Blender (64-bit)

最新版本 SplitCam 10.6.36

SplitCam 10.6.36

SplitCam 10.6.36
攪拌機 64 位是一個免費的,開源的 3D 動畫套件軟件。它支持整個 3D 管道 - 建模,索具,動畫,模擬,渲染,合成和運動跟踪,甚至是視頻編輯和遊戲創建。

高級用戶使用 Blender 的 Python 腳本 API 來定制應用程序並編寫專用工具。通常這些都包含在 Blender 的未來版本中。 Blender 非常適合從統一管道和響應式開發流程中受益的個人和小型工作室。

Blender 64 位是跨平台的,在 Linux,Windows 和 Macintosh 電腦上的運行效果也同樣出色。它的界面使用 OpenGL 來提供一致的體驗。 Blender 沒有價格標籤,但你可以投資,參與,並幫助推進一個強大的協作工具:Blender 是你自己的 3D 軟件。

Blender 主要特點:

Photorealistic Rendering
Blender 現在擁有一個強大的新的無偏差渲染引擎,逼真的渲染效果.

Fast Modelling
Blender 的全面的建模工具,使您的模型創建,轉換和編輯變得輕而易舉.

現實材料
Blender 的新渲染引擎材料的可能性是無窮無盡的。

快速 Rigging
將模型轉換為 poseable 字符從未如此簡單!

動畫工具集
無論是簡單的關鍵幀還是複雜的步行循環,Blender 都可以讓藝術家將他們的靜物變成令人印象深刻的動畫.

雕刻
體驗塑造有機主體的樂趣使用 Blender 的內置雕刻功能設置.

Fast UV Unwrapping
很容易在 Blender 中展開網格,並使用圖像紋理或直接在模型上繪製自己的圖像.

完全 Compositor
Blender 帶有一個完全成熟的合成器。更多的出口到第三方程序,你可以做到這一切,不用離開程序。

驚人的模擬
無論你需要一個搖搖欲墜的建築,雨,火,煙,流體,布或破壞,Blender 提供了非常好看的結果

Game Creation
Included in Blender is 一個完整的遊戲引擎,允許您在 Blender 內部創建一個全功能的 3D 遊戲。

相機和對象跟踪
Blender 現在包括生產準備好的相機和對象跟踪。允許您導入未加工的素材,跟踪素材,遮罩區域並查看相機運動在您的 3d 場景中。消除了在程序之間切換的需要.

擴展程序庫
Blender 擁有大量的愛好者和開發人員,Blender 帶有大量的擴展,您可以輕鬆打開或關閉.

靈活的界面
新手和高級用戶將喜歡定制他們的佈局完全。從簡單地分割他們的視口,到用 python 腳本完全定制它,攪拌器為你工作.

文件格式
Blender 帶有許多不同程序的導入 / 導出支持。圖像:JPEG,JPEG2000,PNG,TARGA,OpenEXR,DPX,Cineon,Radiance HDR,SGI Iris,TIFF。視頻:AVI,MPEG 和 Quicktime(在 OSX 上)。 3D:3D Studio(3DS)COLLADA DAE Filmbox FBX Autodesk DXF Wavefront OBJ DirectX x Lightwave LWO 運動捕捉 BVH SVG 斯坦福 PLY STL ,VRML,VRML97,X3D.

也可用:下載 Blender for Mac

ScreenShot

軟體資訊
檔案版本 SplitCam 10.6.36

檔案名稱 SplitCamSetup.msi
檔案大小
系統 Windows 7 64 / Windows 8 64 / Windows 10 64
軟體類型 開源軟體
作者 Blender Foundation
官網 http://www.blender.org/
更新日期 2022-12-16
更新日誌

What's new in this version:

New:
- Officially dropped support of Windows versions below 1809 released prior to October 02, 2018. Please update your Windows system and hardware drivers regularly
- Added new audo source: Application Audio. User can now capture sound directly from any another application, like Chrome or Edge web browser, for example
- Added new media source: Existing Scene. You can add any existing scene to another scene as a separate layer
- Web browser layers now can play LIVE broadcasts

Updated:
- Dim layer name when the layer is locked or hidden
- DirectShow webcams support updated: it is now possible to use the same DirectShow webcam on the same scene
- Show effects info for media layers only
- New implementation of context menus
- Save currently loaded URL address of Web-browser Source on program exit
- Added Pause Settings panel to SplitCam Settings dialog
- Reduce the font size of edit controls
- Vertically align text in edit controls
- Added scrolling to selection lists in different dialogs: Window selection, Application selection, Game selection, Cloud Project selection, etc
- Optimized options: start minimized, minimize to system tray, start with Windows
- Optimized processing of layer events: position and text change
- Decrease the lowest speed of floating layers
- If cloud user nick name is not set, then use alternative title when popping up cloud context menu
- Added STREAM title to statistics button. Changed font and size of statistics buttons in the mini window
- The first mouse click on an unselected browser layer selects it but doesn't generate a click in the browser itself
- Decrease the minimal size of Timer layer
- Give visual feedback when mouse hovers over selected UI elements
- Hide Scene Pause Settings dialog when it looses focus
- Layer list scrolling revisited. Auto scroll into view when selected
- Hide Web Browser preload image as soon as page is ready or when timed out
- Audio playlist items displayed truncated
- Addressed break of a/v synchronization

Fixed:
- When Window Capture layer is paused or the layer containing it is paused the layer disappeared from the scene
- Don't select another layer when trying to resize or change corner radius of partly covered layer
- Edit control in text layer looks incorrect when editing text
- Fixed incorrect presentation of edit controls in the Layer Properties dialog
- Make Text and Timer layers non-pannable
- Switching to another video in Video Playlist sometimes caused program to crash
- Clicking non-command item in context menu causes a command execution
- Fixed SplitCam crash when Video Playlist is deleted
- When a second audio source is added the scrolling position in the audio list is incorrect
- On program start up the sound volume is not restored correctly
- When Edit control is disabled its layout and drawing is incorrect
- Fixed incorrect scene ordering after scenes have been rearranged
- Fixed errors with multiple floating layers
- Fixed mono and different sample rate audio files playback
- Fixed text layer redraw after disabling scroll effect

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