Cocos Creator

最新版本 Cocos Creator 1.6.1

Cocos Creator 1.6.1

Cocos Creator 1.6.1
Cocos Creator 是一個完整的遊戲開發工具包和工作流程,包括一個遊戲引擎(基於 Cocos2d-x),資源管理,場景編輯,遊戲預覽,調試和發布一個項目到多個平台.



我們首次引入了實體 - 組件結構和數據驅動的工作流程到 Cocos2d- x 系列。使用 JavaScript,您可以立即編寫組件腳本。編輯器和引擎擴展也是使用 JavaScript 編寫的,因此您可以用一種編程語言製作遊戲並優化您的工具.

Cocos Creator 提供了一個創新的,易於使用的工具集,如 UI 系統和動畫編輯器。由於開放式編輯器擴展系統,工具集將持續快速擴展.

ScreenShot

軟體資訊
檔案版本 Cocos Creator 1.6.1

檔案名稱 CocosCreator_v1.6.1_2017082403_setup.exe
檔案大小 777 MB
系統 Windows 7 / Windows 7 64 / Windows 8 / Windows 8 64 / Windows 10 / Windows 10 64
軟體類型 免費軟體
作者 Chukong Technologies Inc.
官網 http://www.cocos2d-x.org/
更新日期 2017-08-24
更新日誌

What's new in this version:

- [Editor] Fixed the problem that the editor does not open normally when a script error occurs
- [Editor] Fixed an issue that the script information was retrieved incorrectly from the asset IPC message
- [Editor] Fixed scripts for previews may conflict with npm third-party library script if share the same name
- [Editor] Fixed a problem when the resource was not loaded at the zip package when the resource was not prompted
- [Prefab] Fix auto sync prefab coordinates failed to be saved in scene issue
- [Extension] [Breaking] Fix the problem in the scene-script module can not be loaded in the project, please use cc.require
- [Properties] Fixed in the switching node active property, there will be a period of time active values can not show the problem
- [Properties] Fixed a problem where some of the attribute values were lost during bulk copy
- [Build] upgrade Android Studio Gradle build the version of the plug-in to 2.3.0, you can see in the compilation phase more detailed compilation information
- [Engine] Fixed in WebGL mode when cc.Graphics is filled with multiple shapes, the previously filled color will change
- [Engine] Fixed on iOS double-tap home to drop application crashes
- [Engine] Fixed prefab instantiate takes longer in v1.6 issue
- [Engine] Fixed the potential crash of the network module
- [Engine] Fixed load remote map, url with a query will cause the map to cover each other bug
- [Engine] Fixed sorting algorithm causes repeated allocation of Uint8Array and a memory leak problem
- [Engine] Fixed cc.loader loading-items may not be properly unregistered problem
- [Engine] Repair scene resources are automatically released when the resident node may still release the problem of resources
- [Action] Fix the clone, reverse method of the BaseJSAction class Return value incorrectly
- [TypeScript] Fixed bugs that some TypeScript classes could not deserialize after inheriting each other
- [TypeScript] Fix the problem that the TypeScript default value may be wrong after the build
- [TypeScript] No longer need to repeat the default value of the specified property in the decorator
- [JSB] Fixed error of the EditBox when the JS delegate object is reclaimed
- [Label] Fixed the problem that the node size has not changed after the assignment is premature when the label is created
- [Label] Fixed the dynamic setting of the TTF type font will cause the outline to be missing
- [Label] Fixed repeatedly creating Label will cause the font to display wrongly
- [Animation] Fixed the problem when the animationClip is added repeatedly
- [RichText] Enables the tag to support setting height and width, but maintains the basic principle “The image height does not exceed the set line height”
- [WebView] supports setJavascriptInterfaceScheme and setOnJSCallback (only used in Android with iOS)
- [WebView] Fixes events in the WebView that are also triggered in the editor environment
- [Layout] Fixed issue when toggle active of Layout node will not refresh the child node location
- [Camera] Fixed some of the camera target will lead to undefined reference
- [Spine] Fixed Spine event callback may occur if the conversion event data fails
- [DragonBones] repair DragonBones in the original platform to remove the problem
- [Tiledmap] Open the DepthTest for CCSGTMXLayer alone, solve the problem of wrong depth of tiles

Cocos Creator 1.6.1 相關參考資料
Cocos Creator 1.6 - Tutorials?

2017年8月23日 — Hey everyone, I've spent the last 2 days trying to familiarise myself with the new Cocos Creator release. Looking towards the future it ...

https://discuss.cocos2d-x.org

cocos creator 1.6.0 1.6.1 .16.2 mac 等老版本最全下载地址

2020年3月16日 — cocos creator 1.6.0 1.6.1 .16.2 mac 等老版本最全下载地址. https://github.com/fusijie/Cocos-Resource. Cocos Creator 引擎下载

https://blog.csdn.net

Cocos Creator 1.6.1 Beta

Cocos Creator v1.6.0 内测版发布帖(8月11日更新rc.1). 请大家使用测试版时一定要注意备份好自己的项目!

https://discuss.cocos2d-x.org

cocos creator 1.6.1 webview 崩溃· Issue #1968

2017年9月7日 — (android安装包问题) cocos creator 1.6.1 打开一个webview,同时监听android返回键, 点下返回键程序崩溃。

https://github.com

Cocos creator 1.6.1 不能自动编译脚本

Cocos creator 1.6.1 不能自动编译脚本 ... 手动编译temp下的脚本没有更新到最新的,我删除temp文件夹,继续手动编译,还是没有更新到最新的代码。

https://beanfest69.rssing.com

cocos creator 1.6.1 编译出的libcocos2djs.so 居然有100M

你可以试试打包APK后,APK还有多大:).

https://forum.cocos.org

Cocos Creator v1.6.2正式版发布啦!

2017年10月18日 — 完善md5、修复AnySDK功能。

https://www.cocos.com

Cocos Creator 下载不同版本引擎原创

2020年5月31日 — cocos creator 1.6.0 1.6.1 .16.2 mac 等老版本最全下载地址. cocos creator 1.6.0 1.6.1 .16.2 mac 等老版本最全下载地址https://github.com/fusijie ...

https://blog.csdn.net

creator 1.4.0 升級creator 1.6.1 套件匯入錯誤

我之前用signalR也有遇到相同的問題,關注中。

https://forum.cocos.org

Downloading Cocos Creator 1.6.1 from FileHorse.com

Cocos Creator is a powerful game development tool for Windows PC that offers a comprehensive solution for creating 2D and 3D games. Developed by Cocos ...

https://www.filehorse.com