Brave Browser (64-bit)

最新版本 Godot Engine 4.1.2 (64-bit)

Godot Engine 4.1.2 (64-bit)

Godot Engine 4.1.2 (64-bit)
新的勇敢的瀏覽器 64 位自動阻止廣告和跟踪器,使其比目前的瀏覽器更快,更安全。除了真實的內容,一切頁面的加載速度都是驚人的。最多 60%的網頁加載時間是由每次在您最喜歡的新聞網站上打開頁面時加載到各個位置的基礎廣告技術引起的。其中 20%的時間花在加載試圖了解更多關於你的東西上。下載勇敢的瀏覽器 64 位脫機安裝程序安裝程序!

Brave 底層是一個基於 Chromium 的網絡瀏覽器,這意味著它的性能和網絡兼容性是非常相似的基於 Chromium 的其他瀏覽器.

Brave 瀏覽器功能:

Browse 更快 61225896Brave 塊跟踪和侵入性的廣告,可以放慢你在網絡上.

瀏覽更安全
Brave 64 位讓你和你的信息更安全,有效地屏蔽你從第三方跟踪和 malletin.

Browse Better
With 勇敢,你可以選擇是否看到廣告,尊重您的隱私或支付網站直接。無論哪種方式,您都可以在幫助資助內容創作者方面感覺良好.

阻止有害的廣告
在城裡有一個新的廣告遊戲。這就是所謂的“惡意廣告”。最新的展示廣告技術可以在您不知情的情況下在您的筆記本電腦上安裝惡意程但不能與勇敢的看著你的後背.

Brave 將網站重定向到 HTTPS
“我們已經將 HTTPS Everywhere 集成到每個勇敢的瀏覽器中,以確保您始終將您的位移到最安全的管道。下載勇敢的瀏覽器 64 位離線安裝程序安裝程序!

阻止塊跟踪像素和跟踪 Cookie
您是否曾經有過這樣的感覺,即當您看到某個廣告前幾天購買了某個東西時,有人在註視著您?當您在網上購物並瀏覽您最喜愛的網站時,我們確保您沒有被追踪.

也可用:下載 Brave Browser for Mac

ScreenShot

軟體資訊
檔案版本 Godot Engine 4.1.2 (64-bit)

檔案名稱 Godot_v4.1.2-stable_win64.exe.zip
檔案大小
系統 Windows 7 64 / Windows 8 64 / Windows 10 64
軟體類型 開源軟體
作者 Brave Software Inc.
官網 https://www.brave.com
更新日期 2023-10-04
更新日誌

What's new in this version:

