements


Lens Studio 4.4
We jumped from Lens Studio 4.1 to Lens Studio 4.4 because we are internally organizing our build & versioning system. Rest assured that you are not missing out on any functionality - this is purely a new naming convention!

New:
VoiceML - Trigger AR effects and command the Snapchat camera with your spoken words or convert text-driven Lenses to speech with new VoiceML modules:
- Speech and Command Recognition Module - Transcribe text or define specific keywords that trigger AR effects. This feature has two templates: Speech Recognition Template and Voice UI Template
- Text-To-Speech (TTS) Module- Convert text to automated oral speech. This feature has a Text To Speech Template
- System Voice Commands - Enable In-Lens Voice Commands in Snapchat's Camera Tab such as "Take a Snap" or "Record a Video". Check out the helper in the Asset Library to add this function to your Lens.

3D Hand Tracking - Trigger and attach AR effects to hand movements in 3D space. This feature has two templates:
- 3D Hand Tracking Template - to track 3D hand model to match your left and right hand
- 3D Hand Interactions Template - to track 3D hand and create custom interactions
- External Body Mesh - Automatically attach and deform 3D custom meshes with the body pose and shape. This feature has the Try On Template which allows you to create a set of outfits that automatically deform to any body without a rig.
- 3D Skeleton Display - View and manipulate joints of imported rigged meshes within Lens Studio
- Upper Body Skin Segmentation - Mask the skin on one’s upper body excluding their clothing and hair. This feature comes with Portrait Skin Segmentation Template
- Connected Lenses Development Tools - Invite other Snapchatters to join a Connected Lens session in development by pushing the unsubmitted Lens to their paired account

Improvements:
- Improved search when adding nodes in VFX graph, Material graph, and visual scripting
- Ability to sort templates by name and complexity
- Ability to test single plane tracking of Spectacles 2021 Lenses within Lens Studio Interactive Environment
- Auto-matching of 3D Body and 3D Hand model joints based on hierarchy
- Interactive Environment supports Depth Texture

Fixed:
- Various bug fixes and performance improvements


Lens Studio 4.1.1
Improvements:
- Various bug fixes and performance improvements


Lens Studio 4.1
New:
- Installer size reduced from 1.7GB to 600MB, which will lead to faster downloads of Lens Studio
- Templates are no longer installed, but will need to be downloaded on-demand
- Lens Size Limit Increase - Increases the Lens size limits from 4MB to 8MB
- Lens Text Localization - Allows creators to add their own localized text assets to Lens Studio from a JSON file
- Upper Garment Segmentation - Enables multi-person garment segmentation from garments like shirts, vests, coats, hoodies and dresses
- Multi-Object Detection - Detect where in the camera certain objects are, and add effects to them
- Order Independent Transparency - Enables rendering of more complex objects with semi-transparency
- Scan updates, such as triggers, templates & markers. This will enable 2D bounding box detection of things such as cup, car, dog, cat, bottle, etc
- Remote Lens push for Spectacles 2021 is enabled

Improvements:
- Texture Compression now supports JPEG

Fixed:
- Various bug fixes and performance improvements


Lens Studio 4.0
New:
- Connected Lenses. Create shared experiences with Connected Lenses that allow multiple people to play, explore, build, and dream together, whether they’re in the same room or miles apart!
- Scan. Build Lenses that react to things that are visible in the camera. Scan’s Visual Classification feature recognizes over 500 object and scene categories in the physical world.
- Multi-Body 3D Mesh. Industry-defining algorithms can reconstruct a subject’s entire body and hands as a 3D mesh. You can even capture multiple persons simultaneously to maximize your creative options.
- VFX Editor. Design stunning visual effects with the ultra-powerful VFX Editor, our brand new node-based particle simulation engine. From rain, to magical powers, to swarms of a million emojis, your imagination drives what’s possible. It’s fully optimized for desktop and mobile devices.
- SnapML Audio. Sound is power. Train a model and create sophisticated, multi-sensory experiences with audio-activated Lenses. SnapML Audio can identify and react to human speech, ambient noise, languages, music, and thousands of everyday sounds that you can use to trigger limitless workflows.
- Cloth Simulation. Incorporate realistic textiles into your Lens designs with 4.0 Cloth Simulation. Progressive, physics-based mapping means virtual fabrics look and move like the real thing. Experiment with innovative patterns and textures or stick to the basics.
- Hair Simulation. Create visionary styles with enhanced, 4.0 Hair Simulation. Customize colors, textures, length, and even simulate wind with realistic modeling that replicates hair physics and accounts for various face shapes. For added versatility, import customized styles from partner design programs.
- Integration with Spectacles (2021). Design, build and deploy immersive experiences for Spectacles (2021)

