CINEMA 4D

最新版本 GameMaker Studio 2023.2.0.71

GameMaker Studio 2023.2.0.71

GameMaker Studio 2023.2.0.71
Cinema 4D 使得最簡單易用的專業 3D 軟件比以往更有效率。新工具以及擴展和完全重新編制的功能可幫助您更快,更輕鬆地將您的想法變為現實。改進的工作流程可幫助您實現最緊密的最後期限.

MAXON 為專業 3D 藝術家提供最好的電影 4D。如果你想創造先進的 3D 圖形,但需要幫助,以確保您快速,輕鬆地創建令人 ja 目結舌的圖形,那麼這是您的選擇.

快速工作,播放更多
平滑的工作流程帶來創意的生活。這就是為什麼工作流程在 Cinema 4D Release 17 中處於領先地位。革命性的 Take System 將節省寶貴的時間。新的顏色選擇器可以完成所有你一直想要的顏色,以及你甚至不知道你想要的東西!與 Sketchup 和 Houdini Engine 集成使 Cinema 4D 成為您理想的中心。讓創意流動起來.

具有實時反饋功能的內置樣條工具
Release 17 附帶一個完整的樣條工具包 - 無需切換到外部工具。使用 Cinema 4D 的新型鋼筆工具,草圖,平滑,弧形工具和布爾命令輕鬆創建和修改樣條.

直觀而高效的有機建模
Cinema 4D 第 17 版中的許多新功能和改進使雕刻成為一種真正的樂趣。例如,使用 Sculpt PoseMorph 來加速角色動畫。使用邊緣檢測輕鬆雕刻硬表面模型。版本 17 使 Cinema 4D 的雕刻變得前所未有的簡單.

使用新的變體和公式著色器改變可用性和可用性
發布 17 提供了新的和擴展的著色器,以提高可用性和性能。使用新的“材質覆蓋”功能,您可以輕鬆覆蓋所選材質的特定通道,從而創建粘土或磨砂渲染.

極大地改進了運動跟踪功能
將 3D 素材集成到視頻中變得更加簡單。 Cinema 4D 中的運動跟踪功能通過增加糾正鏡頭失真的功能和添加直觀的工具來快速消除問題跟踪點而得到增強.

注意:42 天試用(需要激活),之後可以使用演示版本。演示版本的一些限制.

也可用:下載 CINEMA 4D 為 Mac

ScreenShot

軟體資訊
檔案版本 GameMaker Studio 2023.2.0.71

檔案名稱 GameMaker-Installer-2023.2.0.71.exe
檔案大小
系統 Windows 7 / Windows 7 64 / Windows 8 / Windows 8 64 / Windows 10 / Windows 10 64
軟體類型 未分類
作者 MAXON Computer
官網 https://www.maxon.net/en/products/cinema-4d/overview/
更新日期 2023-03-07
更新日誌

What's new in this version:

- Particle Asset Type And A New Editor
- No Enforced Sign-In During Startup
- New Launch Options When Doing Builds
- Asset Browser UI/UX Tweaks
- HTML5 Extensions Can Inject Into The Index File
- Misc Changes To Be Aware Of

