Google Chrome (64-bit)

最新版本 GDevelop 5.0.0 Beta 82

GDevelop 5.0.0 Beta 82

GDevelop 5.0.0 Beta 82
谷歌瀏覽器 64 位是一個瀏覽器,結合了最小的設計和先進的技術,使網絡更快,更安全,更容易。一切都使用一個框 - 輸入地址欄,並獲得搜索和網頁的建議。您的熱門網站的縮略圖,讓您立即以任何新標籤閃電般的速度訪問您最喜愛的網頁。桌面快捷方式允許您直接從桌面啟動您最喜愛的 Web 應用程序。谷歌 Chrome 64 位離線 PC 安裝程序被超過一半的在線用戶使用,它很可能會在其他瀏覽器中迅速獲得動力.



為什麼要使用谷歌瀏覽器?

立即搜索
在同一個框中搜索和導航。從您鍵入時顯示的結果和建議中進行選擇,包括您最近的搜索和訪問過的網站,以便您快速找到想要的內容.

Type less
厭倦用相同的信息一次又一次地填寫 Web 表單?自動填充功能讓您只需點擊一下即可完成表格。而且它也可以在各種設備上工作 - — 所以你可以跳過所有的小屏幕輸入。

拿起您離開的地方
Chrome 將您打開的標籤,書籤和最近的搜索從您的電腦帶到您的手機或平板電腦,反之亦然。這樣,你的所有設備上都有你的網頁。只需登錄您的其他設備即可開始同步。下載谷歌瀏覽器離線安裝程序設置!

體驗更智能的 web
當您使用 Chrome 64 位瀏覽器時,獲得最好的谷歌瀏覽器。 Chrome 和 Google 攜手合作,為您帶來更多相關的 Google 產品相關建議和功能,包括 Google 語音搜索和 Google 即時。

使 Chrome 瀏覽器成為您的朋友
瀏覽 Chrome 主題,應用和擴展程序的方式。通過書籤和開始頁面直接訪問您喜歡的網頁目的地。設置 Chrome 之後,您的自定義內容將在所有設備上保持同步.

也提供:下載 Google Chrome for Mac

ScreenShot

軟體資訊
檔案版本 GDevelop 5.0.0 Beta 82

檔案名稱 gdevelop-setup-5.0.0-beta82.exe
檔案大小 72.1 MB
系統 Windows 7 64 / Windows 8 64 / Windows 10 64
軟體類型 免費軟體
作者 Google
官網 http://www.google.com/chrome/browser/desktop/index.html
更新日期 2019-10-26
更新日誌

What's new in this version:

New features:

The Yarn Dialogue editor is now embedded in GDevelop (thanks @blurymind!). Yarn is a powerful editor allowing to create advanced and dynamic dialogues with multiple choices:
- When choosing a dialogue to load using the Dialogue Tree actions, you can edit or create a json file containing a dialogue in Yarn format
- Read the help page about dialogue trees to learn more about how to use them
- See the example "Dialogue Tree with Yarn" to see how to use dialogue actions. You can also try the example online

Improved Shape Painter object with new shapes and advanced features:
- Add ellipse, rounded rectangle and star to Shape Painter
- Add support for other advanced shapes (arc, bezier curves), and shapes composed of multiple shapes

Various new smaller features:
- Add condition to check for WebGL support
- Add "Scene just resumed" condition
- Add menu item to extract events into a new group

Improvements:

Lots of User Interface improvements:
- Selectors for objects or resources (and in general) can now be entirely keyboard controlled (arrow to select, enter to choose)
- Buttons are slighlty smaller
- Lists are showing more objects or items
- All tips shown at the bottom of the screen that can be dismissed won't pop again
- Fix the focus of some fields when opening dialogs
- Some selector fields are now displayed using the OS native selectors
- Contrast of the default theme as been improved
- Reworked drag'n'drop in objects and resources list
- Tooltips are shown faster for all buttond in the top toolbar
- Action/conditions and their parameters can be traversed with Tab key, and selected with Enter/space

Improvements for very small screens (phones or small windows) and touchscreens:
- Dialogs are shown fullscreen
- Fix drag'n'drop support on touchscreens (objects can be drag'n'dropped like on the desktop app)
- The view can be moved in the scene editor using two fingers on a touchscreen
- The view can be zoomed in the scene editor using two fingers on a touchscreen ("pinch to zoom")
- Actions are rendered below the conditions on small screens ("responsive layout")
- Display only a single secondary editor panel on small screens (use the toolbar to change to another)

- Objects dragged from the list to the scene are now showing the object instance while dragging - so that you can perfectly position the instance
- Invalid operators are now displayed with an error in the events sheet
- Comments and groups are positioned on top of selection when added
- Add help button for Video object
- New translation in Slovenian
- Improved translation in Japanese


Bug fixes:

Sprites used to flip around the center of the image, without respecting the center point. The center point is now used as the center when flipping a sprite horizontally or vertically (just like when rotating it):
- In other words, this means that the center point is unmoved when the sprite is rotated (as before) or flipped (new)
- If you have objects with a non default center point and that are flipped, check their positioning. You might have to remove manual offsets that you added using events

- Some actions/conditions were shown in the list of "Other actions" (or "Other conditions") in the new action/condition editor - while they are used with objects. This is fixed and should be more intuitive now
- Events are now properly updated when a group is renamed
- Fix window border not updated in the scene editor when the project window size is changed
- Properly re-open closed panels at their default positions
- Fix typo in Facebook Instant Games actions
- Fix 'Download Game File' removing all spaces from downloaded game file in the web-app
- Display an error message when opening a non GD5 file
- Add explicit mention to "scene" variable in various descriptions

GDevelop 5.0.0 Beta 82 相關參考資料
Commits · 5.0.0-beta · Dolibarr dolibarr · GitLab - Librethic

Commits. An error occurred while loading commit signatures. 5.0.0-beta ... Merge remote-tracking branch 'upstream/develop' into develop · 82ed2ed2.

https://mattermost.librethic.i

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