Improvements:
- Dynamic Environment Maps. Bring more realism to your creations by projecting the real world onto a virtual one
- Spatial Audio and Mix To Snap. Create immersive audio experiences for Snapchat and Spectacles (2021) and let your audience enjoy higher quality audio in their Snaps.

Fixed:
- Various bug fixes and performance improvements


Lens Studio 3.4.2
- Change log not available for this version


Lens Studio 3.4.0
New:
- Multi-Person 3D Full-Body Tracking - overlay virtual outfits, attach virtual objects to your body, or drive animated 3D characters with this new capability. Tracking of several  bodies and tracking of partially visible bodies is supported.
- Full-Body Segmentation - segmentation mask to apply custom effects to the entire body or background
- Hand Joints Tracking - track the joints of the fingers and the wrist to apply or trigger effects
- Asset Library - access a library of scripts, materials, SnapML models, plugins, audio and more that make it easier to build more complex Lenses!

Improvements:
- Device Simulation updated to the most recent Snapchat UI
- Interactive Preview in Preview Panel improvements - movement to specific location of a scene, locking Y coordinate of position
- Added the option to overwrite initial project file during project updates
- SnapML now loads models asynchronously in order to optimize loading time, either uses a callback function onLoadingFinished or uses a function waitOnLoading
- SnapML now supports TensorFlow Lite float/quantized models
- SnapML now supports new Layers - Embedding, RNN, BatchMatMul
- ONNX/TF import – various improvements, learn more in the ML Compatibility table
- Depth data from the iOS LiDAR scanner is applied to Depth Texture, including Depth Enabled Templates
- Material Editor improvements as ability to allow using the Bool Parameter node with other relational nodes (such as equal, greater than, etc.) while maintaining its static capabilities, unpack node precision update.

Fixed:
- Various bug fixes and performance improvements


Lens Studio 3.3.3
Fixed:
- Lens publishing and My Lenses bug fixes
- Various bug fixes and performance improvements


Lens Studio 3.3.1
- Fixed: Various bug fixes and performance improvements


Lens Studio 3.3.0
New:
- Visual Scripting – Create custom interactivity using node-based scripting, without coding
- My Lenses 2.0 – Manage your Lenses in browsers outside the Lens Studio application
- Texture Compression – Pack in richer assets for more compelling Lenses with automatic tunable compression inside the app
- Logger – Group, filter, and search messages in the logger view
- Face Morph Template – Morph a face in 3D using a custom mesh
- Configuration Template – Use UI widgets to create an adjustable Lens
- Tween Template – Set up animations using a dropdown menu

Improvements:
- Support for Apple-silicon based Macs
- Device Simulation Snapchat UI updated to the most recent one
- Ability to reset a Lens during recording
- SnapML performance improvements including Elu, Softplus, Softsign for Android GPUs and various CPU optimizations
- SnapML supports new Layers – LSTM, Permute
- ONNX/TF import – various improvements, learn more in the ML Compatibility table

Fixed:
- Fixed various issues in SnapML export from pytorch 1.7
- 'Optimize project' no longer deletes unused ML models
- Various bug fixes and performance improvements