Fixed:
- Asset Browser: GM no longer goes unstable when removing a colour from a Tag
- Asset Browser: Fixed cases where preview icons sometimes appear empty or show the red X until some other action triggers a refresh (or gets stuck that that way for a while on some machines)
- Building Projects: Compiler log no longer writes a redundant message for an unrecognised type tag for old Xbox One options
- Building Projects: Fixed cases where images were written out as 1-bit .pngs as of 2023.1.0 - this would result in white sprites being drawn black in-game and also iOS splash screen crashes (also added code to more reliably read these images back in if they are already in your project)
- Building Projects: [YYC] Accessing a static method in a constructor no longer causes the build to fail
- Building Projects: [HTML5] Extension Options now escape any backslashes which have been entered in the text fields
- Building Projects: [Mac IDE] iOS builds no longer fail when overriding the YYExtAppDelegateBaseClass in Igor (e.g., our Firebase extension)
- Building Projects: [Android] Fixed a a JAVA_HOME error caused by the Java location is no longer always inside a folder called "jre" [note that if using Electric Eel you might need “Update 1” to avoid this bug inside Android Studio’s tools]
- Building Projects: [Android] Added support for the newer Gradle release which Electric Eel requires during builds
- Building Projects: [Mac IDE] Fixed an Android Studio Dolphin/Electric Eel give error that the ADB executable cannot be found when checking for connected devices
- Building Projects: [iOS, tvOS] When using Xcode 14 the "App Category", "Display Name", "Version" and "Build" fields are now populated correctly
- Building Projects: [iOS, tvOS] Xcode 14 now correctly sets the initial splash screen to be the one specified in Game Options
- Building Projects: [tvOS] Fixed an issue where projects failed to build with Xcode 14, gave error 74 and a "The project is damaged and cannot be opened due to a parse error" message
- Command Line Builds: [Mac IDE] HTML5 runs no longer fail due to an incorrect webserver path being hardcoded
- Feather: array_pop() tooltip now shows its correct description
- Feather: audio_create_buffer_sound()'s return type is now the correct "Asset.GMSound"
- Feather: Fixed an issue where the autocomplete list is unreliable as to whether it listed all inherited values from a grandparent in a child (the parent was usually correct)
- Feather: GM no longer crashes when using Quick Fix actions more than 5 times in short succession
- Feather: Type-checking is correct again for built-in variables' struct members, rather than always returning "Any" like it did in the last releases
- Licensing: Free/guest users can now add and edit groups in these two editors
- Licensing: Free/guest users can now resize existing Texture Pages someone else has already added into a project
- Licensing: Free/guest users can now use the Create Local Package command
- Licensing: Free/guest users can now import SWF and Spine files
- Licensing: Free/guest users can now import projects - including old-format projects which contain additional custom Configs
- Licensing: Free/guest users can now add and edit Filter/Effect layers in rooms
- Project Export: Fixed a issue where GM has been unable to create an export of TheMol… for a few releases and additionally went unstable in Jan23 specifically as it tried to make the .yyz
- Project Import: Chinese characters in folder names no longer causes missing assets when sharing .yyzs of a project
- Project Save: The default room name is always no longer incorrectly localised for some IDE languages and so is always "Room1" again (fixes issues with sharing projects made in some languages, as seen on the line above)
- Room Editor: Layers Panel content no longer disappears when using the undo command on Room Editor operations
- Room Editor: Rooms and the Inspector no longer use different values for an instance's sprite location vs its position marker box and so cause an offset in the Room Editor when placing your instances [the inspector will now show and use the decimal places whenever present]
- Sequence Editor: GM no longer crashes when undoing-and-redoing changes to an embedded animation curve
- Syntax Errors: string_split() now correctly handles the last 2 of its 4 arguments as being optional, stops an unexpected syntax error
- Target Manager: Fixed an issue there the current target platform and device values could be shown as empty in the top-right of the GameMaker window when loading a project after a user has upgraded from a free account [as a slight aside, you can also now use the new “Update Licence” command to immediately get any new purchases]
- Undo/Redo: GM no longer crashes when using undo or redo multiple times in a row in a Room Editor and going off the end of the undo/redo list
- Workspaces: Pressing the Alt button on your keyboard when using Laptop Mode no longer unwantedly moves focus to wherever the mouse cursor is at that moment [see the Misc Change above]
- Workspaces: Scripts already open in the Debugger are again able to be opened at the same time in a workspace (you no longer have to close the Debugger copy first, like you did in 2023.1)

GameMaker Studio 2023.2.0.71 相關參考資料
GameMaker Release Notes

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2023年9月19日 — GM Version: 2023.2.0.71 Target Platform: Windows Download: https ... Game Maker: Studio 2 Tutorial - Making 3D Environments in Game Maker.

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