- 2D: Fix Camera2D crash when edited scene root is null
- 2D: Fix CanvasModulate logic for modulating the canvas
- 3D: Fix VoxelGI saving VoxelGIData as a built-in file when prompted to save to an external file
- 3D: Change property hint range for camera attributes exposure multiplier
- 3D: Fix Curve3D baking up vectors for nontrivial curves
- Animation: Fix Animation::subtract_variant for affine transforms
- Animation: Fix AnimationNodeTransition with negative time scale
- Animation: Remove animation tracks with correct indices
- Audio: Fix audio stream generators getting freed accidentally
- Buildsystem: Allow unbundling OpenXR (for Linux distros)
- Buildsystem: Disable C++ exception handling (off by default in 4.1)
- Buildsystem: macOS: Fix builds with XCode 15
- Buildsystem: MSVC: Pass build options configuration to Visual Studio projects
- Buildsystem: MSVC: Make incremental linking optional
- Buildsystem: MSVC: Enable /WX on LINKFLAGS with werror=yes
- C#: Fix deserialization of delegates that are 0-parameter overloads
- C#: Add missing useModelFront parameter to GodotSharp Basis and Transform
- C#: Hide hostfxr not found error
- C#: Fix compatibility with Visual Studio 2022 for macOS
- Core: Fix range error for Array.slice
- Core: Fix byte to float color conversion in DisplayServerWindows::screen_get_pixel
- Core: Fix recursion level check for array stringification
- Core: Fix global transform validity for Node2D and Control
- Core: Fix recursion level check for VariantWriter::write() with objects
- Core: Fix string conversion for -0.0 float values
- Editor: Fix history mismatch
- Editor: Improve resolution of script type icons
- Editor: Don’t use splash minimum display time in editor
- Editor: Automatically add path to built-in scripts
- Editor: Use ui_text_submit instead of ui_accept to confirm and close text prompts
- Export: Fix Windows console wrapper and icon being swapped
- GDExtension: Fix version check for GDExtension
- GDExtension: Fix overriding _export_begin, _export_file and _export_end from GDExtension
- GDScript: Fix conflict between property and group names
- GDScript: Properly track extents of constants
- GDScript: Fix POT generator crash on assignee with index
- GUI: Fix Tree performance regression by using cache
- GUI: Fix root_node_layout_direction project setting being incorrectly exposed as a range
- GUI: Fix CodeEdit completion being very slow in certain cases
- GUI: RTL: Improve performance by using list iterators for item/paragraph removal
- GUI: Enable transparent background for GUI tooltips
- Import: Use image index instead of texture index for source_images
- Input: Prevent double input events on gamepad when running through Steam Input
- Input: Android: Set echo property for the physical keyboard events
- Navigation: Fix NavigationObstacle2D debug position
- Navigation: Fix NavMesh map_update_id returning 0 results in errors
- Network: Prevent crash when accessing Node Multiplayer from thread
- Network: ENet: Better handle truncated socket messages
- Network: ENet: Properly set transfer flags when using custom channels
- Network: Web: Always return -1 as body length in HTTPClientWeb
- Particles: Add motion vector support for GPU 3D Particles
- Porting: Fix file permissions for the web platform (affects every Unix-like platform)
- Porting: macOS: Fix uncapped frame rate for windows in the non-active workspaces
- Porting: Web: Fix JavaScriptBridge.eval() never returning PackedByteArray
- Rendering: Enable depth writes during shadow pass and depth pass, disable during color pass
- Rendering: Fix motion vectors being corrupted when using precision=double
- Rendering: Remove GPU readback from NoiseTexture3D.get_format()
- Rendering: Clamp Volumetric Fog Length property to prevent rendering issues
- Rendering: Propagate error correctly when max texture size for lightmaps is too small
- Rendering: Add half-pixel offset to lightmapper rasterization
- Rendering: GLES3: Reset anisotropic filtering when changing texture filtering mode
- Rendering: GLES3: Fix multimesh rendering when using colors or custom data
- Rendering: GLES3: Fix memory access error for MultiMesh
- Rendering: Vulkan: Fix texture update
- Rendering: Vulkan: Fix crash with many Omni/SpotLights, Decals or ReflectionProbes
- Shaders: Allow more hint types for uniform arrays
- Shaders: Fix shader type detection
- Shaders: Fix Shader and ShaderInclude resource loading
- XR: Fix issue with accessing hand tracking without timing info
- XR: Ensure OpenXR classes are declared properly
- Thirdparty: FreeType 2.13.2, ICU4C 73.2, libpng 1.6.40, libwebp 1.3.2, mbedtls 2.28.4, miniupnpc 2.2.5, openxr 1.0.28, tinyexr 1.0.7
- As well as many improvements to the documentation

Godot Engine 4.1.2 (64-bit) 相關參考資料
Download Godot 2.0.4.1 (stable)

Download Godot Engine version 2.0.4.1 (stable) for Linux, macOS, Windows, or ... Show all downloads. Linux - Standard (x86_64) 64 bit. Linux - Standard (x86) ...

https://godotengine.org

Download Godot 4 for Windows

2023年12月12日 — Download the latest stable version of the Godot Engine for Windows. ... Make sure to export 64-bit .NET binaries for your 64-bit target platforms.

https://godotengine.org

Download Godot 4.1 (rc2)

Download Godot Engine version 4.1 (rc2) for Linux, macOS, Windows, or Android.

https://godotengine.org

Download Godot 4.1.2 (rc1)

2023年9月22日 — Download Godot Engine version 4.1.2 (rc1) for Linux, macOS, Windows, or Android. ... Linux - .NET - Standard (x86_64) 64 bit · C# support. Linux ...

https://godotengine.org

Download Godot 4.1.2 (stable)

2023年10月4日 — Download Godot Engine version 4.1.2 (stable) for Linux, macOS, Windows, or Android. ... Linux - .NET - Standard (x86_64) 64 bit · C# support.

https://godotengine.org

Download Godot preview builds

Download the latest preview version of the Godot Engine 3 and Godot Engine 4 for Linux, macOS, Windows, or Android. ... Linux - Standard (ARM64) ARM64 · 64 bit.

https://godotengine.org

Downloading Godot Engine 4.1.2 (64-bit) from FileHorse.com

Godot Engine 64bit is an advanced, feature-packed, multi-platform 2D and 3D open-source game engine for Windows PC! Godot provides a huge set of common ...

https://www.filehorse.com

Godot Engine 4.2.1 (64-bit) Download for Windows Old ...

Godot Engine (64-bit). December, 13th 2023 - 46.3 MB - Open Source. Free Download. Security Status ... Godot Engine 4.1.2 (64-bit). Date released: 04 Oct ...

https://www.filehorse.com

Older versions of Godot Engine (Windows)

Download older versions of Godot Engine for Windows. All of the older versions of Godot Engine have no viruses and are totally free on Uptodown.

https://godot-engine.en.uptodo

Releases · godotenginegodot

Godot 4.2.1 is a maintenance release addressing stability and usability issues, and fixing all sorts of bugs. Maintenance releases are compatible with ...

https://github.com