Lens Studio 3.2.0
New:
- Hand Segmentation Template - shows you how to add an image to the hand, as well as occlude things behind the hand. In addition it demonstrates how you can use hand gestures to control the effects around the segmented hand.
- Behavior Template - demonstrates how you can use the Behavior Helper Script to set up different effects and interactions through a dropdown menu. You can choose different triggers like face or touch interactions, and respond to them with effects like enabling objects, playing tweens, and more!
- Search for Templates and recent projects - use Search bar in Home Screen to quickly find a template or recent project.
- Head Mesh - track a user’s whole head shape including skull.
- Post Effects - Smoothing, Gaussian Blur
- World Mesh - A dynamic mesh object that provides semantic understanding of the environment, raycasting capabilities, occlusions and more. (Note: available for iOS devices w/ ARKit 3.5+ and a rear-facing LiDAR sensor)
- Interactive Preview - An interactive preview mode that uses a virtual 3D scene (rather than images or videos) with controls for looking and moving around with 6 degrees of freedom


Improvements:
- Material Editor script nodes improved with possibility to upgrade nodes from previous versions.
- Ability to create an animation atlas smaller than 256 pixels
- Support of webp image format is added

SnapML performance improvements:
- Instance Normalization layer in Android GPU (more than 100% faster)
- Nearest neighbor upscale in Android GPU
- Global Average Pooling in Android GPU
- Various CPU optimizations

SnapML new Layers added:
- Sin
- Cos
- Argmin/Argmax
- Concat and eltwise now works with constant node

- ONNX/TF import - various improvements, find out more in the ML Compatibility table.
- Behavior Script can now trigger Lens hints, script APIs, go through a list of custom triggers, as well as check distance between screen transforms

Fixed:
- Fixed - Device Tracking Rotation doesn't work in preview
- Fixed various issues in SnapML export from the pytorch 1.6
- Various bug fixes and performance improvements


Lens Studio 3.1.0
New:
- Full Body Triggers Template - Use Full Body Tracking to trigger effects depending on the pose of the user, as well as when a joint hovers over a screen position. This template is great for dance related videos
- Full Body Attachments Template - Attach objects between joints provided by Full Body Tracking. It comes with primitive objects attached between each tracking joints used to approximate an occluder for objects to go around
- Material Editor Search - Find nodes with a new search feature

Improvements:
- Export multiple objects to .lso format
Start and stop particle generation using corresponding API methods available. Take a look at the - Particles Template to learn more
- Replace one resource with another all over the scene for meshes, materials and sounds
- Hide/show the grid in the 3D Scene
- Updated face images/videos to a new wide format (much larger horizontal Field of View)
- ONNX/TF import - various improvements, find out more in the ML Compatibility table

Fixed:
- Fixed flipped textures after glTF import
- Various bug fixes and performance improvements


Lens Studio 3.0.1
- Fixed: Various bug fixes and stability improvements


Lens Studio 3.0
New:
- SnapML - Bring your own neural networks to Lens Studio! Train a model and import it to create never-before-seen Lens effects!
- Style Transfer Template - Stylize the camera to look like a painting, sketch or whatever your imagination can think of!
- Object Detection Template - Find and track arbitrary objects in the camera. The provided template tracks cars, but you can use the example notebook to train a model to detect any object!
- Glasses Classification Template - React to a person wearing glasses. The example notebook can be used to train a model to classify other objects that you have training data for.
- Pizza Segmentation Template - Get a custom segmentation mask and use it to apply unique visual effects. The provided model masks pizzas, but you can retrain the network to segment anything you have training data for.
- Ground Segmentation Template - Apply visual effects that transform the world around you using the ground segmentation model.
- Face Expressions Template - Use 3D face mesh blendshapes to animate a custom 3D character.
- Face Landmarks Template - Leverage 2D face tracking landmarks to drive interesting visual face attachments.
- Hand Gestures Template - Use common hand gestures like pointed index finger, thumb  and the peace sign to trigger sound effects. Modify to use as triggers for your custom effects.
- 3D Eyeball Tracking - Replace or augment eyes in full 3D, including realistic gaze tracking!

Improvements:
- Refreshed UI with two themes - See more information in the Object, Resource and Inspector panels with an all-new look. Includes more intuitive icons and convenient ‘Close to Home’ button.
- Dock a minimized preview in scene panel - Keep the preview panel visible without taking up as much screen space by docking it in the lower-right corner of the Scene Panel
- Script Editor - multiple UX improvements.
- Material Editor – new types of nodes were added as loops, access to light source properties, working with matrices.
- HDR Compressed Textures - option to compress environmental map textures to decrease the archive size of your Lenses.
- Screen Texture - simplified moving of effects between cameras by adding the alias of current render target.
- Mesh Precision - ability to switch vertex attribute format of any mesh.
- Materials - added extended frustum culling and instance count.

Fixed:
- Fixed issue with UI getting cut-off for macOS Catalina users
- Fixed issue with UI scaling on Windows
- Fixed crash on saving invalid JavaScript
- Fixed crash on adding UI_Widgets.lso
- Fixed crash on scrolling My Lenses and expanding Lenses info
- Fixed issue with infinite loops in JavaScript blocking UI
- Various bug fixes and performance improvements


Lens Studio 2.3.1
Improvements:
- Reduced size of Lenses that use Segmentation or Object Tracking

Fixed:
- Lens Studio now runs on Windows 7
- Improved stability on GeForce GPU with specific drivers for Windows
- Fixed creation/opening projects crashes on macOS 10.13 High Sierra with Radeon GPU
- Other bug fixes and performance improvements


Lens Studio 2.3.0
New:
- Material Editor - Build your own shaders using a powerful visual programming tool and accomplish a wide range of graphic effects!
- Material Library - With a few clicks, make any object look like wood, crystal, or even salmon! You can make them glitch, melt, or disintegrate too.
- Face Mesh - Track a user’s face shape and expression to produce a highly realistic 3D mask. Combine 3D Face Mesh with the new Material Editor to have your Lenses distort and change the user's face in 3D!
- Our Script Editor has received a big upgrade with the addition of auto-complete, error highlighting and more! Additionally, we made some changes to the scripting API to make it easier to develop Lenses.
- Face Mesh Template - Apply custom textures, reflection, and effects to a 3D face model that mimics the user’s facial interaction.
- Material Editor Template - Use advanced materials to modify how your 3D objects look.
- Chain Physics Template - Simulate the movement of chains, earrings, and more in your Lenses!
- Report an issue directly from Lens Studio application.

Fixed:
- Various bug fixes and performance improvements

pgAdmin 4 6.120 查看版本資訊

更新時間:2022-07-28
更新細節:

What's new in this version:

New features:
- Added option to trigger autocomplete on key press in the query tool
- Allow users to delete files/folders from the storage manager
- Allow users to search within the file/storage manager
- Added support for visualizing the graphs using Stacked Line, Bar, and Stacked Bar charts in the query tool

Added support for visualise the graph using a Pie chart in the query tool
Housekeeping:
- Port the file/storage manager to React
- Port change password dialog to React
- Port Master Password dialog to React
- Removing dynamic module loading and replacing it with static loading
- Port named restore point dialog to React

Fixed:
- Preserve the settings set by the user in the import/export data dialog
- Ensure that the splash screen can be moved
- Fixed an issue where comments on indexes are not displayed
- Ensure that notices should not disappear from the messages tab
- Enable the start debugging button once execution is completed
- Ensure that dashboard graph API is not called after the panel has been closed
- Ensure that geometry should be shown for all the selected cells
- Fixed the JSON editor issue of hiding the first record
- Added support for Azure PostgreSQL deployment in server mode
- Fixed typo error for Statistics on the table header
- Fixed an issue where new folders cannot be created in the save dialog

pgAdmin 4 6.110 查看版本資訊

更新時間:2022-06-30
更新細節:

What's new in this version:

New features:
- Added mouse over indication for breakpoint area in the Debugger
- Added search text option to the Debugger panel
- Added capability to deploy PostgreSQL servers on Microsoft Azure
- Added support for passing password using Docker Secret to Docker images
- Added the option ‘Show template databases?’ to display template databases regardless of the setting of ‘Show system objects?’
- Added support for visualise the graph using a Line chart in the query tool

Fixed:
- Fixed an issue where there is no setting to turn off notifications in the Query Tool
- Fixed an issue where passwords entered in the ‘Connect To Server’ dialog were truncated
- Ensure that the Query Editor should be focused when switching between query tool tabs
- Fixed and issue where ‘Use spaces’ not working in the query tool
- Fixed an issue where the Database restriction is not working
- Fixed an issue where pgAdmin stuck while creating a new index
- Fixed an issue where the connection wasn’t being closed when the user switched to a new connection and closed the query tool
- Skip the history records if the JSON info can’t be parsed instead of showing ‘No history’
- Fixed an issue where an error message is displayed when creating the new database
- Fixed permission denied error when deploying PostgreSQL in Azure using Docker

cURL 7.84.0 查看版本資訊

更新時間:2022-06-27
更新細節:

What's new in this version:

Changed:
- curl: add --rate to set max request rate per time unit
- curl: deprecate --random-file and --egd-file
- curl_version_info: add CURL_VERSION_THREADSAFE
- CURLINFO_CAPATH/CAINFO: get the default CA paths from libcurl
- lib: make curl_global_init() threadsafe when possible
- libssh2: add CURLOPT_SSH_HOSTKEYFUNCTION
- opts: deprecate RANDOM_FILE and EGDSOCKET
- socks: support unix sockets for socks proxy

Fixed:
- aws-sigv4: fix potentional NULL pointer arithmetic
- bindlocal: don't use a random port if port number would wrap
- c-hyper: mark status line as status for Curl_client_write()
- ci: avoid `cmake -Hpath`
- CI: bump FreeBSD 13.0 to 13.1
- ci: update github actions
- cmake: add libpsl support
- cmake: do not add libcurl.rc to the static libcurl library
- cmake: enable curl.rc for all Windows targets
- cmake: fix detecting libidn2
- cmake: support adding a suffix to the OS value
- configure: skip libidn2 detection when winidn is used
- configure: use the SED value to invoke sed
- configure: warn about rustls being experimental
- content_encoding: return error on too many compression steps
- cookie: address secure domain overlay
- cookie: apply limits
- copyright.pl: parse and use .reuse/dep5 for skips
- copyright: make repository REUSE compliant
- curl.1: add a few see also --tls-max
- curl.1: mention exit code zero too
- curl: re-enable --no-remote-name
- curl_easy_pause.3: remove explanation of progress function
- curl_getdate.3: document that some illegal dates pass through
- Curl_parsenetrc: don't access local pwbuf outside of scope
- curl_url_set.3: clarify by default using known schemes only
- CURLOPT_ALTSVC.3: document the file format
- CURLOPT_FILETIME.3: fix the protocols this works with
- CURLOPT_HTTPHEADER.3: improve comment in example
- CURLOPT_NETRC.3: document the .netrc file format
- CURLOPT_PORT.3: We discourage using this option
- CURLOPT_RANGE.3: remove ranged upload advice
- digest: added detection of more syntax error in server headers
- digest: tolerate missing "realm"
- digest: unquote realm and nonce before processing
- DISABLED: disable 1021 for hyper again
- docs/cmdline-opts: add copyright and license identifier to each file
- docs/CONTRIBUTE.md: document the 'needs-votes' concept
- docs: clarify data replacement policy for MIME API
- doh: remove UNITTEST macro definition
- examples/crawler.c: use the curl license
- examples: remove fopen.c and rtsp.c
- FAQ: Clarify Windows double quote usage
- fopen: add Curl_fopen() for better overwriting of files
- ftp: restore protocol state after http proxy CONNECT
- ftp: when failing to do a secure GSSAPI login, fail hard
- GHA/hyper: enable debug in the build
- gssapi: improve handling of errors from gss_display_status
- gssapi: initialize gss_buffer_desc strings
- headers api: remove EXPERIMENTAL tag
- http2: always debug print stream id in decimal with %u
- http2: reject overly many push-promise headers
- http: restore header folding behavior
- hyper: use 'alt-used'
- krb5: return error properly on decode errors
- lib: make more protocol specific struct fields #ifdefed
- libcurl-security.3: add "Secrets in memory"
- libcurl-security.3: document CRLF header injection
- libssh: skip the fake-close when libssh does the right thing
- links: update dead links to the curl-wiki
- log2changes: do not indent empty lines [ci skip]
- macos9: remove partial support
- Makefile.am: fix portability issues
- Makefile.m32: delete obsolete options, improve -On [ci skip]
- Makefile.m32: delete two obsolete OpenSSL options [ci skip]
- Makefile.m32: stop forcing XP target with ipv6 enabled [ci skip]
- max-time.d: clarify max-time sets max transfer time
- mprintf: ignore clang non-literal format string
- netrc: check %USERPROFILE% as well on Windows
- netrc: support quoted strings
- ngtcp2: allow curl to send larger UDP datagrams
- ngtcp2: correct use of ngtcp2 and nghttp3 signed integer types
- ngtcp2: enable Linux GSO
- ngtcp2: extend QUIC transport parameters buffer
- ngtcp2: fix alert_read_func return value
- ngtcp2: fix typo in preprocessor condition
- ngtcp2: handle error from ngtcp2_conn_submit_crypto_data
- ngtcp2: send appropriate connection close error code
- ngtcp2: support boringssl crypto backend
- ngtcp2: use helper funcs to simplify TLS handshake integration
- ntlm: provide a fixed fake host name
- projects: fix third-party SSL library build paths for Visual Studio
- quic: add Curl_quic_idle
- quiche: support ca-fallback
- rand: stop detecting /dev/urandom in cross-builds
- remote-name.d: mention --output-dir
- runtests.pl: add the --repeat parameter to the --help output
- runtests: fix skipping tests not done event-based
- runtests: skip starting the ssh server if user name is lacking
- scripts/copyright.pl: fix the exclusion to not ignore man pages
- sectransp: check for a function defined when __BLOCKS__ is undefined
- select: return error from "lethal" poll/select errors
- server/sws: support spaces in the HTTP request path
- speed-limit/time.d: mention these affect transfers in either direction
- strcase: some optimisations
- test 2081: add a valid reply for the second request
- test 675: add missing CR so the test passes when run through Privoxy
- test414: add the '--resolve' keyword
- test681: verify --no-remote-name
- tests 266, 116 and 1540: add a small write delay
- tests/data/test1501: kill ftp server after slow LIST response
- tests/getpart: fix getpartattr to work with "data" and "data2"
- tests/server/sws.c: change the HTTP writedelay unit to milliseconds
- test{440,441,493,977}: add "HTTP proxy" keywords
- tool_getparam: fix --parallel-max maximum value constraint
- tool_operate: make sure --fail-with-body works with --retry
- transfer: fix potential NULL pointer dereference
- transfer: maintain --path-as-is after redirects
- transfer: upload performance; avoid tiny send
- url: free old conn better on reuse
- url: remove redundant #ifdefs in allocate_conn()
- url: URL encode the path when extracted, if spaces were set
- urlapi: make curl_url_set(url, CURLUPART_URL, NULL, 0) clear all parts
- urlapi: support CURLU_URLENCODE for curl_url_get()
- urldata: reduce size of a few struct fields
- urldata: remove three unused booleans from struct UserDefined
- urldata: store tcp_keepidle and tcp_keepintvl as ints
- version: allow stricmp() for sorting the feature list
- vtls: make curl_global_sslset thread-safe
- wolfssh.h: removed
- wolfssl: correct the failf() message when a handle can't be made
- wolfSSL: explicitly use compatibility layer
- x509asn1: mark msnprintf return as unchecked

pgAdmin 4 6.100 查看版本資訊

更新時間:2022-06-02
更新細節:

What's new in this version:

New features:
- Added the ability to resize columns on dashboard tables

Housekeeping:
- PG 15 compatibility issues fixed
- Port connect server password dialog to React

Fixed:
- Fixed the browser tree overlapping nodes and expansion issue
- Added the ability to detect and warn users about bidirectional Unicode characters
- Ensure that when Authentication buttons are disabled their text is visible in the Dark and High contrast theme
- Ensure that unwanted APIs should not be getting called for BigAnimal
- Tell Docker to always pull the latest base images when building containers
- Fixed an issue with geometry window zoom mouse scroll not working
- Fixed an issue when switching between connections in the Query Tool dropdown, the background and foreground colors should be changed
- Fixed an issue where a popup for unsaved changes appears when clicking on the open file button for a blank query editor
- Added support for multi-cell selection in the query tool grid
- Fixed an issue where Preferences are not saved when the dialog is maximized
- Fixed an issue where an error message fills the entire window if the query is long
- Ensure that the editor position should not get changed once it is opened
- Fixed an issue where geometry is not visible when a single cell is selected
- Added missing toggle case keyboard shortcuts to the query tool
- Ensure that Dashboard graphs should be refreshed on changing the node from the browser tree
- Fixed an issue where comments on domain constraints were not visible when selecting a domain node
- Ensure that null values are accepted for the numeric columns in react-data-grid
- Fixed an issue when a table has a column with an array type with length or precision, the column type is not selected while editing the table

pgAdmin 4 6.90 查看版本資訊

更新時間:2022-05-12
更新細節:

What's new in this version:

New features:
- Added status bar to the Query Tool
- Ensure that row numbers should be visible in view when scrolling horizontally
- Relocate GIS Viewer Button to the Left Side of the Results Table
- Added capability to deploy PostgreSQL servers on EDB BigAnimal
- Added options ‘Ignore owner’ and ‘Ignore whitespace’ to the schema diff panel
- Added support for Azure AD OAUTH2 authentication

Housekeeping:
- Port query tool to React
- Improve the Kerberos Documentation
- Ensure the database and schema restriction controls are not shown as a drop-down
- Port data filter dialog to React

Fixed:
- Fixed an issue where the Query tool opens on minimum size if the user opens multiple query tool Window quickly
- Only set permissions on the storage directory upon creation
- Fixed an issue where the Browser panel is not completely viewable
- Improvement to the Geometry Viewer popup to change the size of the result tables when column names are quite long
- Fixed an issue where the downloaded ERD diagram was 0 bytes
- Fixed an issue where the connection bar is not visible
- Don’t strip binaries when packaging them in the server RPM as this might break cpython modules
- Ensure that Columns should always be visible in the import/export dialog
- Fixed an issue where an Empty message popup after running a query
- Ensure that Autocomplete should work after changing the connection
- Fixed an issue where the copy and paste row does not work if the first column contains no data
- Ensure that after deleting multiple objects from the properties panel, the browser tree should be refreshed
- Fixed sorting issue in the statistics panel
- Fixed an issue where the Dashboard Server Activity was showing old queries as active
- Fixed an issue where the table showed duplicate columns when creating multiple sequences on the same column
- Ensure that sorting should be preserved on refresh for Server Activity
- Fixed an issue while creating a new database throwing an error that failed to retrieve data
- Fixed an issue where the drag and drop table in ERD throws an error
- Ensure that the Dashboard column sort order should be remembered when the refresh button is clicked